Fallout plot inconsistencies.
Fallout plot inconsistencies.
I guess this is a response to Tank's little bit of heresey.
I've just talked with Zax the supercomputer and I think i could make this work.
The idea that they need the people in my Vault makes sense now. I'm not sure of the exact line, but it says that if it is injected into a person with genetic damage, like from radiation, it results in massive overhauling resulting in organ damage and death. Zax doesn't seem absolutely positive about transmission of the virus. He says something like "Typically, you need to be injected or dipped."
I don't see why anyone would care that the mutants were sterile. They could have kept a group of humans as "hosts" (Children of Catherdal, anyone?) They would let the humans reproduce, in controlled conditions, and make them mutants. The mutant population would have a very low death rate, because "cell death would be offset by augmented growth"
Remember. Zax was cut off from the outside world for a very long time.
Those infected by the FEV virus became super smart, but might not have been able to unlock all of its mysteries.
I admit there are inconsitencies with the plot, but the creators of Fallout, in theory, could explain away everything. Just because someone says something doesn't mean it is fact. Esp. in a post-apocalyptic world.
I've just talked with Zax the supercomputer and I think i could make this work.
The idea that they need the people in my Vault makes sense now. I'm not sure of the exact line, but it says that if it is injected into a person with genetic damage, like from radiation, it results in massive overhauling resulting in organ damage and death. Zax doesn't seem absolutely positive about transmission of the virus. He says something like "Typically, you need to be injected or dipped."
I don't see why anyone would care that the mutants were sterile. They could have kept a group of humans as "hosts" (Children of Catherdal, anyone?) They would let the humans reproduce, in controlled conditions, and make them mutants. The mutant population would have a very low death rate, because "cell death would be offset by augmented growth"
Remember. Zax was cut off from the outside world for a very long time.
Those infected by the FEV virus became super smart, but might not have been able to unlock all of its mysteries.
I admit there are inconsitencies with the plot, but the creators of Fallout, in theory, could explain away everything. Just because someone says something doesn't mean it is fact. Esp. in a post-apocalyptic world.
- Tank
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The virus does not like even the slightest mutations. Why do you think 99% of the muties are so dumb?
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Well, I knew this, but i guess thanks for clarifying.Saint_Proverbius wrote:The more radiated you are, the more unpredictable FEV is with you.Tank wrote:The virus does not like even the slightest mutations. Why do you think 99% of the muties are so dumb?
See:
I guess i would also feel a little ripped off if the developers tried to do damage control, but i guess i would also be a little pleased that they are at least trying.Radoteur wrote:The idea that they need the people in my Vault makes sense now. I'm not sure of the exact line, but it says that if it is injected into a person with genetic damage, like from radiation, it results in massive overhauling resulting in organ damage and death.
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A true believer! Woohoo!
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According to a passage somewhere in Fallout (I think it was the first one, but I won't bet on it) the FEV got pumped into the atmosphere when some nukes hit FEV research facilities.
This FEV was also mutated by the radiation and that's why every wasteland dweller becomes a stupid mutant when being dipped. Maybe Grey wasn't exposed to the atmosphere too long... he must have been dipped early according to what Harold says.
The longer you live in the wasteland, the more of the mutated FEV is being absorbed by your body - not enough to cause a complete mutation, but still enough to damage your DNA.
That's why you can become a Nightkin (the bright ones are obviously all Nightkins).
This FEV was also mutated by the radiation and that's why every wasteland dweller becomes a stupid mutant when being dipped. Maybe Grey wasn't exposed to the atmosphere too long... he must have been dipped early according to what Harold says.
The longer you live in the wasteland, the more of the mutated FEV is being absorbed by your body - not enough to cause a complete mutation, but still enough to damage your DNA.
That's why you can become a Nightkin (the bright ones are obviously all Nightkins).
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Dan wrote:LEAVE.
No thats MCA being a moron and trying to explain all the mutations with modern reasons, instead as good ol' 50's mutation radiation as the original designers had set out.
Its another example of the FO Bible being shite.
he fails to realise the West Tec site was SATURATED with nuclear weaponary, it tore the tectonic crust up around the place (shown by lava flows and such on the map). there is no way the SMALL amount of FEV that might have still been contained at the base could have actually done everything it said it did.
