Brian Fargo Interview On RPS

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Tofu Man
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Brian Fargo Interview On RPS

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<strong>[ Game -> Interview ]</strong> - More info on <a href="http://www.falloutwiki.com/Brian Fargo">Person: Brian Fargo</a> | More info on <a href="http://www.falloutwiki.com/inXile Entertainment">Company: inXile Entertainment</a> | More info on <a href="http://www.falloutwiki.com/Wasteland 2">Game: Wasteland 2</a>

<p>Yours truly's main news supplier, Rock Paper Shotgun, posted a quite extensive interview with <strong>Interplay</strong>er turned <strong>inXile</strong>r, Mr. <strong>Brian Fargo</strong> earlier today. Fargo's <em><strong>Wasteland 2</strong></em> Kickstarter campaign is obviously the big issue here, as you're welcome to find if you'll <a href="http://www.rockpapershotgun.com/2012/03 ... d-2/">head on down</a>. Here are some snippets:</p>
<p> </p>
<blockquote>
<p><em>"It&rsquo;s pretty much all guns on this I have to say, if it&rsquo;s going to have a chance to be successful you&rsquo;ve got to be really focused on it and I swear to you, I put the documents away like three weeks ago in a drawer, thinking &lsquo;that&rsquo;s the end of that&rsquo;. (...)</em><em> And then Schafer&rsquo;s thing kicked in and I felt &lsquo;oh that was interesting&rsquo;, and then right away on Twitter some fans were going &lsquo;ok, let&rsquo;s do Wasteland&rsquo;."</em><em>
</em></p>
<p><em>"I wanted to do it right so that when we launched it was done in a professional manner, not just some knee-jerk reaction to him</em> (EN:<strong> </strong>Tim Schafer)<em> being successful."</em></p>
<p><em>"(...)</em><em> Many of the fans have been lied to over the years so something which might sound like an innocuous statement they take very negatively, because they&rsquo;ve been burned by marketing folks."</em></p>
<p><em>"(...)</em><em> I&rsquo;m a very blunt guy and so marketing and PR people, I rubbed all of them the wrong way up at Bethesda."</em> (EN: on Hunted: The Demon's Forge)</p>
<p><em>"(...)</em><em> And by the way we&rsquo;re lowering it to $900, 000, and I&rsquo;m going to kick in the last $100, 000 just to make sure this thing happens."</em></p>
<p><em>"I&rsquo;m trying to make this game to appeal to people who like the old school roleplaying games from the 90s, not just Wasteland, so it goes beyond that, it&rsquo;s Wasteland, it&rsquo;s Fallout, it&rsquo;s Baldur&rsquo;s Gate, it&rsquo;s Icewind Dale, it&rsquo;s that whole genre of product. Having just party based games, good old party based games with tactical combat, I love that stuff, love that stuff."</em></p>
<p>(EN: on Interplay) <em>"(...) we weren&rsquo;t making money, so production costs were going up and Blizzard was sucking up all the air in the room for PC, so we got in this funky place of &lsquo;ok, well let&rsquo;s try to do console&rsquo;, we bought Shiny in to help shore that up, and they go and make a PC game. Well that didn&rsquo;t help (...)"
</em></p>
<p><em>"I think we have some really clever [Kickstater] tiers too. One thing that the people love on the tiers is the box for 50 bucks. They get an old school box with a nice manual, and a map inside, an actual disc, that kind of stuff, to bring that old school back, because I love having that stuff on my shelf and I miss not having it anymore."</em></p>
</blockquote>
<p> </p>
<p>Fargo's <em><strong>Wasteland 2</strong></em> project has already been submitted to Kickstarter and should go live later this week.</p><p>Spotted @ <a href="http://www.rockpapershotgun.com/">Rock Paper Shotgun</a></p>
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Megatron
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Post by Megatron »

Image

BIG NEWS!

NEW WASTELAND WEBSITE EST. 2001 - 2012 SPECIAL EDITION

BIG
NEW
:chew:
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St. Toxic
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Post by St. Toxic »

Kickstarter is up. Turn-based strategy in a post-apoc environment? At least it sounds pretty good. :salute:

www.kickstarter.com/projects/inxile/wasteland-2

Oh, and the money is just piling in.
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Post by SenisterDenister »

I just went in for fifty, its been a long time since I've got a full physical box deal for a computer game.
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Post by Tofu Man »

It seemed like a really stupid thing to quote above, but I really miss those boxes. Even though a decent manual is probably what I miss most, not that most recent games need one, tho.
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