An Idea

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Is this idea a good one or no ???

Yes
2
18%
no
9
82%
 
Total votes: 11

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Agent.47
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An Idea

Post by Agent.47 »

O.k i think what they should do is after fallout 3 is made they should redo fallout 2 and make it the same graphics but they shold fix all of the broken quests. Also fix the horrigan battle and other things like the random encounters should be changed.
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Post by Raymondo »

If interplay live that long.
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Post by Agent.47 »

Yeah that is true.
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Post by Bloodgeon11 »

ehhhh...depends on the turnout of fo3...if it sucked, i don't want a bunch of unimaginative idiots screwing around with a game that didn't exactly suck...
"Science fiction wiggers" is my new favorite phrase.

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Post by Agent.47 »

Well u jus have to wait and see.
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Post by Megatron »

LOOK JUST SHUT THE FUCK UP YOU GODDAMN PICKLE NOSE
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Post by Bloodgeon11 »

Ummm...excess of agression?
"Science fiction wiggers" is my new favorite phrase.

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Post by Strap »

why not do it yourself? you couldn't make the graphics better, but you could fix all the quests if you really wanted to, and were a master scripter.

i guess that one group will come out with their 1.05 patch soon and fix the bugs they made in their other patch and also fix a lot of those quests.
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Post by Killa-Killa »

Hmmm... Never looked in the scripts, but were the ends of the broken quest already pretty much done?
-By The Way: Would it be possable to take the FO:T graphics into FO:2? Other than the towns, unless FO:T has all the scenery to build all of 'em...
Of course the engine probobly wouldn't like that.
EDIT: Or, theoretically, would it be posable to lift the FO:2 graphics, speech, and plot and place it all in FO:T, removing all but engines/programming? just a thaought, and, knowing the basic rules of games, it probobly wouldn't work. Oh well its in the air now!
*NOTE* never played FO:T, just assumed it was a waste of money...
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Post by Raymondo »

I would do it but I cant even get the script programs working so that makes me useless.
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Post by Gameshark »

This is already bing done...i think in the unofficial patches?
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Post by Agent.47 »

What is being done my idea or the thing killa killa said.
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Post by Ghetto Goose »

This idea was not well thought out, it was just something you came up with quickly and thought in your stupidness to post it in the off chance that anyone would give a damn. Any fan-based project out there could fix the broken quests, its just not a pressing issue.

Your posts have nothing useful in them. Think before you post.
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Post by Agent.47 »

All right. :( sorry about that.
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Post by OnTheBounce »

Killa-Killa wrote:-By The Way: Would it be possable to take the FO:T graphics into FO:2? Other than the towns, unless FO:T has all the scenery to build all of 'em...
You could import the graphics from FO/FO2 into FoT, using Red's RedViewer program. However, you'll be stuck w/shitty looking, badly aligned tiles in many cases, unless you're a 3D modeler and are willing to sit down and build models of the walls, then import them into RedViewer and make tiles canted at the proper angle.
Killa-Killa wrote:EDIT: Or, theoretically, would it be posable to lift the FO:2 graphics, speech, and plot and place it all in FO:T, removing all but engines/programming? just a thaought, and, knowing the basic rules of games, it probobly wouldn't work. Oh well its in the air now!
The main problem w/FO-to-FoT conversions is that you don't have the wealth of interactive options of the RPGs in FoT. You don't have true dialogue (just diatribes). You can't script NPCs using items on themselves or others. The list goes on and on and on.

Basically, the project just isn't feasible.

Killa-Killa wrote:*NOTE* never played FO:T, just assumed it was a waste of money...
If you can get it cheaply -- which you can since it was relegated to the bargain bins shortly after its release -- it'll amuse you for a bit. Provided, that is, you don't fire it up expecting FO3, which it ain't...

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Post by Strap »

that ian-out program used its own engine and all the fallout artwork/graphics to make its own fallout.
the demo was quite hilarious, try and find it in fanfallout forum or something if you are interested.

if you are a super computer guy you probubly could set up some sort of engine that used its own art/graphics (all better versions of the fo2/1 stuff) but used all the scripts somehow... if you are a super computer guy, it would be possible. but i have no idea how and am just theorizing...
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Post by Bloodgeon11 »

This idea was not well thought out, it was just something you came up with quickly and thought in your stupidness to post it in the off chance that anyone would give a damn. Any fan-based project out there could fix the broken quests, its just not a pressing issue.

Your posts have nothing useful in them. Think before you post.

wow, harsh...
"Science fiction wiggers" is my new favorite phrase.

"You'd better be prepared for the jump into hyperspace. It's unpleasantly like being drunk."
-"What's so unpleasant about being drunk?"
"Ask a glass of water."
-Douglas Adams, The Hitchhiker's Guide to the Galaxy
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Post by Ghetto Goose »

Yes, very.
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Post by Agent.47 »

O.k the mod ian out one thing do I need fallout 2 installed. I jus need help with it because i am not good on putting on mods.
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Post by spyder07 »

Get FAME from this site in the downloads somewhere.
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