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 Fallout: New Vegas, Lonesome Road Dlc Review View next topic
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Doc Hill
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Joined: 23 May 2002
Posts: 363
Location: I was FROZEN today!

PostPosted: Sat Sep 24, 2011 7:12 pm Reply with quoteBack to top

[ Game -> Review ] - More info on Game: Fallout New Vegas: Lonesome Road

I was expecting this to be the last review I write for New Vegas, since this was to be the last DLC, however two rather odd ones are coming next week, so I'll bundle them into what will be my last dlc review, I'm toying with the idea of doing one final review after of New Vegas en masse, with all it's attendant dlc, and see how it all holds together. For now though, we've got DLC to review.

Ulysses. A name, A name that has been dangled in front of us one way or another since New Vegas launched, hints someone purposefully turning down the job that got the main character shot, increasingly prominant mentions in the dlc, they have spent time building him up. In my review I mentioned how Joshua Graham didn't live up to his hype, Ulysses, though, to me, does.

The Dlc is unique in that you can leave at any time, there is no great reason to keep going but to grasp at your own history, to learn what was taken from you froma lead slug in the brain. For me, that was enough incentive, crawling through the irradiated wreckage, civilization wrecked two times over, to find meaning. Ulysses talks to you through an eyebot, a somewhat copy of ED-E, who has a story to tell. They are a bit murky about why there are two ED-E's now, something about machinws copying the passing eyebot, it's flimsy, but I'll let it pass.

Enough flowery words though, down to the nitty gritty. The dlc is more or less linear, coursing through the wrecked Divide towards Ulysses, each area has plenty to explore, and new toys to discover. Weapon wise we get a lighter version of the minigun for those who skipped strength, and electric flame thrower, the truly fun flare gun, incendiary and flashbang grenades, satchel charges, a copy of legate lanius' sword,bowie knives,a kickass deathclaw gauntlet, a powerfist with a buzz saw on it,a flagpole, two unique grenade launchers, and a fully automatic nailgun, which is more fun then it sounds, way more fun.

One that needs it's own entry is the Red Glare rocket launcher. Similar to the missle launcher, but it has a 13 round magazine and is fully automatic, some hefty upgrades, and the proper perks, turn this thing into explosive murder. It's a beautiful weapon of explosive destruction, and easily my favorite weapon in the entire game.

Armor wise, we get several variations on the iconic armor displayed on New Vegas' box.We got the first non faction version back in Honest Hearts, but the new versions blow it away, and you can get several suits of the lowest version. Three in all, they are actually very nicely designed and fun to mess with. You can get your hands on Ulysses' coat and breathing mask, as well as lesser versions of the breathing mask. A General's coat, and US Army combat armor, and depnding on choices, a copy of Lanius' Armor or a truly kickass NCR power armor.

Oddities like a bedroll that will let you sleep anywhere, and some new crafting recipes are there too. So basicly, item wise, this has some good variety, and in that variety alot of fun stuff. Onto the story.

The Courier is presented to us in game as a bit of a tabula rasa, a blank slate, memory wiped, we explore the mojave writing his or her personality, Lonesome road lets us finally find out who we were before an idiot in a ugly coat shot us. The backstory kinda reminds me of The Postman, the book, not the movie. I don't think it's intentional though. We learn the courier was already important long before the Mojave fell on his or her shoulders, and we learn why Ulysses is waiting for us.

Ulysses works because he's not really righteous, he's disillusioned, almost nihilistic, he came from nothing,found something to believe in, and watched it die. He's not vindictive, his heart doesn't rage, it's been torn out. A sucking hole in his chest. His plot while a bit mad, fits a man who doesn't really care who did what, he just wants to burn away the past. Alot of the dlc sits on his shoulders, and I was suprised by how it's played, and how well it actually works.

The other big part of this is E-DE, suprisingly. They took what was a forgettable part of the original game and give it personality. I'm suprised by how well it works, and it also lets you massively upgrade ED-E in the mojave, which is damned nice.

Perks are nice, nothing game changing, but fun stuff, the level 50, yes, 5 more levels, perks are kinda enh, but they are unique. At the end of the dlc you get to make a choice that can drasticly alter your Mojave relations, and open up one new area or the other, or both, but opening them up comes with a cost, as all things do. And ultimately, that's the idea behind Lonesome Road, the cost, and what you're willing to pay.

First playthough took roughly 7 hours, second and third ended up being around 4-5 each, probably could pare it down to 3 if I tried. This is definately a jewel in the crown of the dlc, forboding and opressive,with enough explosives to keep anyone happy.An aside, you get to blow up many nuclear warheads, try not to stand too close when you do.

If you've bought the other Dlc, I say go for it with this one, otherwise, this would definately be the time to wait for the game of the yeard edition, with the last two scheduled to push next week, it'll probably be out in time for the holidays. I'll be back next week to do a likely short review of the Courier's Stash and Gun Runner's Arsenal dlc.

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POOPERSCOOPER
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Joined: 05 Apr 2003
Posts: 5022
Location: California

PostPosted: Sat Sep 24, 2011 8:33 pm Reply with quoteBack to top

How many times have you beaten new vegas? I've beaten in once and I plan to do it again soon (probably not) but are there many choices that are actually fun? I noticed a lot of choices at the end but only a bit during but i could be wrong.
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Doc Hill
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Joined: 23 May 2002
Posts: 363
Location: I was FROZEN today!

PostPosted: Sat Sep 24, 2011 9:10 pm Reply with quoteBack to top

I've run through the game a couple dozen times, it keeps my brain working after exams and whatnot. being completely out for yourself and fucking everyone is kinda hilariously fun. And Lonesome Road lets you take that to new heights. I genuinely like the game, flaws and all.
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Cimmerian Nights
Striding Hero
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Joined: 20 Aug 2004
Posts: 1367
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PostPosted: Sat Sep 24, 2011 11:24 pm Reply with quoteBack to top

POOPERSCOOPER wrote:
How many times have you beaten new vegas? I've beaten in once and I plan to do it again soon (probably not)

I feel the same. I enjoyed it. I'm glad Obsidian got a crack at it. I don't sweat the warts the game has. But at the same time, I keep telling myself I'll play it again (maybe a grand campaign when all the DLC have come out) but then again I don't know that I'm all that eager to. Too...Fallout 3 -ish, underneath it all.
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Retlaw83
Goatse Messiah
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Joined: 17 Jul 2004
Posts: 5327

PostPosted: Sun Sep 25, 2011 12:41 am Reply with quoteBack to top

I finished all four story lines and now I just bum around in it. Might make a new character to play it with all the DLC.

One thing I do want to point out though, is Doc mentioned Josh Graham was underwhelming. He was to me, when I initially met him, but I think that's the point - people in the Mojave built him up to be a legend when he's just a guy that's hard to kill.


Last edited by Retlaw83 on Sun Sep 25, 2011 4:02 am; edited 1 time in total
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Doc Hill
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Joined: 23 May 2002
Posts: 363
Location: I was FROZEN today!

PostPosted: Sun Sep 25, 2011 1:13 am Reply with quoteBack to top

You actually make a point, Joshua Graham was just a man who survived, who got turned into a symbol. Ulysses on the other hand was never a symbol, also a man who survived, his greatness came from his self appointed mission, and his knowledge of your pass. They were built up differently.
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