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 First look at the Vegas Strip + more info and screens View next topic
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King of Creation
Righteous Subjugator
Righteous Subjugator


Joined: 20 Dec 2003
Posts: 4684

PostPosted: Sun May 23, 2010 1:02 pm Reply with quoteBack to top

[ Game -> Preview ] - News related to Top Story: First look at the Vegas Strip | More info on Company: Obsidian Entertainment | More info on Game: Fallout: New Vegas

The guys at Falloutnow.de have posted up a bunch of screen shots from Fallout: New Vegas. Check em out:

In addition, they've posted some new info which the guys at NMA have translated into English for us:

New information (many spoilers!):
- Vault 21 is an underground vault and lies under New Vegas.
- The NCR has lost contact to the west and is demoralized and underequipped due to the war with Caesar's Legion.
- Caesar's Legion dominates New Vegas.
- The NCR was fighting hard against the Brotherhood of Steel for Hoover Dam. The NCR has won this battle, barely.
- The NCR troops at McCarren Airport lost the contact to Hoover Dam as well.
- The main task of the courier has been to deliver a package to Primm. Then he got ambushed...
- The small and big weapons skills are merged into one weapon skill.
- Every weapon that made some asplozions before (like the rocket launcher or FatMan), are now in the skill category Explosives.
- Repcon, a former rocket factory, is supposedly inhabited by ghouls. As of late, explosions can be heard from there all the time.
- Craig Boon, one of the possible companions, will attack the player, if he sides with the Caesar's Legion.
- The orbital laser Archimedes 2 can only be used once a day.
- New monster: Cacadores, they look like bloatflies with shiny / colourful wings.
- Something like Bobbleheads will be in New Vegas as well and it will boost players stats. What it will be exactly isn't known yet.

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Yonmanc
Striding Hero
Striding Hero


Joined: 23 Jun 2009
Posts: 1418

PostPosted: Sun May 23, 2010 2:20 pm Reply with quoteBack to top

Wow, New Reno!
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Stainless
250 Posts til Somewhere
250 Posts til Somewhere


Joined: 18 Apr 2002
Posts: 2992
Location: Melbourne, Futureland

PostPosted: Sun May 23, 2010 3:07 pm Reply with quoteBack to top

I'm hoping that merging of big and small guns is a typo/translation error. Don't understand why you'd dumb down your skill pool even more.
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Dogmeatlives
250 Posts til Somewhere
250 Posts til Somewhere


Joined: 27 Feb 2006
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Location: Junktown, Phil's doorstep

PostPosted: Sun May 23, 2010 3:32 pm Reply with quoteBack to top

ok, this game is one ugly son of a bitch
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Brother None
Desert Strider
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Joined: 09 Jul 2003
Posts: 816
Location: Rotterdam, the Netherlands

PostPosted: Sun May 23, 2010 3:43 pm Reply with quoteBack to top

Stainless wrote:
I'm hoping that merging of big and small guns is a typo/translation error. Don't understand why you'd dumb down your skill pool even more.


JE Sawyer was always pro cutting down the number of skills in SPECIAL, when working on Van Buren and, apparently, still to this day
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TwinkieGorilla
Vault Elite
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Joined: 23 Feb 2010
Posts: 328

PostPosted: Sun May 23, 2010 4:52 pm Reply with quoteBack to top

Dogmeatlives wrote:
ok, this game is one ugly son of a bitch


what the fuck were you expecting?
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Manoil
Wastelander's Nightmare
Wastelander's Nightmare


Joined: 22 Feb 2006
Posts: 2752
Location: Behind your Chair

PostPosted: Sun May 23, 2010 7:09 pm Reply with quoteBack to top

Small guns/Big Guns as one? the fuck?

The strip looks entirely too neon-lit to be post-apoc. Dumb.

Barber's razor is a cool idea though I'm still unimpressed overall. This isn't helping quell my concerns for solving FO3's problems
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Volomon
SDF!
SDF!


Joined: 23 May 2010
Posts: 1

PostPosted: Sun May 23, 2010 7:41 pm Reply with quoteBack to top

Quote:
Small guns/Big Guns as one? the fuck?

The strip looks entirely too neon-lit to be post-apoc. Dumb.

Barber's razor is a cool idea though I'm still unimpressed overall. This isn't helping quell my concerns for solving FO3's problems


Ya small guns/big guns kind of weird, maybe mistranslation there donno. As far as the strip, hate to point out the obvious but someone built that after the apocalypse, hence NEW Reno or NEW Vegas, not to mention the Vault 21 sign which I'm sure wasn't built before the Apocalypse.

