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 Inside the Vault: Brian Robb View next topic
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King of Creation
Righteous Subjugator
Righteous Subjugator


Joined: 20 Dec 2003
Posts: 5103

PostPosted: Wed Jul 18, 2007 4:52 pm Reply with quoteBack to top

[ Game -> Article ]

There's a new "Inside the Vault" post over at the Bethesda blog. This one is about programmer Brian Robb. Highlights:

1. What’s your job at Bethesda?

I’m a programmer. I’m responsible for a number of different systems in the game, but for Fallout 3 my biggest task is the Combat AI. I spend a lot of time running the game in slow motion from a floating camera, watching what the NPCs are doing and trying to make them intelligent and more natural.

2. What prior projects have you worked on?

I got my start right here, working on Oblivion. The majority of my time was spent writing the Save/Load system, but I worked on a number of other elements of the game as well. Prior to Oblivion, I was a member of the Morrowind mod community and created the Morrowind Enhanced series of mods.

6. How long have you been playing Fallout, and how would you describe your feelings towards the franchise?

I first played Fallout about two or three years after it was released. On my very first playthrough, after about 5 minutes of playing I left Vault 13 and hit a random encounter on my way to Shady Sands. Much to my surprise, I was now the owner of a very shiny Alien Blaster. This led my character to specialize in Energy weapons early on and travel great distances in search of small energy cells. On my next playthrough with a similar character, solely by virtue of not experiencing that random encounter, the game and my character progressed in a completely different way. That is the most important aspect of Fallout to me, that not only can you replay the game with many different character types, even replaying with the same character will present different opportunities and experiences.

Pitch me your dream game in a sentence or less. Go.

Take System Shock and set it in an open-ended city. The player finds themselves walking desolate streets, devoid of life or death, looking for clues as to what has happened to the residents of the city. As time passes, the mutated former residents spread dynamically through the buildings and streets, forcing the player to cut them off and seal key accessways in order to gain enough time in order to figure out either how to put an end to the menace or simply how to escape.

Read the whole thing here.

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S4ur0n27
Mamma's Gang member
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Joined: 01 Jun 2002
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PostPosted: Wed Jul 18, 2007 5:23 pm Reply with quoteBack to top

You probably have a great feeling of self-achievement when making a save/load system dumb
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TelemachusSneezed
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Joined: 31 Oct 2006
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PostPosted: Wed Jul 18, 2007 7:05 pm Reply with quoteBack to top

Quote:
The player finds
themselves walking desolate streets, devoid of life or death, looking
for clues as to what has happened to the residents of the city. As time
passes, the mutated former residents spread dynamically through the
buildings and streets, forcing the player to cut them off and seal key
accessways in order to gain enough time in order to figure out either
how to put an end to the menace or simply how to escape.

So, erm... a zombie game?
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PsychoSniper2
Vault Scion
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Joined: 04 Jul 2007
Posts: 200
Location: I am an idiot. Me likey guns.

PostPosted: Wed Jul 18, 2007 8:40 pm Reply with quoteBack to top

TelemachusSneezed wrote:
Quote:
The player finds
themselves walking desolate streets, devoid of life or death, looking
for clues as to what has happened to the residents of the city. As time
passes, the mutated former residents spread dynamically through the
buildings and streets, forcing the player to cut them off and seal key
accessways in order to gain enough time in order to figure out either
how to put an end to the menace or simply how to escape.

So, erm... a zombie game?



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Killzig
Hero of the Desert
Hero of the Desert


Joined: 18 Apr 2002
Posts: 1724
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PostPosted: Thu Jul 19, 2007 12:50 am Reply with quoteBack to top

that does sound pretty terrible.


now the pee game, I'd buy that for a dollar.
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Mechanurgist
Strider
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Joined: 19 Feb 2007
Posts: 735
Location: Liminal State 2

PostPosted: Thu Jul 19, 2007 4:40 am Reply with quoteBack to top

Killzig wrote:
that does sound pretty terrible.


now the pee game, I'd buy that for a dollar.


Does the Pee Game have dynamic HDR lighting and bloom? I want strong interactive pee here, not just the linear crap. I want to select the colour of my pee, progress the pee through life stages and have come in exciting new ways. Fallout 3 can do all that, right?


narf.
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Koki
250 Posts til Somewhere
250 Posts til Somewhere


Joined: 19 Aug 2003
Posts: 2550

PostPosted: Thu Jul 19, 2007 5:29 am Reply with quoteBack to top

PsychoSniper: Gimme original.
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PsychoSniper2
Vault Scion
Vault Scion


Joined: 04 Jul 2007
Posts: 200
Location: I am an idiot. Me likey guns.

PostPosted: Thu Jul 19, 2007 9:44 am Reply with quoteBack to top

Koki wrote:
PsychoSniper: Gimme original.


Didnt save it, search penny arcade for it.
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jetbaby
Mamma's Gang member
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Joined: 18 Jan 2004
Posts: 4186
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PostPosted: Thu Jul 19, 2007 1:27 pm Reply with quoteBack to top

TelemachusSneezed wrote:
Quote:
The player finds
themselves walking desolate streets, devoid of life or death, looking
for clues as to what has happened to the residents of the city. As time
passes, the mutated former residents spread dynamically through the
buildings and streets, forcing the player to cut them off and seal key
accessways in order to gain enough time in order to figure out either
how to put an end to the menace or simply how to escape.

So, erm... a zombie game?



Wrong. Bioshock.
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Killzig
Hero of the Desert
Hero of the Desert


Joined: 18 Apr 2002
Posts: 1724
Location: The Wastes

PostPosted: Thu Jul 19, 2007 5:48 pm Reply with quoteBack to top

Mechanurgist wrote:

Does the Pee Game have dynamic HDR lighting and bloom?.

I heard they hired a team just to handle those type of effects with the urine. You can even set enemies on fire and they'll dive into your stream to put out the flames. Brings a whole new meaning to the phrase "yellow discipline", I mean besides that whole tiny asian man kicking you in the spine thing.
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Dan_Wood
Vault Dweller
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Joined: 19 Apr 2002
Posts: 130
Location: Minnesota

PostPosted: Thu Jul 19, 2007 6:35 pm Reply with quoteBack to top

Quote:
Brings a whole new meaning to the phrase "yellow discipline", I mean besides that whole tiny asian man kicking you in the spine thing.


It's not as fun as it seems. icon_sad
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S4ur0n27
Mamma's Gang member
Mamma's Gang member


Joined: 01 Jun 2002
Posts: 15143
Location: Motherfucking Plateau

PostPosted: Thu Jul 19, 2007 8:49 pm Reply with quoteBack to top

Total Postal rip-off.
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