Duck and Cover Forum Index

  Duck and Cover  •  FAQ  •  Search  •  Memberlist  •  Usergroups   •  Register  •  Profile  •  Log in to check your private messages  •  Log in

 Support DAC!
 Restoration mod for FO2 released View next topic
View previous topic
Post new topicReply to topic
Author Message
MR Snake
Chinderella
Chinderella


Joined: 02 Aug 2003
Posts: 2232
Location: Fapping in my mothers basement

PostPosted: Fri Jan 25, 2008 1:24 am Reply with quoteBack to top

The problem was finding it in the first place.. Thought it was an addon to the city itself.

Anyway.. once I did the quest I skipped to go to NCR for, it was easy.

Havent been to EPA yet, just the Abbey.
View user's profileSend private message
Drunk_Squid
ASSHAT
ASSHAT


Joined: 02 Oct 2007
Posts: 238

PostPosted: Sun May 25, 2008 8:32 pm Reply with quoteBack to top

Why? That's all he knows how to fucking do.
View user's profileSend private message
killap
SDF!
SDF!


Joined: 13 Jun 2008
Posts: 3

PostPosted: Fri Jun 13, 2008 10:42 pm Reply with quoteBack to top

Hey everyone,

New version (1.2) of my Restoration Project is up.

Links below:

Windows installer (recommended): download
Manual install (advanced users): download

See this thread over at NMA if you have questions.
View user's profileSend private message
cazsim83
250 Posts til Somewhere
250 Posts til Somewhere


Joined: 19 Jul 2007
Posts: 2978

PostPosted: Fri Jun 13, 2008 11:04 pm Reply with quoteBack to top

apparently Aonoran hasn't been checking email - I asked if he would mind posting this as a mod news update in the News Section - the tech finally came out and got my home internet hooked up again so I'll post this no later than tomorrow, killap - thanks.
View user's profileSend private message
Dreadnought
I lied
I lied


Joined: 09 May 2007
Posts: 4003

PostPosted: Sat Jun 14, 2008 3:55 am Reply with quoteBack to top

Dear lord! We cought ourselves a killap!
View user's profileSend private messageVisit poster's website
entertainer
Vault Hero
Vault Hero


Joined: 30 Dec 2006
Posts: 1080
Location: Lithuania

PostPosted: Sat Jun 14, 2008 8:10 am Reply with quoteBack to top

cazsim83 wrote:
apparently Aonoran hasn't been checking email - I asked if he would mind posting this as a mod news update in the News Section - the tech finally came out and got my home internet hooked up again so I'll post this no later than tomorrow, killap - thanks.


Stop the drama.
View user's profileSend private message
cazsim83
250 Posts til Somewhere
250 Posts til Somewhere


Joined: 19 Jul 2007
Posts: 2978

PostPosted: Sat Jun 14, 2008 5:46 pm Reply with quoteBack to top

entertainer wrote:
cazsim83 wrote:
apparently Aonoran hasn't been checking email - I asked if he would mind posting this as a mod news update in the News Section - the tech finally came out and got my home internet hooked up again so I'll post this no later than tomorrow, killap - thanks.


Stop the drama.


icon_confused2
View user's profileSend private message
Redeye
I lied
I lied


Joined: 07 Mar 2005
Posts: 4175
Location: filth

PostPosted: Sun Jun 15, 2008 6:50 am Reply with quoteBack to top

killap wrote:
Hey everyone,

New version (1.2) of my Restoration Project is up.

Links below:

Windows installer (recommended): download
Manual install (advanced users): download

See this thread over at NMA if you have questions.



Thanks for the update.

I screwed up the install last time and ended up just playing normally.

I had a character who used spear until like level 12 or so.
View user's profileSend private message
Frater Perdurabo
Paragon
Paragon


Joined: 05 Jun 2006
Posts: 2427
Location: Vőro

PostPosted: Sun Jun 15, 2008 3:55 pm Reply with quoteBack to top

Redeye wrote:
killap wrote:
Hey everyone,

New version (1.2) of my Restoration Project is up.

Links below:

Windows installer (recommended): download
Manual install (advanced users): download

See this thread over at NMA if you have questions.



Thanks for the update.

I screwed up the install last time and ended up just playing normally.

I had a character who used spear until like level 12 or so.

Yeah, same thing here. I thought that I had installed it (1.2) but forgot to check for the rock in the beginning. Anyway, I was half way through the Den and I was looking for the new city area with the children until I realized that the mod was obviously not working. And I'm not playing through early game again. Fuck that. I hate it.
View user's profileSend private message
POOPERSCOOPER
Paparazzi
Paparazzi


Joined: 05 Apr 2003
Posts: 5022
Location: California

PostPosted: Thu Aug 07, 2008 11:20 pm Reply with quoteBack to top

Has anyone tried and have a good review of it? I'm not usually very fond of user made mods cause I don't like wasting my time with unprofessional stuff but I'm tempted to try it.
View user's profileSend private messageAIM Address
S4ur0n27
Mamma's Gang member
Mamma's Gang member


Joined: 01 Jun 2002
Posts: 15177

PostPosted: Fri Aug 08, 2008 1:26 am Reply with quoteBack to top

It kicks ass, try it. I must admit I kind of stopped playing about a month ago, but still, it's a must for people who've went throught the Fallout games too many times already; it adds nice refreshing bits, and you're just happy when you stumble on a new character or a new location.

