Duck and Cover Forum Index


Use these links, buy stuff from Amazon and help us out, nubs.
Amazon.com | Amazon.ca | Amazon.co.uk | Amazon.de
  Duck and Cover  •  FAQ  •  Search  •  Memberlist  •  Usergroups   •  Register  •  Profile  •  Log in to check your private messages  •  Log in

 Support DAC!
 Rebellion2, anyone? View next topic
View previous topic
Post new topicReply to topic
Author Message
Max-Violence
Wandering Hero
Wandering Hero


Joined: 18 Apr 2002
Posts: 1221
Location: In my own personal vault

PostPosted: Thu May 30, 2002 10:21 am Reply with quoteBack to top

Whelp, I just sent Rebellion2 to Odin and Kreegle, and I've uploaded it to my site. You know what to do :twisted:

Oh, and as I've posted in the "In the News" forum (the thread about Rebellion 1), my site, and in Rebellion2's readme, I found out why so many people had problems with Rebellion 1's speech file. The readme was wrong on where to put the file. The right spot is Fallout Tactics\Max-V\core\locale\missions\Rebellion\

And YES, OTB, I'm removing the "core" aspect of my stuff from now on icon_razz

Now, I'm off to play some much-needed Operation Flashpoing and Dungeon Siege...


Last edited by Max-Violence on Thu May 30, 2002 11:00 am; edited 1 time in total
View user's profileSend private messageSend e-mailVisit poster's website
endocore
Regular
Regular


Joined: 21 Apr 2002
Posts: 57

PostPosted: Thu May 30, 2002 11:00 am Reply with quoteBack to top

Ummm, would it be considered cheating if somehow during the process of downloading the files they, ummm, mysteriously changed somehow so that all the player characters started out with a set of Super Power Armor of Invincibility and a Gatling Rocket Launcher of Doom in order to get a leg up on their opponents?

Just kidding, if it's anything like Rebellion Part 1 which is currently presenting me with serious challenges (which is a good thing), I can't wait to play it. Keep up the great work, MV.


Endocore
View user's profileSend private message
Max-Violence
Wandering Hero
Wandering Hero


Joined: 18 Apr 2002
Posts: 1221
Location: In my own personal vault

PostPosted: Thu May 30, 2002 11:03 am Reply with quoteBack to top

endocore wrote:
Ummm, would it be considered cheating if somehow during the process of downloading the files they, ummm, mysteriously changed somehow so that all the player characters started out with a set of Super Power Armor of Invincibility and a Gatling Rocket Launcher of Doom in order to get a leg up on their opponents?


In a word: Yes.

Laughing REALLY FUCKING HARD

But I'm glad you're having fun with the map (you... are having fun, right?). Don't feel bad if you think RB1 is too hard... I did too when I first tried it smile (The caves are a bitch, btw)

A tip: Don't be afraid to use explosives. In the event that the enemy survives, you can always use another character to finish 'em off.
View user's profileSend private messageSend e-mailVisit poster's website
endocore
Regular
Regular


Joined: 21 Apr 2002
Posts: 57

PostPosted: Thu May 30, 2002 11:22 am Reply with quoteBack to top

It's definitely fun (as opposed to frustrating) since I can clearly see what needs to happen but just haven't found a way to effectively accomplish it yet. I don't have a lot of time in on the map (maybe six hours--but remember, as usual I'm playing it in turn-based which takes much longer), but I have yet to make a successful assault forward on the surface, and I'm a little worried because the further I have the characters just sneak past all the opponents to gather intelligence, the more heavily armed the opponents get (yikes, what's going on with all those miniguns?)

Anyway, since this thread is about Rebellion Part 2 rather than Part 1 I'll just hush up now, and like I said before I look forward to seeing what diabolical tortures you've thought up for Part 2.


Endocore
View user's profileSend private message
OnTheBounce
TANSTAAFL
TANSTAAFL


Joined: 18 Apr 2002
Posts: 2257
Location: Grafenwoehr, Oberpfalz, Bayern, Deutschland

PostPosted: Thu May 30, 2002 11:44 am Reply with quoteBack to top

Max-Violence wrote:
And YES, OTB, I'm removing the "core" aspect of my stuff from now on icon_razz


I'm glad to see you finally answer the clarion call of Reason, Grasshopper. :mrgreen:

OTB
View user's profileSend private messageVisit poster's website
Flamescreen
Vault Hero
Vault Hero


Joined: 18 Apr 2002
Posts: 1017
Location: Stone of Light Land

PostPosted: Thu May 30, 2002 9:46 pm Reply with quoteBack to top

Boy, you're really releasing 'em faster than I can review them! Laughing REALLY FUCKING HARD
Damn, that will cut on my available time for my campaign again...
I think I'll pay someone to kidnap you and force you to sit on a chair, doing nothing for a week or two(well except for the basics)... evil
View user's profileSend private messageSend e-mailVisit poster's website
twiztid wanderer
Scarf-wearing n00b
Scarf-wearing n00b


Joined: 20 May 2002
Posts: 39
Location: the seventh circle of hell and enjoying it

PostPosted: Fri May 31, 2002 9:39 am Reply with quoteBack to top

Alrighty then this is probably the stupidest questiong you're gonna get on this thread and yes I'm a n00b too this forum but what is rebellion?
View user's profileSend private messageMSN Messenger
Max-Violence
Wandering Hero
Wandering Hero


Joined: 18 Apr 2002
Posts: 1221
Location: In my own personal vault

PostPosted: Fri May 31, 2002 9:49 am Reply with quoteBack to top

Rebellion is a SP campaign I'm making. Go to my site (URL is in my sig) to download the first two parts. Note that you have to start with Rebellion before you can play Rebellion2 (it is a campaign, after all icon_mrhappy)
View user's profileSend private messageSend e-mailVisit poster's website
Shadowvalor
Regular
Regular


Joined: 20 May 2002
Posts: 63

PostPosted: Fri May 31, 2002 10:21 am Reply with quoteBack to top

Alright, I don't care how much of a newbie I sound like.

Th really screwed up (no offence) way the files are put in here is confusing me. Alright, I put Max-V in my base FoT directory and made a shortcut to run it as a mod, yet it has a core folder in it? Doesn't that mean I'm going to end up not reading those because they won't be seen by the FoT engine?

Also, I put that 'core' folder that was in there with the Max-V flder in my base FoT directory, addeing your new entities and whatnot? To the point these aren't in the Max-V folder I don't know, but I'm not seeing anything such as objectives or speach.

So, I need some help.
View user's profileSend private messageAIM AddressYahoo MessengerMSN MessengerICQ Number
Max-Violence
Wandering Hero
Wandering Hero


Joined: 18 Apr 2002
Posts: 1221
Location: In my own personal vault

PostPosted: Fri May 31, 2002 1:02 pm Reply with quoteBack to top

You got it right - there's a /core/ folder "after" my Max-V folder. Yes, I know it's confusing, but it (eventually) works.

The reason I have my own /core/ folder is 'cause I misread the readme's tips on making a different -path for the game. After Rebellion is done, I'll be cleanin' up my stuff icon_wink

Just put stuff where the readme/WinZip tells you to, and yer good :twisted:
View user's profileSend private messageSend e-mailVisit poster's website
Display posts from previous:      
Post new topicReply to topic


Jump to:  



View next topic
View previous topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group