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 Fallout Mod for CIV 3 View next topic
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Poll :: Would you like to see a Fallout mod for civ 3

Heck yeah!
71%
 71%  [ 25 ]
Heck no!
2%
 2%  [ 1 ]
Don't care
17%
 17%  [ 6 ]
What is civ 3?
8%
 8%  [ 3 ]
Total Votes : 35


Author Message
Thorgrimm
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Joined: 27 Feb 2004
Posts: 98
Location: Expanding the Brotherhood

PostPosted: Wed Jan 03, 2007 12:53 am Reply with quoteBack to top

PiP wrote:
It'd be less confusing for some khm khm members if you put the pictures in the right order dude. Also it'd be nice if they were equally scaled.

I like the rusty one more, but in this small screen some details look too blurred because of the new background - rusty is good but make it legible and so easy to use.


You mean like my rearrangement? icon_drunk If I rescale the other one it will lose details to.

The loss of detail was due to the reduction and jpg format. It is as clear as the first one. Only thing changed so far was the background layer. study




Cheers, Thorgrimm
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PiP
Last, Best Hope of Humanity
Last, Best Hope of Humanity


Joined: 18 Apr 2003
Posts: 5025
Location: Brighton beach

PostPosted: Wed Jan 03, 2007 6:19 pm Reply with quoteBack to top

I mean on this new background some things like improvements' list, city population etc are unclear and require more effort to browse through with your eyes.
Would it be possible to keep the (good looking) rusty background but have some sorta rectangle unicolour thingy for those items so that they're more legible?
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Cthulhugoat
Strider Elite
Strider Elite


Joined: 27 Dec 2005
Posts: 982
Location: Land of big butts

PostPosted: Thu Jan 04, 2007 9:22 pm Reply with quoteBack to top

I finally played it. And it's a pretty good mod. Keep the good work!

I noticed two things: some typos in the Civilopedia and Vault City is listed under "ghouls".
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St. Toxic
Haha you're still not there yet
Haha you're still not there yet


Joined: 31 Dec 2004
Posts: 3379
Location: One-man religion.

PostPosted: Fri Jan 05, 2007 12:03 am Reply with quoteBack to top

Some unit and item descriptions are missing, and backgrounds are pretty messy and make it hard to read. But in many ways, it's quite the terrific mod.
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Thorgrimm
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Joined: 27 Feb 2004
Posts: 98
Location: Expanding the Brotherhood

PostPosted: Fri Jan 05, 2007 12:49 am Reply with quoteBack to top

Gents, Sorry I lost my net connection yesterday. Just got it up again.

@Pip, sure I will let Flamand know to try and make it more legible.

@Cthulhu, The Civilopedia is not accurate, it is a work in transition. Also not all of the civ's descriptions are done yet. Do not hesitate to give feedback from your play.

@St. Toxic, a lot of the unit descriptions have not been put in yet. Quite a few have only placeholder descriptions till the units list is finalised. Which backgrounds are messed up? Let me know so I can get the info to Flamand.




Cheers, Thorgrimm
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S4ur0n27
Mamma's Gang member
Mamma's Gang member


Joined: 01 Jun 2002
Posts: 15135
Location: Motherfucking Plateau

PostPosted: Fri Jan 05, 2007 3:06 pm Reply with quoteBack to top

I remember a few years ago, I stumbled upon your thread on civfanatics. The project seemed pretty interesting and is still looking so.

One thing though, are you planing to move on to Civ4?
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Thorgrimm
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Joined: 27 Feb 2004
Posts: 98
Location: Expanding the Brotherhood

PostPosted: Fri Jan 05, 2007 3:35 pm Reply with quoteBack to top

S4ur0n27 wrote:
I remember a few years ago, I stumbled upon your thread on civfanatics. The project seemed pretty interesting and is still looking so.

One thing though, are you planing to move on to Civ4?


S4ur0n27, no, no plans for civ 4. You need to learn a programming language and have to be able to work with 3d terrain and units to mod civ4. I can do neither, so I must remain with civ3 for the Fallout mod.


TO ALL: The new update is up. Check the mod forum for details and to download it.




Cheers, Thorgrimm
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Slaughter_Manslaught
Vault Dweller
Vault Dweller


Joined: 11 Dec 2006
Posts: 110
Location: Brazil, Belém, Amazon.

PostPosted: Fri Jan 05, 2007 5:50 pm Reply with quoteBack to top

Just in time, Grimthor! I was running out o' space, just got civ3 last night with Conquests and all the rest. Now, I'll pack it to the new HD after I do a little "cleaning" (AKA "FORMAT") and then I'll be ready to go and kick post-nuke ass!

Thanks!
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Thorgrimm
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Joined: 27 Feb 2004
Posts: 98
Location: Expanding the Brotherhood

PostPosted: Fri Jan 05, 2007 5:54 pm Reply with quoteBack to top

Slaughter_Manslaught wrote:
Just in time, Grimthor! I was running out o' space, just got civ3 last night with Conquests and all the rest. Now, I'll pack it to the new HD after I do a little "cleaning" (AKA "FORMAT") and then I'll be ready to go and kick post-nuke ass!

Thanks!


