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 Fallout 3 Previews Galore! View next topic
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King of Creation
Righteous Subjugator
Righteous Subjugator


Joined: 20 Dec 2003
Posts: 5101

PostPosted: Sun Jul 01, 2007 4:27 pm Reply with quoteBack to top

[ Game -> Preview ] - News related to Top Story: Fallout 3 Previews | More info on Game: Fallout 3

There are a ton of Fallout 3 previews out today (July 1), as I had predicted yesterday. When posting quotes from the previews, I've ignored most rehashed stuff. For the sake of organization, I have consolidated all of the previews into this one central newspost, which I've made the "Top Story." I'll update this post as more previews come in, so keep checking. Now read on!

I have added much higher resolution screenshots and concept art to DAC's gallery. Unfortunately, there are no new screenshots.

Duck and Cover is reporting on the discovery of of two previously unknown locations in Fallout 3: Springvale and Ten Penny Tower!

In addition, I've put up a new poll on the main page that asks: Now that we've seen all these previews of Fallout 3, are you feeling better about the game?

Also, be sure to check out our Fallout 3 FAQ!

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DaC-Sniper
Vault Hero
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Joined: 31 Oct 2006
Posts: 1031
Location: Zombiemall

PostPosted: Sun Jul 01, 2007 4:39 pm Reply with quoteBack to top

Quote:
The teaser is apparently the game's intro.


tard ...


tard

.

Thanks Bethesda, now i can skip the beginning.
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Gecko
Respected
Respected


Joined: 25 Nov 2002
Posts: 87
Location: Hungary

PostPosted: Sun Jul 01, 2007 5:17 pm Reply with quoteBack to top

Quote:
Now that we've seen all these previews of Fallout 3, are you feeling better about the game?

No.
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Amis
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Joined: 20 Jun 2007
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PostPosted: Sun Jul 01, 2007 5:43 pm Reply with quoteBack to top

Aint really seen anything yet. Good stuff on the previews seems like they aint really flushing it down the toilet. I find the ideas of the minigames stupid, a waste of time. But yeah maybe this has improved my standing on the game.
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POOPERSCOOPER
Paparazzi
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Joined: 05 Apr 2003
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Location: California

PostPosted: Sun Jul 01, 2007 5:47 pm Reply with quoteBack to top

Wouldn't all the previews be pretty much the same but written by someone else?
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King of Creation
Righteous Subjugator
Righteous Subjugator


Joined: 20 Dec 2003
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PostPosted: Sun Jul 01, 2007 5:52 pm Reply with quoteBack to top

You'd think that...
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Blargh
‹berkommando
‹berkommando


Joined: 09 Nov 2003
Posts: 6259

PostPosted: Sun Jul 01, 2007 5:53 pm Reply with quoteBack to top

POOPERSCOOPER wrote:
same


The essence of mediocre contemporary 'journalism'. Games or otherwise. icon_drunk
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Brother None
Desert Strider
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Joined: 09 Jul 2003
Posts: 825
Location: Rotterdam, the Netherlands

PostPosted: Sun Jul 01, 2007 5:59 pm Reply with quoteBack to top

POOPERSCOOPER wrote:
Wouldn't all the previews be pretty much the same but written by someone else?


In good journalist habit, they all left a useless facet for different people to discuss. Gamelength of 40 hours, unkillable children, unkillable RPGs, toaster-weapons, VATS really just being RTwP, FP being the primary view. You name it, they'll suck it.

