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 New Vegas Recommended Mods View next topic
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Manoil
Wastelander's Nightmare
Wastelander's Nightmare


Joined: 22 Feb 2006
Posts: 3718
Location: Drifting Onward

PostPosted: Tue Mar 22, 2011 7:41 pm Reply with quoteBack to top

Just that badass wristblade that was like 6 feet long. Not entirely sure but I'm pretty sure it was only a single, not dual.
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Manoil
Wastelander's Nightmare
Wastelander's Nightmare


Joined: 22 Feb 2006
Posts: 3718
Location: Drifting Onward

PostPosted: Wed Apr 20, 2011 11:48 pm Reply with quoteBack to top

Big, big news.

Mod is almost complete (bug testing level unknown) on the Chyslus Corvega of the same make as it's energy-based brother, the Highwayman. The mod is incredibly detailed, and while it mentions the likelihood of removing the fast travel option, which is pretty steep, the Highwayman is incredibly fast, has numerous containers and aesthetic/utility additions that make it pretty fuggin' sweet. Still listening for more additions that might come later.

The mod was likely developed in French as it has recently released in French, but a short wait is all that's left before it's English release.
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F@Nt0M
SDF!
SDF!


Joined: 10 Apr 2012
Posts: 1
Location: Ukraine

PostPosted: Tue Apr 10, 2012 11:51 pm Reply with quoteBack to top

Manoil wrote:
The Ruskie site with the Frank Horrigan project has a lot of tasty models, though it's a shame they aren't releasing soon. Take a look:

They've also got an assload of mutant variants, and it'll provide a great deal more depth of character to the mutants in New Vegas.

If anyone else is interested in our project, you can find us at the new address: http://moltenclouds.com/
gallery: http://moltenclouds.com/index.php?app=gallery
At the top right you can choose the English version of website.
It is not quite working, but better than the translation of the site through Google icon_dance
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Gecko
Respected
Respected


Joined: 25 Nov 2002
Posts: 87
Location: Hungary

PostPosted: Thu Jul 19, 2012 11:06 pm Reply with quoteBack to top

Has anybody made a good graphical mod that makes the game's fucking ugly outdated dog shit graphics acceptable?

I guess not.
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Manoil
Wastelander's Nightmare
Wastelander's Nightmare


Joined: 22 Feb 2006
Posts: 3718
Location: Drifting Onward

PostPosted: Fri Jul 20, 2012 5:22 pm Reply with quoteBack to top

Not really, no. It's all about immersion; get absorbed into the game, and graphics don't matter. Works in Minecraft, and it works in New Vegas.

This is another reminder to shit I gotta get back into once I reestablish a presence on this site. This page hasn't been updated in FOREVER
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SenisterDenister
250 Posts til Somewhere
250 Posts til Somewhere


Joined: 23 Apr 2007
Posts: 2952
Location: Cackalackyland

PostPosted: Sat Jul 21, 2012 11:01 pm Reply with quoteBack to top

Get to it, Danny.
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Manoil
Wastelander's Nightmare
Wastelander's Nightmare


Joined: 22 Feb 2006
Posts: 3718
Location: Drifting Onward

PostPosted: Mon Jul 23, 2012 6:54 am Reply with quoteBack to top

Very well.
PREPARE FOR GLORY
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Manoil
Wastelander's Nightmare
Wastelander's Nightmare


Joined: 22 Feb 2006
Posts: 3718
Location: Drifting Onward

PostPosted: Tue Jul 24, 2012 7:40 pm Reply with quoteBack to top

F@Nt0M wrote:
Manoil wrote:
The Ruskie site with the Frank Horrigan project has a lot of tasty models, though it's a shame they aren't releasing soon. Take a look:

They've also got an assload of mutant variants, and it'll provide a great deal more depth of character to the mutants in New Vegas.

If anyone else is interested in our project, you can find us at the new address: http://moltenclouds.com/
gallery: http://moltenclouds.com/index.php?app=gallery
At the top right you can choose the English version of website.
It is not quite working, but better than the translation of the site through Google icon_dance
The site still requires translation, but your work is lovely. Today, I stumbled upon and am absolutely fond of this:


Working on the next update, folks. Lots of graphic improvements if your computers can take the pain.
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Manoil
Wastelander's Nightmare
Wastelander's Nightmare


Joined: 22 Feb 2006
Posts: 3718
Location: Drifting Onward

PostPosted: Wed Jul 25, 2012 2:02 am Reply with quoteBack to top

Updated.
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Manoil
Wastelander's Nightmare
Wastelander's Nightmare


