Prosper's Analysis of his Fallout Tactics breakthrough

Mapping & modding Fallout Tactics and reviewing maps thereof.
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Pizzahut Lover
Cakester Alt; I'm going places in life
Posts: 233
Joined: Tue Apr 12, 2011 10:05 am

Prosper's Analysis of his Fallout Tactics breakthrough

Post by Pizzahut Lover »

So some of you may or may not of been able to watch the stream.
http://i.imgur.com/fJLHH.png
Image

In the DUMP-Window you can see I overwrote the variable name pipboy_startMission with pipboy_map, which according to the notepad edit i did will read SHITFUCK for a value rather than the original MAP.

A pointer to your custom char array containing a variable's name could also be used by pushing it rather than 0089CCE4 as seen at expression 004B7D14. (olly has goto-expression, where we essential are putting the address we want to go to, obviously some room for arithmetic is provided)

004B7D14 68 E4CC8900 PUSH BOS.0089CCE4 ; ASCII "pipboy_map" (after edit)


And finally I present to you the before and after of Fallout Tactics.

http://i.imgur.com/oRyik.png
Image

http://i.imgur.com/CmPXL.png
Image

feel free to rate my review of my person breakthrough of debugging/modding FOT. i may consider going to NMA with my new found knowledge if enough people endorse me.
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