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News Archives - Page 1 of 216; Showing news items 1 through 15 of 3,227 total news items
 
12 page preview of Fallout: New Vegas graphic novel [ Literature -> Preview ]
Posted by King of Creation | Related News Items Wed 01 Sep 2010, 8:11 PM
More info on Game: Fallout: New Vegas | More info on Literature: All Roads

Head over to Itunes to download a 12 page preview of the upcoming Fallout: New Vegas graphic novel All Roads.

Bethesda Softworks teams up with Dark Horse Comics to create the graphic novel Fallout: New Vegas—All Roads!

Writer: Chris Avellone
Pencilers: Jean Diaz, Wellinton Alves
Inkers: Belardino Brabo, Nelson Pereira
Colorist: Michael Atiyeh
Cover Artist: Geof Darrow

Get a sneak peek at Fallout: New Vegas—All Roads, the graphic novel available exclusively in the Fallout: New Vegas collector’s edition from Bethesda Softworks. All Roads introduces the world of New Vegas, a town of dreamers and desperados being torn apart by warring factions vying for complete control of this desert oasis, and a tells an intriguing tale of loyalty and violence that leads right up to the beginning of the game.

Written by Chris Avellone, the game’s Senior Designer, All Roads is tightly integrated into the story of New Vegas, even containing clues to in-game missions for the sharp-eyed reader. Artists Jean Diaz (Incorruptible) and Wellinton Alves (Shadowland: Blood on the Streets, Nova) and cover artist Geof Darrow (Hard Boiled, The Matrix, Big Guy and Rusty the Boy Robot) stunningly interpret the world of New Vegas.

Featuring twelve full pages of story and Geof Darrow’s intricate cover image, this app is sure to whet your appetite for the graphic novel, and for Fallout: New Vegas itself.

Full color, 15 pages

For information about more comics and graphic novels from Dark Horse Comics, or support for this app, please visit:

http://www.darkhorse.com/Features/Mobile

There are 3 comments on this article. Click here to comment.
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Interplay back in the publishing biz [ Company -> Update ]
Posted by King of Creation | Related News Items Wed 01 Sep 2010, 9:01 AM
More info on Company: Interplay

In a move which has good implications for Fallout: Online, Interplay has jumped back into the publishing business. Here's the press release:

Los Angeles, August 31st 2010 - PRESS RELEASE

Interplay Entertainment Corp. (OTCBB: IPLY) today announces Interplay Discovery ™, a new publishing program for original games that will launch two new titles in October 2010.

Interplay Discovery ™ will introduce promising developers from all over the world to the global market by releasing great new games at great prices,” said Hervé Caen, CEO of Interplay. “So far our efforts are paying off and we have discovered two new games from two new developers.”


From developer CodeRunners in Portugal, Pinball Yeah lets players rock the silver ball through several themes, including an Irish Pub, Pirates, a unique Virtual Reality table called “AI,” and a classic 1950's party table.

Ricardo Teixeira from Coderunners said, “Our main objective is to give the players fun and immersive fantasy gameplay on our pinball tables, an area that has been left unexplored, while still providing a classic mechanical table for the hardcore fans. It's an honor to work with Interplay and taking part in Interplay Discovery presents an amazing opportunity for indie developers. This is our first game, after which we plan to add more content to Pinball Yeah and create other games with novel experiences for gamers worldwide.”

According to Interplay President Eric Caen, creator of the Interplay Discovery ™ Publishing Program, “We are happy to help this young talented team to fine tune their innovative game and reach a worldwide audience.”


Tommy Tronic, from Ukrainian developer Oasis Games, is a brilliant 2D platform game with a very colorful and fluid environment.

Nick Conlon, creator of Tommy Tronic said, “At Oasis Games we believe traditional 2D platformers have been unjustly abandoned by the game development community at large. We've done our bit to change that. Tommy Tronic will bring those old school memories flooding back!”

“We are impressed by Oasis Games' talent to create this solid game. Tommy Tronic has a fun vibe and should be a hit with fans of 2D platformers,” offered Eric Caen.