The press is diving into this even easier than I expected. Still, maybe the early attempts at hype'll mean that it breaks up at some point.
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Urizen
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Joined: 20 Jun 2005
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Location: London. The pub, not the city

PostPosted: Sun Jul 01, 2007 5:59 pm Reply with quoteBack to top

joystiq's bullet points has some info that the other's don't, it's prolly the best one.
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Mori
Scarf-wearing n00b
Scarf-wearing n00b


Joined: 15 Jun 2007
Posts: 31

PostPosted: Sun Jul 01, 2007 6:16 pm Reply with quoteBack to top

CLEARLY Todd Howard masturbates with the tears of Fallout fans as his lube.
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Urizen
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Joined: 20 Jun 2005
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PostPosted: Sun Jul 01, 2007 7:41 pm Reply with quoteBack to top

nicely put salute
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Zetura Dracos
Vault Veteran
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Joined: 20 Oct 2002
Posts: 315
Location: Midae, Arizona

PostPosted: Sun Jul 01, 2007 8:34 pm Reply with quoteBack to top

Christ! Where did all of these news posts come from?I've never had to scroll down that far on the DAC main page unless I've been away for a year.
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King of Creation
Righteous Subjugator
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Joined: 20 Dec 2003
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PostPosted: Sun Jul 01, 2007 9:48 pm Reply with quoteBack to top

I actually am a little heartened by some of the stuff I've read today. Isometric seems possible from what we've heard, for instance.
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Cimmerian Nights
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Joined: 20 Aug 2004
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PostPosted: Sun Jul 01, 2007 9:57 pm Reply with quoteBack to top

Brother None wrote:
In good journalist habit, they all left a useless facet for different people to discuss.

It's like politicians repeating their talking points...soulless tools.
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Ghetto Goose
Strider of the Wastes
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Joined: 05 May 2002
Posts: 854
Location: High, apple pie, in the sky.

PostPosted: Sun Jul 01, 2007 10:17 pm Reply with quoteBack to top

If mutants and the Brotherhood aren't as rampant(as in both being very scarce) as they made them seem before, and they make the mutants look more like mutants, we're getting somewhere.
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Ausir
The Vault Overseer
The Vault Overseer


Joined: 22 Apr 2002
Posts: 1272
Location: Poland

PostPosted: Sun Jul 01, 2007 10:59 pm Reply with quoteBack to top

It looks like the Brotherhood is only one platoon, which sounds good, but their main missions seems to be killing mutants, which sounds worse.
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Wolfman Walt
Mamma's Gang member
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Joined: 15 Mar 2003
Posts: 5170
Location: La Grange, Kentucky

PostPosted: Sun Jul 01, 2007 10:59 pm Reply with quoteBack to top

Quote:
On Difficulty Ramping - In certain areas the level of the creatures and challenges within with be fixed as soon as the character enters, giving players the chance to go back after they've leveled up and basically feel like Billy badass, as opposed to the game leveling with the character to provide constant challenge.

The way that quote is phrased bothers me.
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Ghetto Goose
Strider of the Wastes
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Joined: 05 May 2002
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Location: High, apple pie, in the sky.

PostPosted: Sun Jul 01, 2007 11:01 pm Reply with quoteBack to top

I could deal with one small platoon, something like the size of those little outposts in Fallout 2. But yeah, them just killing the shit out of everything doesn't sound great.

Also they need to remove the nuke-a-pult.
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Ausir
The Vault Overseer
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Joined: 22 Apr 2002
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PostPosted: Sun Jul 01, 2007 11:04 pm Reply with quoteBack to top

Quote:

The conversations with Simms and Burke show off both the new AI system and the new focus on NPC interaction. An improved radiant AI system allows for even more behavior and dialogue options on the screen and your speech skill allows you to influence an NPC to do things that might not necessarily be in their best interests. For each dialogue option that makes use of the speech skill, you'll see a percentage chance of success. You'll want to take note of these numbers because if you fail, it's likely that you'll really irritate the person you're talking with.


This is funny as well. What does Radiant AI have to do with that? Wasn't this "innovative system" in Fallout 1 and 2 already?
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Dreadnought
I lied
I lied


Joined: 09 May 2007
Posts: 4012

PostPosted: Sun Jul 01, 2007 11:37 pm Reply with quoteBack to top

Lots of cunts wrote:
Shite


I am not amused. icon_paper
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