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 The Vault 57 campaign--->DM looking for players View next topic
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Poll :: Does a campaign about pudding sound better?

Yes, it does in fact.
48%
 48%  [ 14 ]
no, this one sounds cool.
51%
 51%  [ 15 ]
Total Votes : 29


Author Message
Magik Hobo 4444
Scarf-wearing n00b
Scarf-wearing n00b


Joined: 20 May 2003
Posts: 32

PostPosted: Mon Jun 30, 2003 6:10 am Reply with quoteBack to top

Introduction
It's two years since the Master's defeat, and the Fallout world is getting back on its feet. The mutants wiped out most of the Hub, and the Kahns have found a new base. Shadt sands and Junktown are growing, and the people of Vault 13 are still arguing whether to stay or go. But you don't know any of this, cause you're still stuck in your vault, Vault 57, and it's still two weeks approx. till the door opens. Your job is to go out there, see what's up, and tell it to the Overseer.
Special-ness of vault
As most of us should know, the vaults were a giant conspiacy/experiment put on by the government (if you don't know, go beat Fallout 2). the vault under Necropolis was never sealed, one vault was left with a huge armory but no lock provided, some only one man/woman, etc. ect. The test here was subliminal messeging. A few months after the vault sealed, soft classical music began to play. Just music, no words. The citizens never found out where the music was coming from, but they never really tried anyway, since it was nice and soothing, and gave a 'refined' feel to their lives. Under the music, however, were the subliminal messeges. they basically consisted of stuff like 'kill' and 'purify by blood' and all kinds of other creepy things. The result? It gave the dwellers a slightly-snooty disposition, and the psychis of dry twigs. Needless to say, there have been alot of murders in the vault, and they have built a prison filling almost half a floor of the huge complex to contain the murderers. And it's all about to be unleashed on humanity.
Character Info/Mentality
The starting characters will be human vault dwellers, with possible secondary characters consisting of dogs. Others may be able to join later in the campaign if they wish to be another race. The vault characters' have some special traits that should influence their roplaying (you don't have to act this way, it's just background-ish stuff); due to the music and the subliminal messages, the characters should be upper-class acting, and have the Bloodthirsty trait. What is the Bloodthirsty trait? Well it's something I found in another PnP manual for Fallout, done by Mirjam Fetcher. It basically goes like this;
Bloodthirsty
Ok, if you have this, all you need to really know is that you hit harder (more damage), better (more criticals) and less (lower chance to hit). You have no real control over what you do, you just pick who to attack, and then you attack them using your strongest attack. Yoyu cant use items, run away, set up intricate battle strategies, or eat a doughnut. This happens when you shed someones blood in combat. You have to make blood come out, not just attacking them. So, you could smash someone in the chest with a sledge hammer, and not "shed blood". To exit this, you have to make a succesful INt check, temorarily losing an Int point till you pass out (0 int). You can stay in this craze as long as you want, but after all the enemies are dead, you will turn on your freinds and start wasting them. with a passion even.
Well thats about it, i hope to see some interest, and any feedback would be helpful.... unless its not.


Last edited by Magik Hobo 4444 on Sat Jul 26, 2003 8:03 pm; edited 3 times in total
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Magik Hobo 4444
Scarf-wearing n00b
Scarf-wearing n00b


Joined: 20 May 2003
Posts: 32

PostPosted: Tue Jul 01, 2003 12:26 am Reply with quoteBack to top

Ok, sorry about the 'rough draft' like crap that was on earlier, i edited it for length, grammer, and overall crapiness. Hope it;s a little easier to read now. smile
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danferry
Vault Dweller
Vault Dweller


Joined: 17 Jun 2002
Posts: 144
Location: Spokane, WA USA

PostPosted: Tue Jul 01, 2003 12:40 am Reply with quoteBack to top

That sounds like a berserker!

Sounds like an interesting idea. Hard to make real friends in such an enviroment. There would always be a little hostility there.

You may need more of an incentive of just 'go out and look around.' How about a message has come through that another vault is planning an assault against your vault for control of supplies and possibly slaves (ofcourse the message is false and part of the experiment).
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Magik Hobo 4444
Scarf-wearing n00b
Scarf-wearing n00b


Joined: 20 May 2003
Posts: 32

PostPosted: Tue Jul 01, 2003 12:48 am Reply with quoteBack to top

well, my ideah was that the characters would have branching quests after the initial scout around thingy (but that's a coo ideah, thanks!) like, 'go set up trade routes with [town that was found] to show were freindly' or, 'take this gizmo and try to find the best place for implementation of our G.E.C.K.'
and alot of others i have cooked up, that will sound more exciting. and these will be more exciting than they sound.
Something else i left out; the campighn will take place in the Fallout 1-ish area, but most likely youll have to travel all north and stuff. The location of the vault is soemwhere SSW of Needles on the cool map.
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atoga
Mamma's Gang member
Mamma's Gang member


Joined: 14 May 2002
Posts: 5421
Location: Coney Island

PostPosted: Fri Jul 04, 2003 3:06 pm Reply with quoteBack to top

Tell us more.
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halberd_john
SDF!
SDF!