I've caught sight of a few of the new goodies, including the Abbey, which looks like it would have been awesome if it had actually been finished.
View user's profileSend private messageVisit poster's websiteMSN MessengerICQ Number
Frater Perdurabo
Paragon
Paragon


Joined: 05 Jun 2006
Posts: 2427
Location: Vőro

PostPosted: Fri Aug 08, 2008 3:37 pm Reply with quoteBack to top

I'm actually playing it right now.
Finished one game, made another one which I stopped playing quite early on (New Reno-ish) and now just made a new character.

I have to admit that not all of it isn't as well made as I'd like to see it, i.e. the orphanage quest in Den is an extremely unsophisticated no-brainer experience-well, however one of the biggest pleasures is just playing the game bug-free. I had a read through the patchnotes and finally realized why some things had been the way that I had been used to them (read: extremely bugged). 99.999999% of the buggy shit has been fixed, however I have actually found a few minor bugs of my own in the Restoration Project (nothing game-breaking thus far).

However, to be perfectly honest, it's a must play for every Fallout fan, I mean you could almost pretend that it's an expansion to Fallout 2. This is by far the best thing released in the Fallout niche since Fallout 2.
View user's profileSend private message
killap
SDF!
SDF!


Joined: 13 Jun 2008
Posts: 3

PostPosted: Thu Aug 14, 2008 5:35 am Reply with quoteBack to top

I'm glad people are enjoying it. This was a one man project that took a ton of my free time. I'm more of a coder than a quest writer, so I did what I could in that area. Some quests are better than others. I've kept things as close to the original game as possible and I feel that the new locations, npcs, etc fit smoothly into the original FO2 experience. Many have told me this, so I'm not just saying this because I made the mod. Playing with the RP is like playing an expanded/more fleshed out version of FO2.

Oh and just a heads up for everyone. Version 1.3 of the RP is due out at the end of the month. More bug fixes and a bit of new content is what is to be expected.
View user's profileSend private message
Wolfman Walt
Mamma's Gang member
Mamma's Gang member


Joined: 15 Mar 2003
Posts: 5171
Location: La Grange, Kentucky

PostPosted: Thu Aug 14, 2008 6:04 am Reply with quoteBack to top

I'll take this guy over Harris for modding any day of the week.
View user's profileSend private messageSend e-mailVisit poster's websiteAIM AddressYahoo MessengerMSN Messenger
PiP
Last, Best Hope of Humanity
Last, Best Hope of Humanity


Joined: 18 Apr 2003
Posts: 5025
Location: Brighton beach

PostPosted: Thu Aug 14, 2008 12:01 pm Reply with quoteBack to top

Wolfman Walt wrote:
I'll take this guy over Harris for modding any day of the week.
goes without saying.
View user's profileSend private messageSend e-mailVisit poster's website
Frater Perdurabo
Paragon
Paragon


Joined: 05 Jun 2006
Posts: 2427
Location: Vőro

PostPosted: Thu Aug 14, 2008 1:56 pm Reply with quoteBack to top

killap wrote:
Oh and just a heads up for everyone. Version 1.3 of the RP is due out at the end of the month. More bug fixes and a bit of new content is what is to be expected.
Compatible with savegames from 1.2, yesh?
View user's profileSend private message
VasikkA
No more Tuna
No more Tuna


Joined: 15 Jun 2002
Posts: 8711

PostPosted: Thu Aug 14, 2008 2:43 pm Reply with quoteBack to top

PiP wrote:
Wolfman Walt wrote:
I'll take this guy over Harris for modding any day of the week.
goes without saying.

But this mod does not include vital survival skills like cooking and mining. That really kills the realistic wasteland feel to it, at least for me. I'm just saying.
View user's profileSend private message
PiP
Last, Best Hope of Humanity
Last, Best Hope of Humanity


Joined: 18 Apr 2003
Posts: 5025
Location: Brighton beach

PostPosted: Thu Aug 14, 2008 3:48 pm Reply with quoteBack to top

VasikkA wrote:
PiP wrote:
Wolfman Walt wrote:
I'll take this guy over Harris for modding any day of the week.
goes without saying.

But this mod does not include vital survival skills like cooking and mining. That really kills the realistic wasteland feel to it, at least for me. I'm just saying.
and the chest muscles. don't forget that.
View user's profileSend private messageSend e-mailVisit poster's website
killap
SDF!
SDF!


Joined: 13 Jun 2008
Posts: 3

PostPosted: Thu Aug 14, 2008 8:20 pm Reply with quoteBack to top

Frater Perdurabo wrote:
killap wrote:
Oh and just a heads up for everyone. Version 1.3 of the RP is due out at the end of the month. More bug fixes and a bit of new content is what is to be expected.
Compatible with savegames from 1.2, yesh?

Actually, sadly not. So, the original devs had 3 recruitable NPCs to be found at the EPA. You can only get one depending on your character's skill though. At the moment, 1.2 has just place holder NPCs and they do nothing but say some stuff and run away. To make them fully fledged NPCs, I had to edit some core game files that sadly invalidate save games. Nothing I can do about this. I could perhaps hold off on this new content and release a 1.25 for bug fixes and release 1.3 at a later date. The only new content I have left after these NPCs is to implement the Shi sub the original devs had planned. After that no new content is left.
View user's profileSend private message
S4ur0n27
Mamma's Gang member
Mamma's Gang member


Joined: 01 Jun 2002
Posts: 15177

PostPosted: Fri Aug 15, 2008 3:09 am Reply with quoteBack to top

Naw, go for the 1.3 tard
View user's profileSend private messageVisit poster's websiteMSN MessengerICQ Number
Display posts from previous:      
Post new topicReply to topic


Jump to:  



View next topic
View previous topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group