Also Mariposa wasnt blown up until the end of FO1 this is where all the FEV was, and as such it must have travled back in time to do all the damage
Its another example of the FO Bible being shite.
he fails to realise the West Tec site was SATURATED with nuclear weaponary, it tore the tectonic crust up around the place (shown by lava flows and such on the map). there is no way the SMALL amount of FEV that might have still been contained at the base could have actually done everything it said it did.
Also Mariposa wasnt blown up until the end of FO1 this is where all the FEV was, and as such it must have travled back in time to do all the damage
No thats MCA being a moron and trying to explain all the mutations with modern reasons, instead as good ol' 50's mutation radiation as the original designers had set out.
Its another example of the FO Bible being shite.
he fails to realise the West Tec site was SATURATED with nuclear weaponary, it tore the tectonic crust up around the place (shown by lava flows and such on the map). there is no way the SMALL amount of FEV that might have still been contained at the base could have actually done everything it said it did.
Also Mariposa wasnt blown up until the end of FO1 this is where all the FEV was, and as such it must have travled back in time to do all the damage
Its another example of the FO Bible being shite.
he fails to realise the West Tec site was SATURATED with nuclear weaponary, it tore the tectonic crust up around the place (shown by lava flows and such on the map). there is no way the SMALL amount of FEV that might have still been contained at the base could have actually done everything it said it did.
Also Mariposa wasnt blown up until the end of FO1 this is where all the FEV was, and as such it must have travled back in time to do all the damage
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Also, the FEV couldn't mutate, remember??? That's what I said Zax said. Zax=FO1=the real Fallout.
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Oh, okay. Thanks for clearing that up for me Prov. I'm going to have to look it up, because I thought that viruses, as a rule, mutate. That may not be the case as it is a man made virus, but I'll still have to check.
As for the Mariposa thing, yeah I can see that. Only the top two, or three, levels were destroyed at the Glow, and all the FEV research was at the the bottom. But even if the whole base was nuked to rubble, I can't see how a small trace of FEV for research could have mutated everything in the world.
Oh, I got it! The government moved the FEV project to Mariposa AFTER the War! That explains how the FEV got all around the world! :roll:
As for the Mariposa thing, yeah I can see that. Only the top two, or three, levels were destroyed at the Glow, and all the FEV research was at the the bottom. But even if the whole base was nuked to rubble, I can't see how a small trace of FEV for research could have mutated everything in the world.
Oh, I got it! The government moved the FEV project to Mariposa AFTER the War! That explains how the FEV got all around the world! :roll:
fuck
I think they moved it during the war.
It also looks like it wasn't exactly safe, since some chimpanzees died.
Here's a pretty interesting tidbit, a pair of raccoons injected with a strain of the FEV virus escaped. So, there may be a pair of mutated coons running around. Mutated coonskin hat... That would be interesting.
It also looks like it wasn't exactly safe, since some chimpanzees died.
Here's a pretty interesting tidbit, a pair of raccoons injected with a strain of the FEV virus escaped. So, there may be a pair of mutated coons running around. Mutated coonskin hat... That would be interesting.
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Re: Fallout plot inconsistencies.
And there was both me and the developers thinking that no one would ever study their game hard enough to be able to remember the plot, all the character's names, what happens in the game and every (over exaggeration here - ) single item of damage you took. I, for one, enjoyed the game on face-value. But i guess you could use all these points to have a detailed argument with interplay if you really did want to...Radoteur wrote:I admit there are inconsitencies with the plot, but the creators of Fallout, in theory, could explain away everything. Just because someone says something doesn't mean it is fact. Esp. in a post-apocalyptic world.
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Yeah. No wonder why they made FoT, they were just pissed we knew more about the game universe then they did!Beef wrote:But i guess you could use all these points to have a detailed argument with interplay if you really did want to...
I could just imagine the next edition of the Fallout Bible: "Actually, the FEV could not have caused the mutations. It was the two mutated raccoons!Radoteur wrote:, a pair of raccoons injected with a strain of the FEV virus escaped. So, there may be a pair of mutated coons running around
fuck