The Interplay Discovery ™ Publishing Program is open to developers with a complete or nearly completed game ready to be published. Eric Caen further explained the process: “Publishing agreements for promising titles typically can be signed within a few days of product submission. At that point, Interplay's team of design & gameplay experts can help developers through the finalization, optimization, approval and publishing processes. We hope to bring great games to market very regularly, as we are starting to do with these first two games. Who knows, one of these new developers could become as famous as some of the current greats previously published by Interplay.”

Pinball Yeah is slated for release in October 2010 for Mac, PC and iPad/iPhone4. Tommy Tronic is scheduled to launch in October 2010 for PC.

As most of us know, publishing is where the real money is in the game industry. If Interplay has any hopes of releasing Fallout: Online, then they need funding...and what better place to get funding than through selling games with no development expenses.

Thanks for the tip Frymuchan!

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How Prosper Makes Mods [ Person -> Images ]
Posted by POOPERSCOOPER | Related News Items Tue 31 Aug 2010, 8:03 PM

If you were ever interested in how some of the best mods get made then you should take a look at Prosper/BryanBs/cakesters video which shows how he prepares himself for his daily mod development.

Spotted @ #fallout
There are 20 comments on this article. Click here to comment.
Nuclear Coleslaw! [ Film & TV -> Update ]
Posted by King of Creation | Related News Items Tue 31 Aug 2010, 8:07 AM
More info on Film & TV: Nuclear Coleslaw

Nuclear Coleslaw, the post-apocalyptic live action series which we reported on a while ago, has been updated with more episodes! Check out episodes 1 to 4 below:

Episode 1:

Episode 2:

Episode 3:

Episode 4:

There are 3 comments on this article. Click here to comment.
Fallout: New Vegas music in Bethesda Podcast #1 [ Music -> Preview ]
Posted by King of Creation | Related News Items Mon 30 Aug 2010, 8:48 AM
More info on Game: Fallout: New Vegas

Bethesda has released their very first podcast, and you can here some of the music from Fallout: New Vegas in addition to tons of witty banter from the Bethsoft team. Head over here to download or stream it.

There are 0 comments on this article. Click here to comment.
360 Achievements and Human-Robot "relations" in New Vegas [ Game -> Preview ]
Posted by King of Creation | Related News Items Mon 30 Aug 2010, 8:28 AM
More info on Game: Fallout: New Vegas

I'm almost all settled back in from my long summer holiday, so bear with me. There are two interesting Fallout: New Vegas bits which Doc Hill pointed out:

Item 1:New Vegas Contains Human on Robot Coitus.
Or at least heavily implies it.The ESRB rated the game Mature recently, and included examples of why the game earned it's rating.

Spotted on the ESRBs website, it also confirms violence, drugs,and prostitution.
http://www.esrb.org/ratings/synopsis.jsp?Certificate=29721&searchkeyword=


Item 2
:Achievements released for New Vegas. This is alot more boring but it IS new info. Xbox360achievements.org recently posted up the achievements for New Vegas, some info can be gleaned from them, I guess.
http://www.xbox360achievements.org/game/fallout-new-vegas/achievements/

There are 2 comments on this article. Click here to comment.
Old School Enclave Armor [ Game -> Images ]
Posted by POOPERSCOOPER | Related News Items Sun 29 Aug 2010, 6:39 PM

Retlaw83 has let us know that there is a screen from New Vegas that reveals an old school Enclave outfit but I don't remeber how it's differen't from the enclave outfit from FO3 but I'm going to trust his instincts but...;

Bethesda's "In the 'Works - Issue #2" has a screenshot at the end of it, containing a shot of the old school Enclave power armor.



In the Works #2 can be found at http://bethsoft.com/newsletter/pastnewsletters/newsletter-08.26.10.html


There are 23 comments on this article. Click here to comment.
New Vegas is Done and MCA Shedded a Thousand Tears about AP [ Person -> Interview ]
Posted by POOPERSCOOPER | Related News Items Fri 27 Aug 2010, 9:23 PM

Strategy Informer has an interview with Josh Sawyer and he revealed that New Vegas has been done for awhile and all they were doing was fixing bugs and are getting ready to submit for approval or some shit. Josh Sawyer also talked about the negative reception that Alpha Protocol recieved.