Joined: 22 Feb 2006
Posts: 3718
Location: Drifting Onward

PostPosted: Wed Aug 01, 2012 11:12 pm Reply with quoteBack to top

I'm seeing some really interesting stuff, at the forefront of which is a playable Supermutant race with a considerable amount of thought put into it, and even perks from playable muties of Tactics ("Vat Skin" makes people around you start vomitting).
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Gecko
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Joined: 25 Nov 2002
Posts: 87
Location: Hungary

PostPosted: Wed Aug 08, 2012 9:55 am Reply with quoteBack to top

Oh, fuck this: http://kotaku.com/5932800/fallout-3-is-suddenly-the-best+looking-game-on-earth
New Vegas also needs a treatment like this.
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Manoil
Wastelander's Nightmare
Wastelander's Nightmare


Joined: 22 Feb 2006
Posts: 3718
Location: Drifting Onward

PostPosted: Sun Aug 26, 2012 3:09 am Reply with quoteBack to top

Oh hell yes. Beautiful retex/remodelling of an amazing weapon. Anyone remember the Pancor Jackhammer?

Also, new revolvers. Always love new revolvers.
http://newvegas.nexusmods.com/mods/47578/
http://newvegas.nexusmods.com/mods/47507/
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jetbaby
Mamma's Gang member
Mamma's Gang member


Joined: 18 Jan 2004
Posts: 4186
Location: Magical Island

PostPosted: Sun Aug 26, 2012 10:58 am Reply with quoteBack to top

I HEARD DAT IN FALLUT 3 THAT THE BRUVVAHUD OF STELE IS LIEK AWESOME AND SAVES DA WASTELAND 4RUM EVAL AND STUFF. OMG BEST GAEM EVAR. FO:NV IS SO GAY 4 HAVING THEM B LIEK THEY USD TO B OR WHATEVS THE OLDFAGS R TOCKIN BOUT.


et cetera.
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rad resistance
Striding Hero
Striding Hero


Joined: 17 Dec 2008
Posts: 1435
Location: Penn's Woods

PostPosted: Tue Aug 28, 2012 7:22 pm Reply with quoteBack to top

Is there a mod that increases the amount of super mutants in the area? Cause im really disappointed by the lack of supermutants in NV.
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Manoil
Wastelander's Nightmare
Wastelander's Nightmare


Joined: 22 Feb 2006
Posts: 3718
Location: Drifting Onward

PostPosted: Thu Aug 30, 2012 10:48 am Reply with quoteBack to top

Actually I lost the links to a couple new Mutie-focused mods, one being an actually playable race with a great deal of depth, customization, and perks brought back from Fallout Tactics' Muties. Gotta find that again soon.
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rad resistance
Striding Hero
Striding Hero


Joined: 17 Dec 2008
Posts: 1435
Location: Penn's Woods

PostPosted: Thu Aug 30, 2012 7:11 pm Reply with quoteBack to top

Id apperciate it if u found those links to lazy myself to look them up.
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Manoil
Wastelander's Nightmare
Wastelander's Nightmare


Joined: 22 Feb 2006
Posts: 3718
Location: Drifting Onward

PostPosted: Fri Aug 31, 2012 8:41 pm Reply with quoteBack to top

Absolutely.
http://newvegas.nexusmods.com/mods/45571
http://newvegas.nexusmods.com/mods/44617

And an amazingly-well textured AKS74U.
http://newvegas.nexusmods.com/mods/47648
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rad resistance
Striding Hero
Striding Hero


Joined: 17 Dec 2008
Posts: 1435
Location: Penn's Woods

PostPosted: Tue Sep 04, 2012 7:22 pm Reply with quoteBack to top

Thank ye for finding these mods.
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Manoil
Wastelander's Nightmare
Wastelander's Nightmare


Joined: 22 Feb 2006
Posts: 3718
Location: Drifting Onward

PostPosted: Thu Sep 06, 2012 8:10 am Reply with quoteBack to top

Sure. Approaching a point where I'm going to search out all the very best graphics updates and hi-res weapons, all the others that will work well with it, and see if I can just put together a suggested build that looks like it's been made this year. That'd be swell.
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rad resistance
Striding Hero
Striding Hero


Joined: 17 Dec 2008
Posts: 1435
Location: Penn's Woods

PostPosted: Thu Sep 06, 2012 7:01 pm Reply with quoteBack to top

That'll be gloroius.
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