some things that SHOULD really be fixed in f3
Posted: Mon Jul 15, 2002 12:50 pm
(this was originally a message sent to someome, so ignore the "you" stuff)
Dont randomize anything that has a long term effect, the game should be based on skill and strategy, not luck
Also, armor should not reduce the chances to get hit, it should add damage resistance only, and take out damage threshold, or atleast keep it very low so that atleast a BB gun doesnt do any damage when you wear power armor
also, you should make it so that if something is standing one hex away, you have a 100% chance to hit it, because how can something dodge a bullet if the gun is in their face, and also, no matter how low your unarmed/melee skill is, you just can't miss at close range even I, poor fighter, can easily manage to land a punch on someone if they right in my face
also when targetting an object, suppose you just randomly aim with a normal shot, it should have a chance to hit any body part, depending on its size, and not just the torso, also, suppose you are aiming at the eyes, if you miss, it will have a chance to hit the head, and an even smaller chance to hit the torso, and such. Also, if you are shot in the eyes arms, or legs there should be a much larger chance that you will hurt them, infact, your eyes and arms and legs should have certain amounts of life, and the more they get hit, the less efficient they become, because in real life, you won't be able to be shot in the leg a few times and still be able to walk, there is tons of pain, blood spews out, your legs lose oxygen, they cant move as well, etc.
well thats just what i think
Dont randomize anything that has a long term effect, the game should be based on skill and strategy, not luck
Also, armor should not reduce the chances to get hit, it should add damage resistance only, and take out damage threshold, or atleast keep it very low so that atleast a BB gun doesnt do any damage when you wear power armor
also, you should make it so that if something is standing one hex away, you have a 100% chance to hit it, because how can something dodge a bullet if the gun is in their face, and also, no matter how low your unarmed/melee skill is, you just can't miss at close range even I, poor fighter, can easily manage to land a punch on someone if they right in my face
also when targetting an object, suppose you just randomly aim with a normal shot, it should have a chance to hit any body part, depending on its size, and not just the torso, also, suppose you are aiming at the eyes, if you miss, it will have a chance to hit the head, and an even smaller chance to hit the torso, and such. Also, if you are shot in the eyes arms, or legs there should be a much larger chance that you will hurt them, infact, your eyes and arms and legs should have certain amounts of life, and the more they get hit, the less efficient they become, because in real life, you won't be able to be shot in the leg a few times and still be able to walk, there is tons of pain, blood spews out, your legs lose oxygen, they cant move as well, etc.
well thats just what i think