Strategy Informer: Speaking candidly for a minute - your last game, Alpha Protocol, wasn't received that well. Has that affected the development of New Vegas at all?

Josh Sawyer: Well whenever you put that much time and effort into something, and there's all that negative opinion on it, it's kind of sobering and we think "Ok, this isn't a fluke here, we made some mistakes that we want to learn from". Personally I felt all along that we want to make the gameplay experience feel good - I know that sounds like a very simple thing but in some cases I feel like designers sometimes kind of internalise their opinions about something, and don't think from the perspective of the players. Is the player going to enjoy shooting? Is the player going to enjoy doing this kind of thing in the game? Are these objectives clear to them?

They seem really basic but sometimes I think they can be really difficult to pull off, and I think with Alpha Protocol people criticised things that were really basic gameplay elements. For New Vegas I was like "ok, we don't want to reinvent the wheel here", what can we just improve upon? A lot of people liked Fallout 3, so shooting mechanics, VATS, stealth... don't just break the mould and start again, how can we take what's there and improve upon it? We want players who are coming into it to feel like this is similar to what they've seen, but better.

Josh Sawyer: Oh it's done. We're actually getting ready to submit. The only thing we've been doing recently is fixing bugs, stabilising frame rates, certification at Sony and Microsoft and that's it! We're getting ready.

You can read the whole interview here.

Spotted @ RPG Codex
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Who has the Power? AUSIR AUSIR AUSIR [ Game -> Preview ]
Posted by POOPERSCOOPER | Related News Items Fri 20 Aug 2010, 2:29 AM

Our polish corespondant Ausir has an exlusive preivew of New Vegas as spotted at RPGcodex because Ausir is too much of a faggot to tell me directly;

The demo starts with no map markers on the world map, so I ventured blindly in various directions. One of the places I managed to find nearby was the Crimson Caravan Camp.

The Vegas office of the Crimson Caravan is headed by Alice McLafferty, who was also in charge of the company's operations in Hoover Dam in the canceled Van Buren. She is normally in charge of the Hub HQ of the company, but the New Vegas branch has been underperforming lately, and she came to clean it up. She also mentions that the New Canaan Mormons (another Van Buren reference here) are in charge of most northern trade routes, while the Gun Runners control most of the gun trade in the area. She gives you a quest called You Can Depend on Me to deliver an invoice to doctor Hildern at Camp McCarran. There are also lots of brahmin in the Crimson Caravan camp, which confirms that the big horners are not the only domesticated animals in the area.

You can read the whole thing here.

Spotted @ RPG Codex
There are 4 comments on this article. Click here to comment.
Uh Oh New Vegas Might be Shit [ Game -> Preview ]
Posted by POOPERSCOOPER | Related News Items Thu 19 Aug 2010, 6:03 AM

Mad Max RW alerted me to a preview of New vegas in which it was not memorable, this is probably the second preview I know of that put New Vegas ia negative light;

...

After carefully sidestepping several borked preview stations, I managed to leap into the game and for a moment I thought something had gone terribly wrong. For a moment I thought I was back in the Capital Wasteland. The preview took place in a rundown part of town that seemed more sparse than the air in between Katie Price’s ears. All of the skills were minimal, the opportunities for missions bland and, as Jon found out when his quest giver mysteriously vanished off of the face of the planet, or when my character suddenly developed the ability to walk halfway into the wall of a building and get stuck, somewhat buggy.

...

Bad game or bad demo? MYSTARY! You can read the whole thing here.

Spotted @ #fallout
There are 7 comments on this article. Click here to comment.
Ron Perlman Intro for New Vegas is Leaked [ Game -> Update ]
Posted by POOPERSCOOPER | Related News Items Sat 14 Aug 2010, 6:45 AM
News related to Top Story: New Vegas Intro Leaked

Tykjen from #fallout has let me know that the Ron Perlman voice over intro has been leaked atleast I assume so because there is no video and it seems a bit background noise in the recording and stuff.

This probably has spoilers since I decided not to listen to it so beware maybe.

