A More Realistic Review?

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King of Creation
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A More Realistic Review?

Post by King of Creation »

<strong>[ Game -> Review ]</strong> - More info on <a href="#Fallout 3">Game: Fallout 3</a>

<p>Most, if not all, of the reviews that we have seen all have inflated scores and a general lack of in depth review. They all buy into the hype and just give <em>Fallout 3</em> its 10/10 or A+. Once in a while, though, we come across a review that's a little bit closer to <a href="http://www.edge-online.com/features/edg ... -fallout-3" target="_self">reality</a>. This one is from <a href="http://www.edge-online.com/features/edg ... -fallout-3" target="_self">Edge Online</a>. Here are some highlights:</p><blockquote><p><em>But as enticing as such snapshots are, slightly longer exposures to
Bethesda&rsquo;s post-apocalyptic RPG can prove less palatable &ndash; perhaps a
fitting problem to have, given the irradiated setting. Five-minute
slices of Fallout 3 show it at its absolute worst. Gormlessly
unsympathetic to the player&rsquo;s needs, the game is cumbersome in design
and frequently incompetent in the details of execution.

With a
stripped-down HUD, nearly all information, inventory and statistical
management is remanded to the Pip-Boy 3000, a cramped retro screen
mounted on your arm, with chunky dials and flickering green-on-black
text. It&rsquo;s an idea that probably sounded great to Bethesda&rsquo;s artists,
but overlooks the fact that computing has improved in usability over
the last 50 years.</em></p><p><em>...</em></p><p><em>Many of these foibles are shared by Bethesda&rsquo;s previous epic RPG, The
Elder Scrolls IV: Oblivion &ndash; a game riddled with nonsense but easily
forgiven thanks to the depth of the world and the freedom to decide
your path through it.</em></p><p><em>...</em></p><p><em>The writing isn&rsquo;t quite as consistent as the ideas that underpin it,
however, and though dialogue trees rarely collapse into total logical
failure, they do sometimes assume knowledge the player has yet to gain,
and often have an unreal quality to them &ndash; as if human emotions had
been explained to the writer secondhand.</em></p><p><em>...</em></p><p><em>Voice-acting is even less reliable, and though some of the robotic
bit-parts prompt hearty chuckles, Malcolm McDowell seems to be the only
main cast member at home here, albeit underused in his role as the
sinister President Eden. Of course, there&rsquo;s always the option to let
your guns do the talking instead. </em></p></blockquote><p>
You can read more of the review <a href="http://www.edge-online.com/features/edg ... -fallout-3" target="_self">here</a>. It's one of the only ones out there by "professional" press that actually takes an indepth look at the whole package. </p><p>Spotted @ <a href="http://planetfallout.gamespy.com/">Planet Fallout</a></p>
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Stainless
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Post by Stainless »

Spot on with the voice acting part. Voice acting was pretty meh, but Malcolm McDowell is brilliant. He, unlike Neeson, actually has a bit of charismatic and distinction in his inflection/tone, where as Neeson just sounds stale.

It also helps that McDowell seems to have a nack of pulling off the patriarchal badguy. His performance in Fallout 3 reminds me alot of his performance in Heroes.
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rad resistance
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Post by rad resistance »

Malcom Mcdowell was fucking brutal in Number 1 Gangster and when i say brutal i mean fucking brutal, but still was a good film.
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