Joined: 05 Jul 2003
Posts: 5
Location: somewhere nice and sunny

PostPosted: Sun Jul 06, 2003 12:20 am Reply with quoteBack to top

Sounds interesting! :shock: blood...
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Magik Hobo 4444
Scarf-wearing n00b
Scarf-wearing n00b


Joined: 20 May 2003
Posts: 32

PostPosted: Sun Jul 06, 2003 5:17 am Reply with quoteBack to top

More? Well, im not sure if im gonna include Las Vegas Needles and Quartz in the game, but ill prly include Darwin city. Of course, arroyo isnt there yet cause the dwellers still wanderin around. Im not sure if i should include the Enclave either. If so the'yll just be beginning to mine out the military base, to give you an ideah of where there at... Dunno, mabye if i had some specific questions... im not gonna answer very many about quests though.
And yes, i do have alot planned out, and i can wing it perty damn good too :p
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Calal
Vault Veteran
Vault Veteran


Joined: 17 May 2003
Posts: 254
Location: City NW-3 suburbs

PostPosted: Thu Jul 17, 2003 4:33 pm Reply with quoteBack to top

So is this a feed back topic on a campaign you' re working on or are you planning on playing this campaign here? It might be a good idea, since there are still folks out here trying to get playing.
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Magik Hobo 4444
Scarf-wearing n00b
Scarf-wearing n00b


Joined: 20 May 2003
Posts: 32

PostPosted: Fri Jul 18, 2003 8:13 am Reply with quoteBack to top

Uhh, yeah im tryin to play it here. ive been playin it with my real-world freinds, and they seem to think its all kik azz an coo. i dunno, i just like DMing more than playing i guess.
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danferry
Vault Dweller
Vault Dweller


Joined: 17 Jun 2002
Posts: 144
Location: Spokane, WA USA

PostPosted: Mon Jul 21, 2003 6:20 am Reply with quoteBack to top

I'm the opposite, I like playing.
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Magik Hobo 4444
Scarf-wearing n00b
Scarf-wearing n00b


Joined: 20 May 2003
Posts: 32

PostPosted: Mon Jul 21, 2003 8:08 am Reply with quoteBack to top

hmmm..... i wonder if people would be more interested if this were about pudding...
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Megatron
Mamma's Gang member
Mamma's Gang member


Joined: 19 Apr 2002
Posts: 7833
Location: The United Kingdoms

PostPosted: Mon Jul 21, 2003 11:21 am Reply with quoteBack to top

make that you have to roll a D6x20% of your special stats added up then divided by 4 and then times that by the square-root of 64xpi! IT'S THAT SIMPLE!!!111
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Calal
Vault Veteran
Vault Veteran


Joined: 17 May 2003
Posts: 254
Location: City NW-3 suburbs

PostPosted: Sat Jul 26, 2003 1:31 pm Reply with quoteBack to top

Well, if you' re planning on playing it here you should state it. DM looking for players or something. People might respond a bit faster to that. icon_confused2
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Cuthbert Allgood
Regular
Regular


Joined: 03 May 2005
Posts: 53
Location: My Tower

PostPosted: Thu May 05, 2005 3:25 am Reply with quoteBack to top

sounds interesting enough, when do we start?
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Ernesto
Strider Elite
Strider Elite


Joined: 09 Aug 2003
Posts: 975
Location: The Shit Tornado to Oz.

PostPosted: Thu May 05, 2005 3:51 am Reply with quoteBack to top

We don't. Did you happen to check the fucking date?
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Blargh
‹berkommando
‹berkommando


Joined: 09 Nov 2003
Posts: 6324

PostPosted: Thu May 05, 2005 9:29 am Reply with quoteBack to top

Ehuehuehue, oh dear ! Cut the poor sod some slack, Ernest. Sometimes, sometimes, you're far too zealous. icon_drunk
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Syphon
SDF!
SDF!


Joined: 11 Jul 2003
Posts: 10

PostPosted: Mon Jun 27, 2005 11:23 pm Reply with quoteBack to top

I'm down for that, it sounds rather fun! What does the Char sheet look like?
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Fez
Strider of the Wastes
Strider of the Wastes


Joined: 18 May 2002
Posts: 900

PostPosted: Tue Jun 28, 2005 12:23 am Reply with quoteBack to top

Oh dear.
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PsychoSniper
Guest





PostPosted: Thu Aug 04, 2005 1:25 pm Reply with quoteBack to top

This campaign actualy might have been intersting...


Ah well, its dead.
Carib
Desert Wanderer
Desert Wanderer


Joined: 19 Jan 2003
Posts: 539
Location: Some God Forsaken Mountain in Afghanistan

PostPosted: Mon Aug 08, 2005 5:11 am Reply with quoteBack to top

Sounds good.... I want in. Tell me what Fallout PNP we're using or is this free form role playing?
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