Search found 253 matches

by Meths
Sun Mar 23, 2003 11:45 pm
Forum: Fallout and Fallout 2
Topic: Fallout 2 is the best by far
Replies: 16
Views: 10809

...thanks for the story (???).. or whatever :?
by Meths
Sun Mar 23, 2003 11:32 pm
Forum: Fallout Tactics and Other Spinoffs
Topic: Robot help
Replies: 48
Views: 24201

What you need to fight against robots armed with energy guns and not lose ammo is fast and efficient deathclaw :D . Haveing silent running perk, sneak skill on 90 - 100% and agility on 10 it's fast enough to disable any chars with short shot sprites. Bots armed with riffles can be easly defeated thi...
by Meths
Sun Jan 26, 2003 10:50 pm
Forum: Fallout Tactics and Other Spinoffs
Topic: Resupply
Replies: 8
Views: 4934

Re: Resupply

I was wondering, do the QM's, traders, etc resupply ever or once you buy all the 12 Ga. and 7.62mm available at the bunker is it gone? Right now, I've just completed Macomb and my PC is a Squire. I understand that I can't buy better weapons until my rank is high enough, but isn't there a way to pic...
by Meths
Sun Jan 26, 2003 10:30 pm
Forum: Fallout and Fallout 2
Topic: Time. It changes everything.
Replies: 17
Views: 8178

It's been 5 years since Fo2 was released - graph must be improved slightly, as well as the interface. That's the one thing we can be sure about - if Fo3 will be ever made, it will have been something like 7/8 years since the last edition and graph will be certainly improved. There is no return. Even...
by Meths
Mon Dec 30, 2002 10:51 pm
Forum: Fallout and Fallout 2
Topic: Mabye some kind of watery theme?
Replies: 26
Views: 11213

you don't have money = you don't do any quests. Try to look around and you'll find plenty of jobs to do on every step. By the time i reach gecko i usually have about 10k You don't have any money=you're really into melee weapons. Hey, just taking on the slavers guild cost me mucho moola for ammo, ar...
by Meths
Sun Dec 22, 2002 11:18 pm
Forum: Fallout and Fallout 2
Topic: Drugs
Replies: 24
Views: 10105

Insane-Lark wrote:"I think that they should add pot & crack to the drugs in FO."
Why should they add them?
It's obviously a bad idea, but that's it, no more comment.
by Meths
Sun Dec 22, 2002 11:06 pm
Forum: Fallout and Fallout 2
Topic: Mabye some kind of watery theme?
Replies: 26
Views: 11213

like kicking around the desert for 5 months trying to kill enough raiders to get enough money for smiley to install your fuel converter? you don't have money = you don't do any quests. Try to look around and you'll find plenty of jobs to do on every step. By the time i reach gecko i usually have ab...
by Meths
Sat Dec 21, 2002 11:09 pm
Forum: Fallout and Fallout 2
Topic: Vaults
Replies: 41
Views: 17933

Such a Vault might also contain AI's and humans in a cooperation experiment. ...then, because of lack of power, robots converted those "humans" into "human batteries"... and we've got a perfect Matrix easter egg :lol: . But seriously, you could find a vault with a lot of human b...
by Meths
Sat Dec 21, 2002 10:53 pm
Forum: Fallout and Fallout 2
Topic: Drugs
Replies: 24
Views: 10105

Damn.. what's the matter with digging old threads - who cares?

