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St. Toxic
Haha you're still not there yet
Haha you're still not there yet


Joined: 31 Dec 2004
Posts: 3379
Location: One-man religion.

PostPosted: Fri Jun 11, 2010 6:22 am Reply with quoteBack to top

Yeah, I checked it out. Apparently the issue isn't resolved yet, so I'll just kick back and wait for a patch. cool
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Kashluk
Grand MF
Grand MF


Joined: 15 May 2003
Posts: 7498

PostPosted: Fri Jun 11, 2010 7:20 am Reply with quoteBack to top

Taco-Hero wrote:
Wasn't there a Metal Gear Solid game or something that made it look like your computer/console crashed but was just an illusion?


Arkham Asylum - http://www.youtube.com/watch?v=pnhtTF26KeE
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Yonmanc
Hero of the Glowing Lands
Hero of the Glowing Lands


Joined: 23 Jun 2009
Posts: 2224
Location: Manchester, UK

PostPosted: Fri Jun 11, 2010 1:13 pm Reply with quoteBack to top

I regret trading that in, twas a fun game icon_sad
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St. Toxic
Haha you're still not there yet
Haha you're still not there yet


Joined: 31 Dec 2004
Posts: 3379
Location: One-man religion.

PostPosted: Wed Jun 16, 2010 8:40 pm Reply with quoteBack to top

Yonmanc wrote:
I regret trading that in, twas a fun game icon_sad


I beat it just recently, and I'm giving it my stamp of approval. icon_yes
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Machiavelli
Vault Scion
Vault Scion


Joined: 25 Jul 2007
Posts: 200
Location: The Shoe

PostPosted: Thu Jun 17, 2010 6:09 pm Reply with quoteBack to top

I've had fun with it. My only complaint is that when you choose your "dialog/action" options it doesn't tell you what you're choosing. It's pretty straightforward on the dialog (key presses correspond to suave/belligerent/professional/end) and the learning curve on that is pretty easy. It's the actions in dialog that give me problems because you have two options (again doesn't tell you ANYTHING) and they don't seem to correspond with the same type of action every time. Don't mind that so much in the dialog but if it's not the same button to shoot someone every time you wind up getting frustrated.
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Kashluk
Grand MF
Grand MF


Joined: 15 May 2003
Posts: 7498

PostPosted: Thu Jul 01, 2010 7:12 am Reply with quoteBack to top

Dang it. I kinda screwed

I saw this 'Veteran' option at the beginning, which got me interested. But I didn't realize you'd actually have to choose 'Recruit' in the beginning, because I somehow thought it was just a difficulty level choice and the class choices above (soldier, field agent etc.) were the only classes you could choose. So that my first play-through would automatically be 'Recruit', I'd just have to choose some of those classes.

I thought wrong. Damn it. I thought at first that it must've been a bug since I couldn't choose 'Veteran' after completing the game. But then I read the descriptions of 'Recruit' and 'Veteran' a bit more carefully and now I'm just pissed. Anyone know a quick and simple cheat to unlock the Veteran class? I couldn't be bothered to play it all the way through again with the Recruit...
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Blargh
Überkommando
Überkommando


Joined: 09 Nov 2003
Posts: 6316

PostPosted: Thu Jul 01, 2010 8:04 am Reply with quoteBack to top

Due to the structure of the narrative, another play through should be far less onerous a prospect than most other games. Give it a few weeks ?

Just be certain to play it with drastic contrast to your previous run and you to can be a wunderkind-spook-who-everyone-underestimates-until-it's-too-late-with-a-filthy-vagrant-beard-paedophile-glasses-and-a-ushanka (though that last part only works in Moscow, unfortunately) and marvel at all the ways in which the threads diverged while still becoming the same bitter tapestry ?

Or not. icon_drunk
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Blargh
Überkommando
Überkommando


Joined: 09 Nov 2003
Posts: 6316

PostPosted: Thu Jul 01, 2010 8:04 am Reply with quoteBack to top

Alternatively LERN 2 RED BETTAR

icon_drunk
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Blargh
Überkommando
Überkommando


Joined: 09 Nov 2003
Posts: 6316

PostPosted: Thu Jul 01, 2010 8:21 am Reply with quoteBack to top

Or, you could try this³. icon_drunk

³ - really though, try recruit at some point.
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Kashluk
Grand MF
Grand MF


Joined: 15 May 2003
Posts: 7498

PostPosted: Thu Jul 01, 2010 1:05 pm Reply with quoteBack to top

Does the 'Recruit' game mode really differ that much from the others? Besides just being a bit harder?

