Subhuman wrote:Does anyone know how to "cure" the Bandaged statistic? Two of my characters have it, and it's a little annoying. :mad:
Your first post
- Subhuman
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Your first post
Copy and paste your very first post here at this fine establishment. No cheating, we can look it up.
On Europa Universalis III:
Not a bad game, but the whole army tradition crap really got on my nerves when I kept getting generals with tactical knowledge of a lobotomized monkey while fighting countless battles in Europe. That said, a 3,000 Turkish army ass-raped my 15,000 Lithuanian armies in seconds with zero losses. The adviser court also sucks dongage in 50 years after you start playing. Trade is also fucked up beyond recognition. Shit. Maybe I'll try it again after several patches.
- Cthulhugoat
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- Wolfman Walt
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This was in regards to a news story I had posted where I got to get some nice responses from whoever ran the interplay website. Chuck Cheuvas or whatever the fuck his name was didn't answer my email, so I was clarifying it wasn't from him.
Wolfman Walt wrote:This email was from the Interplay webmaster, not Chuck, he has yet to reply to it and at this point I doubt he will. I sent off another email early this morning so if I receive a reply, Duck and Cover will be the first to know. Just as a quick question, has anyone actually tried calling Chuck? If I get enough time, I'll definetly try it, but I just wanna know if anyone else has had any luck.
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- Splatterpope
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Wow, what a swell guy.Splatterpope wrote:Hello all, first post and all that.
I guess the main thing I'd like to get out of the way is my stance on Bethesda's development of Fallout 3. And I'd also like to discuss that in this topic, though not in the usual vein (flomg, the world sux, kill bethesda.).
They've got balls. Huge, Masculine balls. The kind that would break a mortal mans spine.
For a start, they're taking a gaming series with quite possibly.. No, THE most fanatical fan base to date, and developing a sequel. And this isn't some normal established franchise where you can make a sequel, and it will be carried on the success of it's predecessors shoulders by default. Oh no. In this case if the formula doesn't gel perfectly, it will be an absolute failure in every sense of the word.
Next, they're completely changing aforementioned formula. Though it seems hazy at the moment, the details we can see on the horizon are.. Well, a completely different game. Sure, it's post apocalyptic. I'm sure they'll even try to integrate the story, setting, humor and all that. But all signs point to first person, real time action. Whilst opening many doors in terms of settings and gameplay, they're changing game dynamics in such a way that the consequences will only be seen when they put the final cut to market.
I guess the final thing I'd have to say about them putting their necks on the line, is that they really are putting their necks on the line, in more ways than one. Of course as a company, for if they release something sub-par, not only will they spoil their (arguably) perfect track record, but they will ruin investment and other money-making avenues, as no-one likes a company with a huge blotch on their record. Once it happens, it seems, it inevitably leads to games developers being swallowed, never to surface again (sniffle..).
But the danger that I'd be most concerned about, is the very real threat of physical retribution. It may sound laughable(To most of you.. maybe..),
but when I say the fans of this game are fanatical.. Well, I know this one guy from back in my year 9 class. He lodged a pen in our classmates eye for spilling coke on his fallout survival manual.
So, introductory blather aside, what do you feel that the market and real world consequences are of Bethesda's taking up our beloved?
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- POOPERSCOOPER
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Look no further!POOPERSCOOPER wrote:I kinda like the idea of MMORPGs, but they always end up as experience mills. Hopefully one day a developer can change that.
I totally had a vision for the future
We should set up a DAC clan anew.
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