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King of Creation
Righteous Subjugator


Joined: 20 Dec 2003
Posts: 5103
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Posted:
Fri Mar 28, 2008 3:39 am |
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[ Company -> Images ] - More info on Community: Inside the Vault
Producer Jeff Gardiner has gone Inside the Vault today. Let's learn more about him: What’s your job at Bethesda?
I’m a Producer. AKA, the ‘cattle prod,’ the ‘snake-oil salesman,’ or
‘smiley-glad-hand.’ On Fallout 3, I’m in charge of keeping the
designers busy. I also have a heavy background in design from previous
projects, so I coordinate and help design various game systems; combat
and VATS in particular, among other things. It’s a great job. Being
able to shoot at things in a videogame all day, and then getting paid,
isn’t something I take for granted. ... What is the best part about working as a producer? The worst part?
The best part is I get to set and achieve my own personal goals. I get
the privilege of being able to help, in any way I can, on Fallout 3,
and other great games. Day to day my job responsibilities change, so
I’m never bored. Today I got to play with various types of weapons and
make small tweaks to damage, gun spread, field of view, etc. A month
ago I was helping oversee the production of some of our most important
main quest events (sorry, no spoilers.) Tomorrow I’ll probably be
shuffling around a schedule trying to get this game finished someday.
I’m lucky I get to work with the designers, as that where my true love
lies! There really is very little downside. Sometimes I’d rather not
spend so much time using MS Project, but that’s about it. Game
development is very much a dream job if you find the right company.
Read the rest here. Spotted @ Bethesda Blog |
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cazsim83
250 Posts til Somewhere


Joined: 19 Jul 2007
Posts: 2980
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Posted:
Fri Mar 28, 2008 4:57 pm |
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Hi! I get paid to do nothing but goof off and boss people around.
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hat_man99
Bombastic Mullet


Joined: 06 Sep 2004
Posts: 1078
Location: Arse End
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Posted:
Fri Mar 28, 2008 6:16 pm |
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President Bush!
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S4ur0n27
Mamma's Gang member


Joined: 01 Jun 2002
Posts: 15177
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Posted:
Sun Mar 30, 2008 4:45 am |
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does he think he's funny? |
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Nooke
I'm a little twat

Joined: 13 Feb 2008
Posts: 666
Location: Twatland
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Posted:
Sun Mar 30, 2008 6:11 am |
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Jeff Gardiner wrote: | gun spread |
Gun spread? I thought they're gonna use a skill system. When a skill system is utilized, there should be no SPREAD. Each and every round fired must be calculated separately is respect to the skillpoints etc.
Unless they're making a dumb FPS crapgame. Oh well... never mind. |
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Splatterpope
Desert Wanderer


Joined: 01 Oct 2006
Posts: 505
Location: Wasteland, Australia.
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Posted:
Sun Mar 30, 2008 8:15 am |
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Nooke wrote: | Each and every round fired must be calculated separately is respect to the skillpoints etc. |
Calculated to like, get the spread? |
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Nooke
I'm a little twat

Joined: 13 Feb 2008
Posts: 666
Location: Twatland
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Posted:
Sun Mar 30, 2008 9:09 am |
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Calculated to if you missed or hit the enemy. Then the surrounding enemies might get hit. Spread in F3 will be just another number after a "=" in some .txt hidden in a .dat. All it'll do is make you miss every 3rd shot in autofire when you kill hordes of enemies in a big shiny blurry post apocalyptic first person Diablo. |
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ApTyp
250 Posts til Somewhere

Joined: 29 May 2002
Posts: 2694
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Posted:
Mon Mar 31, 2008 12:18 am |
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asdf |
Last edited by ApTyp on Tue Sep 21, 2010 12:42 am; edited 1 time in total |
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Nooke
I'm a little twat

Joined: 13 Feb 2008
Posts: 666
Location: Twatland
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Posted:
Mon Mar 31, 2008 2:23 am |
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The best game ever will be the game entirely based on the wasteland.  |
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