You just don't need to respond if you consider the thread concluded.
by Meths
Sat Dec 21, 2002 10:43 pm
Forum: Fallout and Fallout 2
Topic: Mabye some kind of watery theme?
Replies: 26
Views: 11213

Alright, gentlemen, wrap your minds around this: You get another water-travel mode (I.E. tanker in 2), but you control where it goes. Think of the possibilities! With all the FEV that went up in the air when the enclave exploded, imagine encounters with spear-throwing mermen, muto-shark attacks, an...
by Meths
Sun Dec 08, 2002 10:50 pm
Forum: Fallout and Fallout 2
Topic: Vaults
Replies: 41
Views: 17933

spyder07 wrote:Were the hell are vaults 9-12, and 14? I know Bakersfeild and maybe LA were ones but that don't make up for the rest of them.
Fortunately there are still plenty of vaults that we don't know anything about.
by Meths
Sun Dec 08, 2002 10:35 pm
Forum: Fallout Tactics and Other Spinoffs
Topic: skirmish mode: nobody there?
Replies: 10
Views: 5313

lol, ok... Well, you might have to re-install. Um, lol, the button might not be there, but the input might. Can you click on the background? Oh well, i'm going to bed... I'm confused. it probubly is just a glitch or uninted side effect of that mod/patch you got. if there is no way to Remove the pat...
by Meths
Sun Dec 08, 2002 2:21 am
Forum: Fallout and Fallout 2
Topic: Fan-made fallout v. Blackisle+interplay fallout
Replies: 15
Views: 6958

Any other suggestions? :lol:
by Meths
Sun Dec 08, 2002 2:16 am
Forum: Fallout and Fallout 2
Topic: An improved SPECIAL for Fallout 3?
Replies: 50
Views: 22117

Bleeding could be a good idea too, as Som Guy suggested Sure, first aid should be mostly used to prevent bleeding as fast as it's possible since bleeding would be nothing more than permament losing of hps (read: blood). The less hps you have the less efective your char should be (loses on all the s...
by Meths
Sun Dec 08, 2002 1:40 am
Forum: Fallout and Fallout 2
Topic: Fan-made fallout v. Blackisle+interplay fallout
Replies: 15
Views: 6958

Hey but if we make Fo3 then what will be the fun playing it? :wink: What will be the fun playing the game that we know everything about just at the start. :( Nah.. i prefer Fo3 made by specs. id like to see a fallout 3 made by fans right now, and then wait for the real one Uhm.. that could be an opt...
by Meths
Sun Dec 08, 2002 1:20 am
Forum: Fallout and Fallout 2
Topic: Vaults
Replies: 41
Views: 17933

I'd like to see more "weird" vaults also in "weird" places, i mean the places that you just don't suspect them to be. For example - some tribal village, just like Preoria in FoT, that the inhabitants of that village would be telling you the stories about some "evil souls&quo...
by Meths
Sun Dec 08, 2002 12:54 am
Forum: Fallout Tactics and Other Spinoffs
Topic: Ways to get much money or ammunition ?
Replies: 14
Views: 8711

...Or just play as a pacifist - sneak sneak sneak complete the main objective sneak sneak sneak exit the mission with two or three victims under your belt.
by Meths
Sun Dec 08, 2002 12:39 am
Forum: Fallout Tactics and Other Spinoffs
Topic: Small St. Louis problem...
Replies: 1
Views: 3264

Ok, I don't know how I did it, but the friggin' APC is now stuck on a bridge. It will not move in any direction. Is there any way to dynamite the friggin' think or something to move it the 3 pixels to the left it needs to go so it's unstuck, or is it time to reload? If i was posting every that kind...
by Meths
Thu Nov 28, 2002 1:49 am
Forum: Fallout Tactics and Other Spinoffs
Topic: Difficulty settings
Replies: 7
Views: 4418

It seems to regulate your enemies exp levels or whatever - but they shot much (MUCH) better and their shots get more lethal on higher difficulty levels.

Your skills stays the same i think, or at least i didn't notice any changes on that point.
by Meths
Thu Nov 28, 2002 1:16 am
Forum: Fallout Tactics and Other Spinoffs
Topic: Toggling toughguy mode?
Replies: 18
Views: 10057

*Laughs really hard* I love using tough guy Anyway, you get more Adrenaline pumping when your Doctor has 3hp left, and you are surrounded by Muties with Rocked Launches, and... and!... *Continues blabbing on about how he lost 3 of his mates in the Fallout war of 2015* hehe... i never play withought...