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 Penitential Screenshots and a Belated Fan Interview View next topic
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Aonaran
Striding Hero
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Joined: 25 May 2005
Posts: 1262

PostPosted: Mon Jul 07, 2008 5:43 pm Reply with quoteBack to top

[ Community -> Interview ] - More info on Company: Bethesda Softworks | More info on Game: Fallout 3 | More info on Person: Todd Howard

Bethesda Softworks' Todd Howard stopped by the official Fallout 3 forums on July 3rd to apologize for not delivering on the community fan interview after nearly six weeks of inactivity. Included with the personal apology was the promise of a completed interview along with community exclusive screenshots to be delivered on Monday, July 7th.

Ok, I know this has been a long time coming. Too Long. I just wanted to drop in and apologize. It’s 100% my fault, and Gstaff can tell you that he’s asked me every day for the last several weeks for it and I keep saying “today!” but the days seem to be getting crazier and crazier. Finishing a game is kinda like that. Anyway, I finally started answering it today, and was hoping to have it up before the July 4th holiday, but that’s not going to happen. So – it will be up Monday, writing that here makes me stick to it as opposed to just telling Gstaff. And to seek everyone’s forgiveness - we’re also going to put up some exclusive images here on the forums, just for you folks who have been waiting. Thanks for your patience, you guys have been great.

Update: The interview and exclusive screenshots are now up.

1) Which of the following, if any, will be featured in Fallout3~ Romance, Sex, Homosexuality, Nudity, Prostitution, Slavery, Cannibalism, Children, Child killings, drugs, addictions? And of the things that won't be featured, can you explain why they won't be included in the game?

It touches on most of those. Slavery, children, drugs and addiction more than the others, as those factor for into the setting more. In regards to nudity and child killings, no, it features neither of those, as they don't really add to the flavor of the game (I'll get into children in the next question more). I think if you look at Fallout 1, and the footprint it has with the topics you ask about, Fallout 3 is pretty much the same, in that it features the types of things you mention at about the same rate, no more, no less. Drugs and drug addiction play a larger role perhaps, as it's a key gameplay device. I think the heart of this question is "has the harshness and maturity of the world of Fallout 3 been tempered from the earlier games?" and I can certainly say "No, it hasn't been."


2) Are children and otherwise non essential or non-quest related NPC's vulnerable or invulnerable to accidental or purposeful (deadly) harm? And how about quest essential people? Please elaborate as much as you can, especially on why you choose to do it that way.

You will not be able to be a child killer. There are several reasons for this, some of them are very basic, like we wouldn't be able to sell the game, anywhere to anyone, if the children could be killed. I'm not using that as a scapegoat. We never wanted the game to offer any incentive or desire to be blowing kids away, so from our initial designs, we didn't know how we were going to handle if you shot them, we just knew it was going to be a big no-no, especially with a system like VATS and the graphic fidelity the gore has. Anyway, when attacked, all children flee and any regular NPCs friendly to the children will instantly attack you, so it feels good in the game, in that there is an appropriate response.

In regards to essential NPCs, it works like Oblivion, in that when they "die" they get knocked "unconscious" and get up a little while later. It worked well in Oblivion, so we kept that system, as you can still attack everyone that you want, and get at least a small benefit (being able to avoid them while they are down). I will say that the number of essential characters is minute compared to Oblivion and we've gone to pretty big lengths to cover a lot of people's deaths, but sometimes that's just not possible.

Read all 25 questions here.

Exclusive Screenshots:

Megaton Bar

Shotgun on Robot

Pip-Boy Skills

You can read his apology as well as the resulting discussion here.

Spotted @ Bethesda Forums

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Aonaran
Striding Hero
Striding Hero


Joined: 25 May 2005
Posts: 1262

PostPosted: Mon Jul 07, 2008 10:26 pm Reply with quoteBack to top

I haven't managed to read through it all yet since Todd apparently posted it as he was leaving from work and I was leaving for it. What I did notice was that in the Megaton Bar screen the ghouls actually looks halfway ghoulish and not just like a big orange zombie.
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cazsim83
250 Posts til Somewhere
250 Posts til Somewhere


Joined: 19 Jul 2007
Posts: 2978

PostPosted: Mon Jul 07, 2008 11:06 pm Reply with quoteBack to top

I thought ghouls couldn't just hang out because they were enemy-only and not friendly in the slightest?

Aonoran wrote:
Drugs
and drug addiction play a larger role perhaps, as it's a key gameplay
device. I think the heart of this question is "has the harshness and
maturity of the world of Fallout 3 been tempered from the earlier
games?" and I can certainly say "No, it hasn't been."


Except morphine. Absolutely NO morphine! icon_giggle

@ Ausir - thanks now I know


Last edited by cazsim83 on Tue Jul 08, 2008 1:02 am; edited 1 time in total
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Ausir
The Vault Overseer
The Vault Overseer


Joined: 22 Apr 2002
Posts: 1272
Location: Poland

PostPosted: Mon Jul 07, 2008 11:20 pm Reply with quoteBack to top

No, they never said that. They said that some ghouls are feral, but not all.
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Cimmerian Nights
Striding Hero
Striding Hero


Joined: 20 Aug 2004
Posts: 1367
Location: The Roche Motel

PostPosted: Tue Jul 08, 2008 12:28 am Reply with quoteBack to top

Does anyone here give a shit?

