Fallout: New Vegas info from OXM US

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King of Creation
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Fallout: New Vegas info from OXM US

Post by King of Creation »

<strong>[ Game -> Preview ]</strong> - More info on <a href="http://fallout.wikia.com/wiki/Fallout: New Vegas">Game: Fallout: New Vegas</a>

<p>The OXM US issue featuring Fallout: New Vegas has hit the stands. Here's the low-down:</p>
<blockquote>
<p> * Character creation is virtually identical to Fallout 3, with cosmetic changes like the Gene Projector being replaced by ReflectionTM, "You're SPECIAL!" by Vit-o-Matic machine and GOAT by a psychological test
* The local super mutants are pretty tough and will keep you from wandering aimlessly in the early portions of the game - they tend to be tougher even than deathclaws
* Sunny Smiles' dog is named Cheyenne. She'll assist you with the Powder Gangers in the Ghost Town Firefight quest if you help her kill some geckos.
* The Varmint Rifle is a low-power .22 that does significant damage to limbs and has a high critical bonus
* If your Barter skill is high enough, Chet the shopkeeper give you the 9-Iron golf club and some weapon mods
* Every skill will have use in conversations at various points
* Each firearm has a maximum of three modification slots. Once you affix a mod to a gun, it's permanent. Hunting Rifle modification examples given are scope, custom action and extended clip.
* Temporary followers, like the Goodsprings folks that can help you defeat the Powder Gangers, will also be controlled through the companion wheel
* Concept art of Hoover Dam and screenshots of the Black Mountain radio tower and the character standing inside the mouth of Dinky the Dinosaur shown
* With high local reputation at Goodsprings, you'll get a free bed to sleep in and a discount at the store
* Neil, a super mutant who hates Tabitha, can help you storm the mountain
* Tabitha is actually a male super mutant gone completely insane
* "Skill magazines" you find in New Vegas will only temporarily boost your skills
* There's a rollercoaster in Primm
* The gameplay was tweaked to be more first-person-shootery</p>
</blockquote>
<p>Thanks<a href="http://fallout.wikia.com/wiki/User_blog ... _New_Vegas"> Ausir</a>!</p>
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Ausir
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Post by Ausir »

It's actually one of the more informative previews, unlike the crappy OXM UK one.
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Yonmanc
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Post by Yonmanc »

Why does this character get a dog too. That homage is getting old...

Dogmeat always sucked, he just gets shot and dies all the time, then the game mocks you when you try to revive him.
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General Alexi
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Post by General Alexi »

The idea of dogmeat is awesome, the fact that he would jump infornt of my bullets in vats was not. And thats why they made the puppies perk.
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Post by General Alexi »

Also why are they making it harder for me to go out and explore the wastes?
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Yonmanc
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Post by Yonmanc »

General Alexi wrote:The idea of dogmeat is awesome, the fact that he would jump infornt of my bullets in vats was not. And thats why they made the puppies perk.
It wasn't awesome. It was homage to A Boy and his Dog, a quest in the first game, an easter egg in the second, a Nintendogs spin-off in the 3rd.
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Ausir
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Post by Ausir »

Sunny Smiles will have a dog in FNV. It doesn't necessarily mean you will get one (although you likely will).
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