Action Trip Q&A on Lionheart

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Saint_Proverbius
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Action Trip Q&A on Lionheart

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So, while I'm posting news, <A href="http://actiontrip.com">ActionTrip</a> has psoted an <A href="http://www.actiontrip.com/previews/lion ... terview</a> with <b>Ion "Storm" Hardie</b> about <a href="http://lionheart.blackisle.com">Lionheart</a>. There's also a few new <A href="http://www.actiontrip.com/rei/scrs.phtm ... enshots</a> of the game as well. Here's a bit of the Q&A:<br><br><blockquote>AT: Skills obviously represent the crux of the gameplay. Name some of these skills and explain a little bit about the SPECIAL system and the importance of Perks (and other various abilities).<br><Br>IH: SPECIAL stands for Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck. The SPECIAL system is basically a system of statistics and rules that allow for classless, open-ended character development. Each of the attributes you assign some amount of points to helps to define your character. Characters in the system have Race, Attributes, Skills, Traits, and Perks. At the heart of the SPECIAL system are skills. <u>Skills are measured in points and many can go anywhere from 0 to 255</u>; the value you choose is used, along with other modifiers, to determine whether or not you do something successfully in the game. <u>There are a number of skills including weapon and spell skills, sneaking, lock picking, and more.</u> Since the system is classless, your character is defined by the skills you choose. <u>You have total control over defining the character, deciding how you want them to improve and how much you want them to improve.</u><br><Br></blockquote>You know, I'm still waiting on the skills other than thiefy, speech and combat to be mentioned. I want to pelt me some elk!<br><br>Thanks to <b>RexExitium</b> of <A href="http://rpgplanet.com/lionheart">The Inquisition</a> for the word.
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