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 Newbie question - no more aimed shots? View next topic
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Slashco
SDF!
SDF!


Joined: 05 Jun 2002
Posts: 11

PostPosted: Wed Jun 05, 2002 1:41 pm Reply with quoteBack to top

Can you still use targeted shots like in Fallout (aiming at bodyparts)? I can't seem to do it - or is it not in the game anymore? Thanks.
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Wanderer
Wanderer


Joined: 18 Apr 2002
Posts: 414
Location: San Jose , CA

PostPosted: Wed Jun 05, 2002 1:44 pm Reply with quoteBack to top

Do you have Fast Shot as a trait?
If not then you should be able to make targeted shots by clicking on the little circle icon in the bottom right corner where the weapon is.
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Genghis
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Joined: 05 Jun 2002
Posts: 2

PostPosted: Wed Jun 05, 2002 2:13 pm Reply with quoteBack to top

Fast Shot is probably your problem, though aimed shots are virtually usless if your playing CTB.
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Viktor
Desert Wanderer
Desert Wanderer


Joined: 18 Apr 2002
Posts: 530
Location: London, UK

PostPosted: Wed Jun 05, 2002 7:15 pm Reply with quoteBack to top

Genghis wrote:
Fast Shot is probably your problem, though aimed shots are virtually usless if your playing CTB.


Not on Super Mutants and robots, they aren't!! Boost the Science skill of your snipers, target eyes/sensors and watch them make beacoup critical hits blinding robots 1st shot!

A blinded SM/robot will do one of 2 things:-

1. Fire "blindly" hitting/killing it's comrades

2. Run around, bouncing off the scenery until someone takes it out.

Either way, you've got 1 less dangerous enemy to worry about!!
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Warlord
Vault Veteran
Vault Veteran


Joined: 16 May 2002
Posts: 310
Location: The Deepest level of Pain

PostPosted: Thu Jun 06, 2002 4:10 pm Reply with quoteBack to top

Ööööhhh??? Boost Science? Does that affect criticals or what?
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Viktor
Desert Wanderer
Desert Wanderer


Joined: 18 Apr 2002
Posts: 530
Location: London, UK

PostPosted: Thu Jun 06, 2002 4:35 pm Reply with quoteBack to top

Warlord wrote:
Ööööhhh??? Boost Science? Does that affect criticals or what?


It gives better criticals against robots! Something to do with knowing their weaknesses I guess....

Obviously, the usual critical related perks have a major effect on this too.
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SeanDMan
Vault Dweller
Vault Dweller


Joined: 13 May 2002
Posts: 119

PostPosted: Fri Jun 07, 2002 3:26 pm Reply with quoteBack to top

If you're playing real time, right click on the little series of circles in the corner: You can select a location for your shooter to aim at, with each location having a realtive difficulty, such as Torso (default) at 95 and Head (which I also use for my primary sniper) at 75. Using this you can say that if your normal chance to hit is shown at 95 you have a 75 chance to hit, and if you had a 94, it would be 71-4.

At least, I think so anyway. I believe that it works... I think I remember blinding Comrade Skinu earlier today, but I may be wrong. If it doesn't, experiment, but if it does eventually not work you should just upgrade your critical chanhce so you can "slide" hits.

I'll play another game today, and see if accuracy threshold ties into it, as well to confirm if it works.
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