I don't think FO3's problems can be solved without a full revamp there pretty much just making one giant mod of FO3 with new story line.
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Brother None
Desert Strider
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Joined: 09 Jul 2003
Posts: 816
Location: Rotterdam, the Netherlands

PostPosted: Sun May 23, 2010 8:25 pm Reply with quoteBack to top

Volomon wrote:
Ya small guns/big guns kind of weird, maybe mistranslation there donno.


Again. JE Sawyer designed Van Buren SPECIAL
* 3 "combat" skills: Firearms, Melee, Unarmed
* 3 "diplomacy" skills: Barter, Deception, Persuasion
* 4 "science" skills: Mechanics, Medic, Outdoorsman, Science
* 3 "stealth" skills: Security, Sneak, Steal
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cazsim83
250 Posts til Somewhere
250 Posts til Somewhere


Joined: 19 Jul 2007
Posts: 2950

PostPosted: Sun May 23, 2010 8:32 pm Reply with quoteBack to top

thanks NMA
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Gimp Mask
Mamma's Gang member
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Joined: 18 Apr 2002
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Location: what is a canon

PostPosted: Sun May 23, 2010 10:03 pm Reply with quoteBack to top

pretty fancy casino there
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Yonmanc
Striding Hero
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Joined: 23 Jun 2009
Posts: 1418

PostPosted: Sun May 23, 2010 11:50 pm Reply with quoteBack to top

I actually don't mind the Van Buren SPECIAL. To me, big/small guns is neither here nor there. What I would be more interested in seeing, is actual worth in the SPECIAL system this time around.
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jetbaby
Mamma's Gang member
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Joined: 18 Jan 2004
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PostPosted: Mon May 24, 2010 12:53 am Reply with quoteBack to top

You don't care that it's being dumbed down but you are interested in seeing that it is not dumbed down? This makes perfect sense.
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TwinkieGorilla
Vault Elite
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Joined: 23 Feb 2010
Posts: 328

PostPosted: Mon May 24, 2010 1:35 am Reply with quoteBack to top

jetbaby wrote:
You don't care that it's being dumbed down but you are interested in seeing that it is not dumbed down? This makes perfect sense.


Sawyer's VanBuren S.P.E.C.I.A.L. is dumbed-down how?
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Retlaw83
Goatse Messiah
Goatse Messiah


Joined: 17 Jul 2004
Posts: 3439

PostPosted: Mon May 24, 2010 1:41 am Reply with quoteBack to top

jetbaby wrote:
You don't care that it's being dumbed down but you are interested in seeing that it is not dumbed down? This makes perfect sense.


To me, in the original Fallouts it seemed poor design to make small guns early game weapons, then require you to put skill points into heavy or energy weapons later in the game. All three should have been viable choices throughout the game - like the various non-combat skills - or simply rolled into one skill.
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bob2
SDF!
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Joined: 10 Apr 2009
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PostPosted: Mon May 24, 2010 1:58 am Reply with quoteBack to top

it's very round isn't it icon_chew
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Yonmanc
Striding Hero
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Joined: 23 Jun 2009
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PostPosted: Mon May 24, 2010 2:28 am Reply with quoteBack to top

jetbaby wrote:
You don't care that it's being dumbed down but you are interested in seeing that it is not dumbed down? This makes perfect sense.


What I meant, is I liked the simplicity and fairness of Van Buren's skillset, and wouldn't mind seeing it used in Future Fallouts, as long as the SPECIAL system is actually relevant this time around. For example, it didn't really matter what skills you chose in Fallout 3, it was an FPS and played like one. I don't so much care about the skills being simplified, as long as they actually have some use. Van Buren had, in my opinion, enough choices available to make completely different characters.
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Kashluk
Grand MF
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Joined: 15 May 2003
Posts: 7189
Location: 25°43'36.25" E , 62°14'0.97" N

PostPosted: Mon May 24, 2010 4:16 am Reply with quoteBack to top

Quote:
Der Kleine Waffen und Große Waffen Skill sind nun zu einem Waffenskill zusammengefasst.


If the German version is accurate, then no: there is no translation error. They are merged into one skill.
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TwinkieGorilla
Vault Elite
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Joined: 23 Feb 2010
Posts: 328

PostPosted: Mon May 24, 2010 5:11 am Reply with quoteBack to top

are you guys fucking retarded or what? seriously. are you?
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Ausir
The Vault Overseer
The Vault Overseer


Joined: 22 Apr 2002
Posts: 1260
Location: Poland

PostPosted: Mon May 24, 2010 8:05 am Reply with quoteBack to top

The only Big Gun that is actually a gun in Fallout 3 was the minigun, so it will be the only one merged with Small Guns. The other ones will be merged with Explosives, which is now a pretty useless skill and will make it more useful.
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