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 Fallout Project Safehouse View next topic
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RobertHouse
Vault Dweller
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Joined: 07 Apr 2014
Posts: 121

PostPosted: Sun May 11, 2014 9:17 pm Reply with quoteBack to top

New Vertibird sprite. (Video)
http://youtu.be/H4HUlvMS5HQ
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Manoil
Wastelander's Nightmare
Wastelander's Nightmare


Joined: 22 Feb 2006
Posts: 3720
Location: Drifting Onward

PostPosted: Mon May 12, 2014 8:56 pm Reply with quoteBack to top

Excellent. Firing sequences underway?
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RobertHouse
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Joined: 07 Apr 2014
Posts: 121

PostPosted: Mon May 12, 2014 9:28 pm Reply with quoteBack to top

Yes.
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RobertHouse
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Joined: 07 Apr 2014
Posts: 121

PostPosted: Fri May 23, 2014 10:31 pm Reply with quoteBack to top

OK back to working on this project.
Launcher v2.1


Thanks to my good friend Noah.Klabo for remaking the launcher, it is now more compatible, flexible and bug free.

The menu will get one further update and it will be finished.
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RobertHouse
Vault Dweller
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Joined: 07 Apr 2014
Posts: 121

PostPosted: Wed May 28, 2014 4:16 am Reply with quoteBack to top

Trust me when i say we have been working non-stop on Last Vegas since our last few updates, more updates will be here soon. icon_wink

For the past 4 days me and Noah.klabo have been working on a Mod Launcher like the ones for Fallout: 3 and New Vegas, the Mod Launcher's primary goals are making it simple to run any mods, to make it so the user does not harm his/her game when installing mods (no manual installation required! ever!) and this will also give you the ability to customize your gaming experience without any modding knowledge required! this feature will come in handy when more customization items are available.

The menu + Mod Launcher should be finished in the next 3-5 days give or take.

This will come built in standard for Last Vegas and Enclave 2, Enclave is compatible in fact i had Enclave in mind when i started this project, it will use a public version of the Launcher instead of a built in standard version because Enclave dose not run on Rage, if your wandering what Rage is it's RobCo-advanced-game-engine (it's a modified version of the Tactics engine.)
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RobertHouse
Vault Dweller
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Joined: 07 Apr 2014
Posts: 121

PostPosted: Sat May 31, 2014 10:48 pm Reply with quoteBack to top

Menu + Mod Launcher test
http://www.moddb.com/mods/fallout-last-vegas/videos/menu-mod-launcher-test
This is just a WIP so there is stuff that needs done, i will upload another video soon to show you how to launch 3 mods at once.


Last edited by RobertHouse on Mon Jun 02, 2014 4:50 pm; edited 1 time in total
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RobertHouse
Vault Dweller
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Joined: 07 Apr 2014
Posts: 121

PostPosted: Mon Jun 02, 2014 4:50 pm Reply with quoteBack to top

Mod Launcher Demo (video): http://www.moddb.com/mods/fallout-last-vegas/videos/mod-launcher-demo

This video shows the launcher running Last Vegas, Enclave and Awaken at the same time!

It also shows what all the features on the menu do.

NOTE: This video is to demonstrate patches and other customization mods running at the same time, the Mod Launcher is not made to launch full mods but as seen in the video "it can".

Public version release date: Not sure, need to do some testing first and if everything checks out i will post it in a few days along with full detailed tutorials, instructions and maybe a few start files.

