That's where Bethesda dropped the ball. Fallout wasn't just a setting, it had a tight rules system too. Just like D&D isn't just a setting. Bethesda doesn't like the restrictions that real RPG systems impose on their ADD addled target audience - Cimmerian
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Fallout: New Vegas most anticipated game of 2010
Fallout: New Vegas most anticipated game of 2010 [ Game -> Article ]
Posted by King of Creation Sat 06 Feb 2010, 5:48 AM
More info on Company: Obsidian Entertainment | More info on Game: Fallout: New Vegas

Fallout: New Vegas has been named Gamebanshee's most anticipated game of 2010:

When we learned that Obsidian Entertainment was actually going to get their hands on the Fallout franchise again, Diablo III took an immediate tumble down our most anticipated list. Despite the near certainty that it will be another FPS/RPG hybrid, Fallout: New Vegas overcomes a lot of the associated fears of riding on Fallout 3's FPS-inclined system by doing what most of us would consider a lost dream - returning the Fallout license to some of the people it originally belonged to.

While none of the developers credited as having created Fallout's "original game design" (Tim Cain, Leonard Boyarsky, Jason D. Anderson, Chris Taylor, Jason Taylor, and R. Scott Campbell) are currently at Obsidian, the studio boasts names like Feargus Urquhart (Fallout 1/2 producer), Chris Avellone (Fallout 2 designer), J.E. Sawyer (Van Buren lead designer), and Scott Everts (Fallout 1/2 designer) amongst its staff.

And so we head into 2010 excited to see what they'll do with the Fallout license, and hopeful they will be able to overcome some of Fallout 3's flaws, most noticeably its less-than-stellar writing. That doesn't seem like much of a stretch, either, considering that these are the same people that gave us Planescape: Torment.

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