I think you will enjoy it, especially with the new update. icon_eyebrow




Cheers, Thorgrimm
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Frater Perdurabo
Paragon
Paragon


Joined: 05 Jun 2006
Posts: 2427
Location: Vőro

PostPosted: Fri Jan 05, 2007 9:23 pm Reply with quoteBack to top

After I'm done with exams, I'll install this bad boy straight away. Hoping there shall be updates before that (Y)
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Thorgrimm
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Joined: 27 Feb 2004
Posts: 98
Location: Expanding the Brotherhood

PostPosted: Fri Jan 05, 2007 10:20 pm Reply with quoteBack to top

Frater Perdurabo wrote:
After I'm done with exams, I'll install this bad boy straight away. Hoping there shall be updates before that (Y)


More than likely, I just added another unit today. icon_eyebrow




Cheers, Thorgrimm
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Slaughter_Manslaught
Vault Dweller
Vault Dweller


Joined: 11 Dec 2006
Posts: 110
Location: Brazil, Belém, Amazon.

PostPosted: Sun Jan 07, 2007 3:23 pm Reply with quoteBack to top

Thor, found a problem: I download the stuff, but they always seems to be corrupted. Why?

EDIT: Heh, funny concidence: You are on CFC too. I got a login there, so I'l post something there.
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Thorgrimm
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Joined: 27 Feb 2004
Posts: 98
Location: Expanding the Brotherhood

PostPosted: Sun Jan 07, 2007 5:54 pm Reply with quoteBack to top

Slaughter_Manslaught wrote:
Thor, found a problem: I download the stuff, but they always seems to be corrupted. Why?

EDIT: Heh, funny concidence: You are on CFC too. I got a login there, so I'l post something there.


I have no idea why it is corrupted. Others have dled it ok, just slowly with all the dl requests choking the server. icon_drunk

Look forward to your input. pirate



Here is a screenie of the new Unity Great Wonder that Flamand created, The FEV Vats.
Here is what it does;
Puts a vats building in every mutie city
Gives one happiness
Doubles strength vs barbs
Allows healing in enemy territory
Spits out a veteran mutie every 30 turns. icon_eyebrow







:nuke: Cheers, Thorgrimm :nuke:
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Thorgrimm
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Joined: 27 Feb 2004
Posts: 98
Location: Expanding the Brotherhood

PostPosted: Mon Jan 08, 2007 4:22 am Reply with quoteBack to top

Taking Ancient One's request for minor civs to heart, Flamand and I have decided to add a few minor civs to the mod. icon_mrhappy

These minor civ screenies are only for show. When the updates with them in it are put out, they will not be selectable to play.

First up are The Far-Go Traders. a three city minor who may have just what you are looking for. So maybe you can do a deal with Butch. icon_wink







:nuke: Cheers, Thorgrimm :nuke:
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PiP
Last, Best Hope of Humanity
Last, Best Hope of Humanity


Joined: 18 Apr 2003
Posts: 5025
Location: Brighton beach

PostPosted: Mon Jan 08, 2007 12:09 pm Reply with quoteBack to top

CAPTURE THE PRINCESS FTW! rofl
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Thorgrimm
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Joined: 27 Feb 2004
Posts: 98
Location: Expanding the Brotherhood

PostPosted: Mon Jan 08, 2007 12:12 pm Reply with quoteBack to top

PiP wrote:
CAPTURE THE PRINCESS FTW! rofl


Nope, not allowed in the scen, but the Traders do have a shitload of resources that you may need. And with their stock of weaponry, I would not attack them unless you are VERY well prepared. pirate




Cheers, Thorgrimm
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Slaughter_Manslaught
Vault Dweller
Vault Dweller


Joined: 11 Dec 2006
Posts: 110
Location: Brazil, Belém, Amazon.

PostPosted: Mon Jan 08, 2007 5:50 pm Reply with quoteBack to top

Hey Thor! Now it's downloading right! I think it was something about Firefox! Tried on IE and Gozilla got it right. I'm downloading it as I speak (or as I type?), I think I'll play this bad boy today!
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Thorgrimm
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Joined: 27 Feb 2004
Posts: 98
Location: Expanding the Brotherhood

PostPosted: Mon Jan 08, 2007 6:03 pm Reply with quoteBack to top

Slaughter_Manslaught wrote:
Hey Thor! Now it's downloading right! I think it was something about Firefox! Tried on IE and Gozilla got it right. I'm downloading it as I speak (or as I type?), I think I'll play this bad boy today!


Make sure you get the update that is on the site to. It changes quite a few things. pirate




Cheers, Thorgrimm
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PiP
Last, Best Hope of Humanity
Last, Best Hope of Humanity


Joined: 18 Apr 2003
Posts: 5025
Location: Brighton beach

PostPosted: Mon Jan 08, 2007 8:27 pm Reply with quoteBack to top

Slaughter_Manslaught wrote:
Hey Thor! Now it's downloading right! I think it was something about Firefox! Tried on IE and Gozilla got it right. I'm downloading it as I speak (or as I type?), I think I'll play this bad boy today!
perhaps you're using some extension that is not compatible with the newest firefox.
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Slaughter_Manslaught
Vault Dweller
Vault Dweller


Joined: 11 Dec 2006
Posts: 110
Location: Brazil, Belém, Amazon.

PostPosted: Tue Jan 09, 2007 1:27 am Reply with quoteBack to top

I'm playing it. It's very good.
But, a question: Why I'm not building mutant settler if I have Mutant Tech, Tribals and Green Goo?
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