I also fixed the link on the post above, sorry about that.
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RobertHouse
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PostPosted: Tue Jun 03, 2014 9:50 am Reply with quoteBack to top

Mod Launcher New Feature! (Video): http://www.moddb.com/mods/fallout-last-vegas/videos/mod-launcher-new-feature

It's still a WIP!
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RobertHouse
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Joined: 07 Apr 2014
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PostPosted: Wed Jun 04, 2014 3:30 pm Reply with quoteBack to top

Hay guys here is a re-skin for the public demo that is going to be released Sunday, June 8 on No Mutants Allowed. (Mod Launcher main page and download location): http://www.nma-fallout.com/showthread.php?202078-Mod-Launcher

(Video): http://www.moddb.com/mods/fallout-last-vegas/videos/mod-launcher-demo-v10-re-skin
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RobertHouse
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PostPosted: Wed Jun 25, 2014 12:26 am Reply with quoteBack to top

Mod Launcher forum: http://www.nma-fallout.com/showthread.php?202078-Mod-Launcher
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RobertHouse
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Joined: 07 Apr 2014
Posts: 121

PostPosted: Wed Jun 25, 2014 12:34 am Reply with quoteBack to top

Scenery sprite:

32 directions!

Drone patrol:

Fully animated!

New Vehicle:

Fully animated 32 directions! Turret coming soon...

Experimental sprites: (Video)
http://www.moddb.com/mods/fallout-last-vegas/videos/experimental-sprites1

A lot more to come!
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Redeye
I lied
I lied


Joined: 07 Mar 2005
Posts: 4164
Location: filth

PostPosted: Wed Jun 25, 2014 5:11 am Reply with quoteBack to top

Wonderful!
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RobertHouse
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Joined: 07 Apr 2014
Posts: 121

PostPosted: Thu Jun 26, 2014 11:48 am Reply with quoteBack to top

Windowed mode test plugin for the Mod Launcher.
(Video): http://www.moddb.com/members/roberthouses-profile/videos/windowed-plugin-test
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Manoil
Wastelander's Nightmare
Wastelander's Nightmare


Joined: 22 Feb 2006
Posts: 3720
Location: Drifting Onward

PostPosted: Fri Jun 27, 2014 12:03 am Reply with quoteBack to top

That raised truck? UNNNGGGGH. Looks like fun.

When can we expect video demos of new units/weapons/mechanics?
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RobertHouse
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Joined: 07 Apr 2014
Posts: 121

PostPosted: Fri Jun 27, 2014 12:16 am Reply with quoteBack to top

Tomorrow smile
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Manoil
Wastelander's Nightmare
Wastelander's Nightmare


Joined: 22 Feb 2006
Posts: 3720
Location: Drifting Onward

PostPosted: Mon Jun 30, 2014 10:31 pm Reply with quoteBack to top

How much more Lore-friendly material do you plan to include? Like floaters, wannamingos, rats, weapons, etc?

What are you able to talk about at the current moment?
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RobertHouse
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Joined: 07 Apr 2014
Posts: 121

PostPosted: Tue Jul 01, 2014 1:07 pm Reply with quoteBack to top

We have got many new characters including new Rats, Mantis and Mutants.

We have converted every item in Fallout 3/New Vegas along with cut items that where just plans or never made it in game.

Was absolute hell converting items to Tactics SPR format, very time consuming process.

Here is some screenshots to give you a perspective of how many items there are in-game:







Imagine twice that, i stopped and took a few screenshots to send to a friend, i estimate that i was around 50-60% complete.

I can't say much now but we are doing something very VERY big for Last Vegas. icon_wink

And now that you've posted here i relies I've forgotten to make a video lol, i will make a video of the new stuff in a few days, for now enjoy this tease screenshot of a new type of sprite we are developing for Enclave II:


Quote:
This is going to change the way you think of combat in Tactics icon_wink
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RobertHouse
Vault Dweller
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Joined: 07 Apr 2014
Posts: 121

PostPosted: Sun Sep 07, 2014 10:12 am Reply with quoteBack to top

View Project Safehouse's Mod DB profile for screenshots, news, videos and more!
http://www.moddb.com/mods/fallout-last-vegas
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RobertHouse
Vault Dweller
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Joined: 07 Apr 2014
Posts: 121

PostPosted: Sun Sep 07, 2014 10:16 am Reply with quoteBack to top

I'm back, I got a new recording program too, i already uploaded some vids and stuff to mod db.
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