I can't be bothered to read any of Todd's half-truths and excuses.
Have you seen what kind of games that numnuts makes?
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Dreadnought
I lied
I lied


Joined: 09 May 2007
Posts: 4012

PostPosted: Tue Jul 08, 2008 2:34 am Reply with quoteBack to top

Also, the guy in the bar looks like Cpt. Jack Sparrow. Harr....
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S4ur0n27
Mamma's Gang member
Mamma's Gang member


Joined: 01 Jun 2002
Posts: 15038
Location: Villeray

PostPosted: Tue Jul 08, 2008 4:27 am Reply with quoteBack to top

Hyuk hyuk wrote:
In regards to essential NPCs, it works like Oblivion, in that when they "die" they get knocked "unconscious" and get up a little while later.


Damn I feel like this one will annoy me a lot. Gothic 3 also had it and killing a bunch of non-aggressive NPC was a pain : the button combo to finish off an unconscious character was so hard to time up that you could be killed by other ennemies; and if you'd instead attack the other ennemies, the unconscious guy would wake up again.

Anyhow, emptying a 9mm magazine will only knock unconscious people?
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mixmastermind
Vault Dweller
Vault Dweller


Joined: 09 Feb 2006
Posts: 113

PostPosted: Tue Jul 08, 2008 5:11 am Reply with quoteBack to top

Quote:
I think many people want to play "good" and want to play "evil". Both are fun in different ways.


I think some people want to play "amoral". Will that possibly work?

Quote:
Like mechanic's coveralls that boost your repair skill, that kind of thing.


How does that even work? "Oh, I put on some slacks, now I'm a better golfer."

Quote:
But, there are beards.


The female characters will be so pleased.

Quote:
Other than different cloud types that come and go, there are no other weather effects.


lolnextgen


Oh, and Fast Travel. Hurray.
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Dreadnought
I lied
I lied


Joined: 09 May 2007
Posts: 4012

PostPosted: Tue Jul 08, 2008 6:26 am Reply with quoteBack to top

In Fallout 1 and 2 you were able to blast the fuck out of every single brat in the motherfucking game and both games sold well enough to whore out a 3rd one. You could kill everyone, even though risking fucking the game up. You could be a FUCKING ASSWIPE and actually FEEL CONSEQUENCES.
In times of feminism, acceptance towards fags, equal rights for all kinds of retards, etc. it could be considered politically incorrect to actually CAUSE something and see CONSEQUENCES. Might ruin the picture that people can wiggle their ass out of every inconvenient situation in life. Wake up, you dumb fuckers.

Soon they will announce that the main char can't die. When he'll be hit by a salvo from the nuclear missile shooting gatling gun, he'll sit down and smile. Otherwise ADHS kids will be frustrated, that you can actually LOSE a game.
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mixmastermind
Vault Dweller
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Joined: 09 Feb 2006
Posts: 113

PostPosted: Tue Jul 08, 2008 7:20 am Reply with quoteBack to top

Dreadnought wrote:
Soon they will announce that the main char can't die. When he'll be hit by a salvo from the nuclear missile shooting gatling gun, he'll sit down and smile. Otherwise ADHS kids will be frustrated, that you can actually LOSE a game.


lolbioshock
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Dreadnought
I lied
I lied


Joined: 09 May 2007
Posts: 4012

PostPosted: Tue Jul 08, 2008 7:35 am Reply with quoteBack to top

icon_sad
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Smiley
Righteous Subjugator
Righteous Subjugator


Joined: 18 Apr 2002
Posts: 3187
Location: Denmark. Smiley-land.

PostPosted: Tue Jul 08, 2008 8:55 am Reply with quoteBack to top

Damn those graphics are shitty... Especially the bar one.
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entertainer
Vault Hero
Vault Hero


Joined: 30 Dec 2006
Posts: 1079
Location: Lithuania

PostPosted: Tue Jul 08, 2008 3:34 pm Reply with quoteBack to top

The low resolution textures or something are...
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Killzig
Hero of the Desert
Hero of the Desert


Joined: 18 Apr 2002
Posts: 1724
Location: The Wastes

PostPosted: Tue Jul 08, 2008 3:46 pm Reply with quoteBack to top

the textures do look pretty shitty but the lighting looks improved from oblivion. The shotgun might have enough kick to stop me from playing stealthy mcheadshot but I doubt it.
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POOPERSCOOPER
Paparazzi
Paparazzi


Joined: 05 Apr 2003
Posts: 5017
Location: California

PostPosted: Tue Jul 08, 2008 6:19 pm Reply with quoteBack to top

Graphics look okay to me unless you look at them in full size instead of thumbnail. It seems oblivion has lost its graphical edge but who cares.
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rabidpeanut
Perpetual SDF


Joined: 11 Jun 2004
Posts: 1617
Location: On top of blargh's mom.

PostPosted: Tue Jul 08, 2008 8:53 pm Reply with quoteBack to top

Cimmerian Nights wrote:
Does anyone here give a shit?

I can't be bothered to read any of Todd's half-truths and excuses.
Have you seen what kind of games that numnuts makes?


No one gives even a nanoturdlet.
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