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 Pete's Karma View next topic
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PiP
Last, Best Hope of Humanity
Last, Best Hope of Humanity


Joined: 18 Apr 2003
Posts: 5025
Location: Brighton beach

PostPosted: Tue Dec 18, 2007 6:02 pm Reply with quoteBack to top

[ Game -> Interview ] - News related to Top Story: Fallout 3 news | More info on Game: Fallout 3

Our favourite Bethesda PR guy, Pete Hines, has been interviewed by PCGZine and had this to say:

PCG: Players can expect different outcomes if they thread a neutral path in Fallout 3. Will you be tripping conservative players up with disproportionately good/evil outcomes if they try to mind their own business?

Hines: Yes, whether your karma is good, evil, or neutral, you’ll experience different things. At one point in the game, if you’re evil, the good guys try to kill you, or if you’re good the evil guys try to kill you. If you’re neutral, everybody leaves you alone. So there are drawbacks and advantages for neutral just as there are for good and evil players, and we’ve spend a lot of time working on the gameplay options and outcomes for that “grey” area in between as sometimes the most interesting choices can be found there.

Spotted @ Briosafreak's Fallout 3 Blog

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Dreadnought
I lied
I lied


Joined: 09 May 2007
Posts: 4003

PostPosted: Tue Dec 18, 2007 6:03 pm Reply with quoteBack to top

1st and +1
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Thor Kaufman
Mamma's Gang member
Mamma's Gang member


Joined: 16 Dec 2002
Posts: 5089

PostPosted: Tue Dec 18, 2007 6:06 pm Reply with quoteBack to top

stop the shitty news posts angry

Post about enemas or something
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Dreadnought
I lied
I lied


Joined: 09 May 2007
Posts: 4003

PostPosted: Tue Dec 18, 2007 6:12 pm Reply with quoteBack to top

eNeMA
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entertainer
Vault Hero
Vault Hero


Joined: 30 Dec 2006
Posts: 1080
Location: Lithuania

PostPosted: Tue Dec 18, 2007 6:20 pm Reply with quoteBack to top

Quote:
But one think we’ve learned over the years is if we work really hard on pleasing ourselves and making a game that we really enjoy playing, we can find some other folks who will enjoy playing it too.


Indeed...
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Blargh
Überkommando
Überkommando


Joined: 09 Nov 2003
Posts: 6316

PostPosted: Tue Dec 18, 2007 6:57 pm Reply with quoteBack to top

At one point in the game.

. .

Evidently, such profundity would only be cheapened, were it replicated or dispersed. icon_drunk
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cazsim83
250 Posts til Somewhere
250 Posts til Somewhere


Joined: 19 Jul 2007
Posts: 2978

PostPosted: Tue Dec 18, 2007 7:23 pm Reply with quoteBack to top

I thought Bethesda was into "order" and "chaos", not "good" and "evil" icon_confused2

Regardless, this may be one topic I am pleased to hear - Oblivion seemed so bland no matter what you did, and as for joining a "faction" so people would like you, and others would hate you ... rofl
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VasikkA
No more Tuna
No more Tuna


Joined: 15 Jun 2002
Posts: 8711

PostPosted: Tue Dec 18, 2007 8:27 pm Reply with quoteBack to top

Every action game masqueraded into an RPG boasts with good, evil and neutral paths. I guess it makes quest design easier. I wish they'd drop the karma system, and just have outcomes.
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jetbaby
Mamma's Gang member
Mamma's Gang member


Joined: 18 Jan 2004
Posts: 4186
Location: Magical Island

PostPosted: Wed Dec 19, 2007 2:09 am Reply with quoteBack to top

PiP wrote:
At one point in the game, if you’re evil, the good guys try to kill you, or if you’re good the evil guys try to kill you. If you’re neutral, everybody leaves you alone.



O M F G



That is so groundbreaking.
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Dogmeatlives
Living Legend
Living Legend


Joined: 27 Feb 2006
Posts: 3189
Location: Junktown, Phil's doorstep

PostPosted: Wed Dec 19, 2007 2:14 am Reply with quoteBack to top

I always want to be evil but then I always end up being good... te he he.. aren't I just full o' the dickens?


Lame. When I play Fallout, my character survives. He isn't some Disney villian and he isn't a knight in shining armor. He does the shit that has to be done. It's black and white with these boys though, ain't it.

We hate you 'cause you're in their club! icon_punch

We love you 'cause you're in our club! icon_hug
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Caleb
Strider
Strider


Joined: 03 Jun 2006
Posts: 725
Location: Seattle, WA

PostPosted: Wed Dec 19, 2007 2:57 am Reply with quoteBack to top

why wouldn't the evil people attack the neutrals? or other evil people?

crime = the worst thing about it is you can't trust your associates?

or perhaps a religious zealot who believes himself the second incarnation, and his task to smite anything not completely good? oh well...so much for moral gray area....
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cazsim83
250 Posts til Somewhere
250 Posts til Somewhere


Joined: 19 Jul 2007
Posts: 2978

PostPosted: Wed Dec 19, 2007 2:21 pm Reply with quoteBack to top

Caleb wrote:
oh well...so much for moral gray area....


If it had a moral gray area, that would imply that it was a Fallout game, Caleb. We don't want that, do we?

jetbaby wrote:

That is so groundbreaking.


Bethesda stopped being groundbreaking with Daggerfall.
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S4ur0n27
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Joined: 01 Jun 2002
Posts: 15135
Location: Motherfucking Plateau

PostPosted: Wed Dec 19, 2007 8:04 pm Reply with quoteBack to top

jetbaby wrote:
PiP wrote:
At one point in the game, if you’re evil, the good guys try to kill you, or if you’re good the evil guys try to kill you. If you’re neutral, everybody leaves you alone.



O M F G



That is so groundbreaking.


I'm sure tons of people, after reading this, will think Bethesda invented something.
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VasikkA
No more Tuna
No more Tuna


Joined: 15 Jun 2002
Posts: 8711

PostPosted: Wed Dec 19, 2007 8:28 pm Reply with quoteBack to top

You people are so wrong; Bethesda always finds new innovative ways to let you down.
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Dogmeatlives
Living Legend
Living Legend


Joined: 27 Feb 2006
Posts: 3189
Location: Junktown, Phil's doorstep

PostPosted: Wed Dec 19, 2007 10:58 pm Reply with quoteBack to top

VasikkA wrote:
You people are so wrong; Bethesda always finds new innovative ways to let you down.


Like with Oblivion, the game mags were let down but didn't even realize it till they previewed Fallout 3. Now that's innovation. Incredible! icon_drunk
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Superhaze
Hero of the Desert
Hero of the Desert


Joined: 12 Jan 2007
Posts: 1687
Location: Far north

PostPosted: Fri Dec 21, 2007 8:32 pm Reply with quoteBack to top

Wait.. what? you didnt like the interactive museum/virtual chore simulator?
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Reknorak
SDF!
SDF!


Joined: 08 Nov 2008
Posts: 2

PostPosted: Sat Nov 08, 2008 9:53 am Reply with quoteBack to top

S4ur0n27 wrote:
jetbaby wrote:
PiP wrote:
At one point in the game, if you’re evil, the good guys try to kill you, or if you’re good the evil guys try to kill you. If you’re neutral, everybody leaves you alone.



O M F G



That is so groundbreaking.


I'm sure tons of people, after reading this, will think Bethesda invented something.


I actually had to read that line a few times, that's some deep games design right there, also admitting their scope of characters translate into good guy bad guy neutral guy like there's some kind of switch inside us all. At least this gave me a chuckle before i realized how sad it is.
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