But hey, thanks for the unlocker.
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Machiavelli
Vault Scion
Vault Scion


Joined: 25 Jul 2007
Posts: 200
Location: The Shoe

PostPosted: Thu Jul 01, 2010 2:46 pm Reply with quoteBack to top

The main difference between recruit and the other options is that if you choose recruit then you don't start off with any skill points so it's more of a build the character you want type of situation. The other difference is that apparently you get special "recruit" options in dialog but I haven't found any of them yet.
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Blargh
Überkommando
Überkommando


Joined: 09 Nov 2003
Posts: 6316

PostPosted: Thu Jul 01, 2010 3:08 pm Reply with quoteBack to top

You get a handful of 'Recruit' ('Enthusiasm Does Not Compensate for Gormlessness' was probably too wordy) dialogue opportunities, most of which are available during the initial Greybox intro, with which you can make Thorton sound particularly unlikeable². And ten (thirteen ?) of the thirtyish points one loses on that background choice. Also, the necessity of doing more with less. No, not really. Fluff ? Ehue.

Veteran offers a number of more substantial comments, including some that actually affect the plot. And some eggs. icon_drunk

²Most of Thortonspeak had this effect, I found. Onus upon voice actor, rather than writer(s) ? Both ? Four varieties of smug prick ? Tyranny of choice !
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Kashluk
Grand MF
Grand MF


Joined: 15 May 2003
Posts: 7498

PostPosted: Thu Jul 01, 2010 5:39 pm Reply with quoteBack to top

The 'three JBs' is a quite accurate description of the dialogue.

Professional = Jason Bourne
Suave = James Bond
Aggressive = Jack Bauer

...aaand the stupid thing is, that around 80 % of the characters you meet go nuts for the Jason Bourne -dialogue. Being Jack Bauer usually just gets them mad at you and going James Bond ends up with less hatred involved disliking. Oh well, nothing that a good ol' Action = terminate dialogue with a gunshot -choice wouldn't cure.
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Blargh
Überkommando
Überkommando


Joined: 09 Nov 2003
Posts: 6316

PostPosted: Tue Jul 06, 2010 6:15 pm Reply with quoteBack to top

What a shame. icon_drunk
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Retlaw83
Goatse Messiah
Goatse Messiah


Joined: 17 Jul 2004
Posts: 5327

PostPosted: Thu Jul 08, 2010 3:21 am Reply with quoteBack to top

I've been playing it. Almost done with Taipei (chose it as my second op) and I've only encountered one bug.

The combat was annoying at first, but gets better as you level up and get used to it. I even don't mind that the camera is so close that it's inserted in Thorton's rectum anymore.
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King of Creation
Righteous Subjugator
Righteous Subjugator


Joined: 20 Dec 2003
Posts: 5103

PostPosted: Thu Jul 08, 2010 7:49 am Reply with quoteBack to top

Taipei is in the game? Now I have to play it.
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Kashluk
Grand MF
Grand MF


Joined: 15 May 2003
Posts: 7498

PostPosted: Thu Jul 08, 2010 10:23 am Reply with quoteBack to top

King of Creation wrote:
Taipei is in the game? Now I have to play it.


Don't get your hopes up, though. It's mostly just dark allies and office buildings. It could be situated anywhere and it would fit.
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Blargh
Überkommando
Überkommando


Joined: 09 Nov 2003
Posts: 6316

PostPosted: Thu Jul 08, 2010 3:03 pm Reply with quoteBack to top

Don't forget the subway. In the alternate history that is the Alpha Protocol universe, the subway is a uniquely Taiwanese invention. Yet to be replicated beyond its borders, primarily due to the dedication and efforts of OMEN DENG, anime reject !

'GOOD FIELDCRAFT, AGENT THORTON.', said OMEN DENG, anime reject ! as his cape billowed threateningly about him. Clearly, he was just trying to blend in with the locals.

A shame they dispensed with Mitsoda. icon_drunk
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Tofu Man
Paparazzi
Paparazzi


Joined: 06 Jul 2010
Posts: 1078

PostPosted: Thu Jul 08, 2010 3:39 pm Reply with quoteBack to top

And yet another game ignores Moscow's subway system. smile Guess I'll have to get Metro 2033, though I'm really past shooters at this stage.

And a shame the persecution AP's been the victim of.
Maybe it'll turn into some sort of a Blade Runner of gaming, something whose sales bomb, and whose proper appraisal is marred by the overwhelming bioware/bethesda fanboyism and on-the-take reviewers. Maybe in the future it'll get the praise it actually deserves.

Oh and as much of a cliche she is, I gotta say I loved Sie.
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Cimmerian Nights
Striding Hero
Striding Hero


Joined: 20 Aug 2004
Posts: 1367
Location: The Roche Motel

PostPosted: Thu Jul 08, 2010 4:45 pm Reply with quoteBack to top

Machiavelli wrote:
The main difference between recruit and the other options is that if you choose recruit then you don't start off with any skill points so it's more of a build the character you want type of situation. The other difference is that apparently you get special "recruit" options in dialog but I haven't found any of them yet.

So recruit is more of a clean slate then?

Other than skill allocation, does picking any of the predefined dudes have any appreciable effects on gameplay? (beyond what doors their skills would open up?)

I'm keeping this one on the back burner for now, it runs like shit on my PC.
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