You can go to the original article here.
Spotted @ #fallout
There are 19 comments on this article. Click here to comment.
Uncle Feargus Interview [ Person -> Interview ]
Posted by POOPERSCOOPER | Related News Items Fri 13 Aug 2010, 2:01 AM

Retlaw83 let me know that Gamesutra interviewed Feargus about a week ago and there is a lot of the usual but this part jumped out at me at how Feargus plays the game;

It's frequently observed that a number of you at Obsidian worked on the original Fallout games. What's it like working with the new gatekeeper of the series? How did you get together with Bethesda?

Feargus Urquhart: Ever since we left Black Isle and started Obsidian Entertainment, we still make role playing games. It's what we love to do. It's just what we do. Bethesda is a publisher of role playing games. They have their big internal team.

I think a lot of times, and you saw this sometimes with fans talking about Fallout 3 in particular, people say things like, "Oh, are we going to have to wait another five years to see another Fallout?" Well, Bethesda knew that we make role playing games, and the industry is not that gigantic -- I mean, Bethesda's VP of development is Todd Vaughn, and he used to be an editor of PC Gamer magazine.

Todd and I had talked together for a really long time, and we just kept in touch and talked about things. It all really seemed to fit well. We had a team available, and they really wanted to get another Fallout made. In some ways, it was an easy thing.

A lot of times, when you're trying to get a game gig and a publisher is looking for a developer, it's really complicated. You're worried about risk and how this is going to work and how this is going to mess up. In this case, we're really good at using other people's technology to make games. We know Fallout. So it just all clicked.

Seems like every new game they develop is because Feargus knows someone, he is the player in the industry. That is why he is called Uncle Feargus.

Spotted @ Gamasutra
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New Vegas Japanese Ad [ Game -> Update ]
Posted by POOPERSCOOPER | Related News Items Fri 13 Aug 2010, 1:45 AM

Taco-Hero from our forum reminded me of a Japanese ad for New Vegas that was revealed about a week ago and I forgot about.

A Japanese ad for Fallout New Vegas depicts a group of protesters holding up signs criticizing JRPG's.

http://www.escapistmagazine.com/news/view/102584-Japanese-Fallout-New-Vegas-Ads-Hate-On-JRPGs

You can learn what they're saying when you click on the link above. I bet not one of them in the picture is going to buy the game and the game will do poorly in good old Japan as usual.

There are 14 comments on this article. Click here to comment.
Voice Actors for New Vegas [ Game -> Update ]
Posted by POOPERSCOOPER | Related News Items Wed 11 Aug 2010, 2:08 AM
News related to Top Story: Not spending whole budget on Liam Neeson

Doc Hill from our forum has forwarded the information that Obsidian has hired some cool people to voice over stuff for New Vegas;

Found over at Usa Today
http://content.usatoday.com/communities/gamehunters/post/2010/08/fallout-new-vegas-increases-its-talent/1?loc=interstitialskip

Mathew Perry-Mob boss
Zachary Levi-Arcade....sounds sorta like an anti Myron
Felicia Day-Brotherhood Scribe
Danny Trejo-Recruitable ghoul
Ron Perlman- sorta duh at this point
Kris Kristofferson-Chief Hanlon
Rene Auberjonois - Mr House
Michael Dorn-MARCUS IS BACK! ahem.
John Doman-Caesar
William Sadler-Victor the robot

And Wayne friggin Newton as the voice of MR.Las Vegas, a prerecorded pre war radio dj.

It already looks like more voice actors than FO3 had lets hope there are even more than this!

The link to USAtoday has more information of the voice actors and the characters they are playing in the game.


There are 26 comments on this article. Click here to comment.
Wasteland Radio on Youtube [ Community -> Preview ]
Posted by Dogmeatlives | Related News Items Sun 01 Aug 2010, 5:32 PM
More info on Community: Wasteland Radio | More info on Community: DAC Awards

Wasteland Radio has been in a holding pattern for some time now, and while I wait for time to get friends together again to act like wasteland survivors I have been able to set up a Youtube channel with videos of some of the best clips from the show.

In the following clip, Charlie C. interviews the Mysterious Preacher and learns that religion in the Wasteland can get pretty weird....

To listen to this and other broadcasts, check out the show at wastelandradio.podomatic.com

Become a fan on Facebook and stay tuned to future broadcasts!

Spotted @ Wasteland Radio
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