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 Washington's Role in Fallout 3 View next topic
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King of Creation
Righteous Subjugator
Righteous Subjugator


Joined: 20 Dec 2003
Posts: 5103

PostPosted: Mon Oct 27, 2008 2:21 am Reply with quoteBack to top

[ Game -> Article ] - More info on Game: Fallout 3

The Washington Post did a write up on Washington DC's role in Fallout 3. Here are some clips:

Q: How did you choose Washington, DC as the setting for Fallout 3?

Howard: Obviously, we're from D.C., so that immediately jumps to your mind: "Maybe we should do the game here." The previous games were on the West coast and part of it was to tell our own story and separate the game and make it its own thing from the previous games.

I think there's this interesting idea with a post-apocalyptic world: Who's in control? What's the government like? And so, just the immediate visual of the Capitol and the Washington Monument and things like that, they tell a story immediately. The imagery is really evocative, these American icons, these big, epic structures kind of destroyed. It has the feeling of, what would you do? How did it get that way and what would you do in that world?

It came up over and over when we talked about locations that [Washington] hadn't been done a lot in games and, who better to do it than us, with the way we put our games together and being from here. We go down to the Mall often, we go to DC often, it just became perfect source material.

Q: How close did you try and stick to the real-world map?

Howard: Not that close.

When it comes to really high-level geography, we did that, but the timeline in Fallout splits after World War 2. We did a lot of studying of D.C. and the history of D.C. and how it was built. We wanted to do the big things [like] the Mall and we did Dupont Circle and various other sections of the city in the flavor they are. Georgetown, the Key Bridge, the Pentagon -- but the Pentagon is now this big fortress that the Brotherhood of Steel lives in, they're kind of like the knights of this world.

The problem is, when you get into a game, when you're actually playing and walking around, the scale doesn't work. It doesn't feel right. So we would go down [to Washington] and walk around and see how it felt and translate that to an appropriate scale in the game. So it has a similar feeling but it's dramatically compressed in some places, and some places are opened up a bit.

Read the whole article here.

Spotted @ Blues News

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MadBill
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Joined: 03 Feb 2005
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PostPosted: Mon Oct 27, 2008 5:05 am Reply with quoteBack to top

Don't cry for me, I am already dead icon_sad
I keep seeing good ideas taken to as retarded an extreme as possible icon_sad
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VasikkA
No more Tuna
No more Tuna


Joined: 15 Jun 2002
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PostPosted: Mon Oct 27, 2008 8:23 am Reply with quoteBack to top

Ben Sisko wrote:
but the Pentagon is now this big fortress that the Brotherhood of Steel lives in, they're kind of like the knights of this world.

I wish they had spent more time playing Fallout than studying the history of D.C.
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Dreadnought
I lied
I lied


Joined: 09 May 2007
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PostPosted: Mon Oct 27, 2008 1:23 pm Reply with quoteBack to top

Fall...what? Neva hoid of et.
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S4ur0n27
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Joined: 01 Jun 2002
Posts: 15128
Location: Villeray

PostPosted: Tue Oct 28, 2008 10:17 pm Reply with quoteBack to top

VasikkA wrote:
Ben Sisko wrote:
but the Pentagon is now this big fortress that the Brotherhood of Steel lives in, they're kind of like the knights of this world.

I wish they had spent more time playing Fallout than studying the history of D.C.


And ghouls are bloddy wizards! Magic Missile 1D4+1 dumb
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