need opinion

Mapping & modding Fallout Tactics and reviewing maps thereof.
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War Bringer
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need opinion

Post by War Bringer »

i need you guys to give me your opinion on this one. i just can't decide. it's for my quarter master, and it's a small change, but i just can't make up my mind.

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"...Half a man's corpse laid on the hallway floor starring at itself,
probably wondering what had happened to the rest of his body..."
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Post by War Bringer »

craaaap! the resolution on the page i up'd it on sucks! anyway, if you didn't notice, it's the type of bars that changed. i kinda wanted to make it look like a pawn shop.
"...Half a man's corpse laid on the hallway floor starring at itself,
probably wondering what had happened to the rest of his body..."
- Brothers Of The Dark

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Post by Jimmyjay86 »

Yeah, I had to squint to see the difference - I like the 2nd one. Not much difference though.
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Post by Max-Violence »

Ditto.
Closing our eyes forces us to look
At the darkness inside.
Our emotions always find us
Regardless of where we hide.

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http://mvmaphub.duckandcover.cx <--- Updated July 10th, 2006
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Post by Viktor »

Yep, I'll go with the 2nd one!

The smaller bars would be needed to stop any long armed trooper getting a '5 finger discount' while the QM is at lunch.
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Post by Flamescreen »

Visually the 2nd is better.
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Post by OnTheBounce »

I agree that the second one is better. "The BoS QM as Pawnshop" is really quite clever!

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Post by War Bringer »

thanks a bunch you guys. i guess the 2nd one would be the obvious choice.
"...Half a man's corpse laid on the hallway floor starring at itself,
probably wondering what had happened to the rest of his body..."
- Brothers Of The Dark

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Kashluk

Post by Kashluk »

Damn it... And I thought the first one was better :?
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Post by Max-Violence »

*points at Kashluk and laughs*

The idea of a "pawn shop" is a pretty good one, WB. I'm assuming you're going to be using a "Human has more than 0 alive at PawnShop_Zone" trigger to initialize the QM's speech?
Closing our eyes forces us to look
At the darkness inside.
Our emotions always find us
Regardless of where we hide.

maxviolence@hotmail.com
http://mvmaphub.duckandcover.cx <--- Updated July 10th, 2006
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War Bringer
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Post by War Bringer »

Max-Violence wrote:*points at Kashluk and laughs*

The idea of a "pawn shop" is a pretty good one, WB. I'm assuming you're going to be using a "Human has more than 0 alive at PawnShop_Zone" trigger to initialize the QM's speech?
~points at MV and laughs~ HAHAHAHAHAH! AHAH... ahah... ehehe...

triggers! AHAHAHAHH! that is so funny! dude, i don't know shit about triggers! i'm a "designer" (yah right!)...

haha... i'll probably make the map, then dump it on you guys to finish! hahahah! eh heh - just kidding you guys...

~looks at OTB~ :mrgreen:
Last edited by War Bringer on Fri May 03, 2002 3:39 pm, edited 1 time in total.
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probably wondering what had happened to the rest of his body..."
- Brothers Of The Dark

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Post by Max-Violence »

heheheeehhehehhehaaahahah.... that is pretty funny.

In a sad way...
Closing our eyes forces us to look
At the darkness inside.
Our emotions always find us
Regardless of where we hide.

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http://mvmaphub.duckandcover.cx <--- Updated July 10th, 2006
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Post by OnTheBounce »

War Bringer wrote:haha... i'll probably make the map, then dump it you guys to finish! hahahah! eh heh - just kidding you guys...

~looks at OTB~ :mrgreen:
OTB looks around as if to say, "you lookin' at me?"

Sorry Warbringer, I'll do your Arena map up, but that's the only one. As it is I've been feeling more than a little overwhelmed lately.

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Post by War Bringer »

i understand completely, and i'm more than greatful. i guess i just have to learn the ways of the "trigger"... someday...
"...Half a man's corpse laid on the hallway floor starring at itself,
probably wondering what had happened to the rest of his body..."
- Brothers Of The Dark

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Post by Flamescreen »

Why don't you start by editing allready made maps like Endocore's and Max-V's? There are a lot of triggs there. I intend to, once I get to use them. Doesn't seem that difficult.
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