Ars Technica Reviews Fallout: New Vegas

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King of Creation
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Ars Technica Reviews Fallout: New Vegas

Post by King of Creation »

<strong>[ Game -> Review ]</strong> - More info on <a href="http://fallout.wikia.com/wiki/Obsidian Entertainment">Company: Obsidian Entertainment</a> | More info on <a href="http://fallout.wikia.com/wiki/Fallout: New Vegas">Game: Fallout: New Vegas</a>

<p><a href="http://arstechnica.com/gaming/reviews/2 ... .ars">Full review here</a>. Here are their conclusions:</p>
<blockquote>
<p><em>The good

* Epic storyline with great writing and acting
* Incredible wealth of customization options
* Las Vegas provides a unique and convincing new setting
* Huge and detailed world to explore
* So very many side quests
* Hardcore mode provides additional challenge

The bad

* Terribly long load times
* Freezing and game ending bugs
* Few gameplay differences compared to previous game
* Quest directions aren't always clear

The ugly

* Getting stuck inside a rock for the third time in one sitting

Verdict: Buy</em></p>
</blockquote>
Kashluk

Re: Ars Technica Reviews Fallout: New Vegas

Post by Kashluk »

King of Creation wrote:* Quest directions aren't always clear
:eyebrow:

Back in the 1990's we didn't need radars to point us at our Fallout quests...
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Post by Username »

Seems even these indie-reviewers seem kinda stupid at times. Yeah I took notice to that one to.

While the radar was good to have in the sense that it pointed to the location, have a radar that points to every little room, to every little thing where that little thing that you need is, well that is...is stupid. IS!
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King of Creation
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Re: Ars Technica Reviews Fallout: New Vegas

Post by King of Creation »

Kashluk wrote:Back in the 1990's we didn't need radars to point us at our Fallout quests...
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