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King of Creation
Righteous Subjugator
Righteous Subjugator


Joined: 20 Dec 2003
Posts: 5103

PostPosted: Tue Jan 02, 2007 9:18 pm Reply with quoteBack to top

[ Game -> Article ] - More info on Game: Fallout: Online

Sorry for the delay on newsposting. I've been on vacation. Anyways, Zug from EndgameRadio sent this our way:

This is Zug, from EndgameRadio.com. We check your site from time to time, Fallout is one of our frequently discussed topics as it's one of our favorite games. Last week we had a bit of a fanboy-fest upon hearing the news regarding the Fallout MMO licence finally being put into the works. I wanted to pass along the link to the show page, where you can download the mp3 and have a listen, should you so be interested:

http://endgameradio.com/2006/12/13/endgameradio-prime-133-we-had-a-fallout/

Pardon us if this post seems spammy, but hopefully after listening you'll see that we have no ulterior motives, we're just excited about the news.

Also, we previously interviewed Feargus Urquhart, who helped bring Fallout and Fallout 2 into being. The interview focuses on the release of Neverwinter Nights 2, but we do manage to sneak in some Fallout fandom as well. You can have a listen here:

http://endgameradio.com/2006/10/25/endgameradio-prime-126-winter-nights-never-changes/

Let us know what you think!


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DaC-Sniper
Vault Hero
Vault Hero


Joined: 31 Oct 2006
Posts: 1031
Location: Zombiemall

PostPosted: Tue Jan 02, 2007 10:13 pm Reply with quoteBack to top

King of Creation wrote:
Sorry for the delay on newsposting. I've been on vacation.


Its not your fault, you have hired the wrong people for newsposting.

(Send me PM or money and i´m calling names)
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NeVeRLiFt
SDF!
SDF!


Joined: 27 Jul 2004
Posts: 23
Location: In the shadows of the Megacorporations

PostPosted: Wed Jan 03, 2007 12:23 am Reply with quoteBack to top

har har!!

Better late than nothing at all....
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Brother None
Desert Strider
Desert Strider


Joined: 09 Jul 2003
Posts: 825
Location: Rotterdam, the Netherlands

PostPosted: Wed Jan 03, 2007 8:00 pm Reply with quoteBack to top

Dude, seriously, those people are not just happy about the Fallout MMO, they're positively exuberant.

Seriously.
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St. Toxic
Haha you're still not there yet
Haha you're still not there yet


Joined: 31 Dec 2004
Posts: 3379
Location: One-man religion.

PostPosted: Wed Jan 03, 2007 9:15 pm Reply with quoteBack to top

I would guess it's the tactics generation. Or pos, if that actually had approval anywhere. Or a giddy mixture of both. In any case, they require a stomping we can't be arsed to hand over, so let time and Herve do theirs and we'll provide some laughter in the end.
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Fa11lloutfan_15
Strider
Strider


Joined: 30 Aug 2005
Posts: 759

PostPosted: Wed Jan 03, 2007 9:46 pm Reply with quoteBack to top

I stopped listening at "in the Matrix".
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Dan_Wood
Vault Dweller
Vault Dweller


Joined: 19 Apr 2002
Posts: 130
Location: Minnesota

PostPosted: Thu Jan 04, 2007 12:22 am Reply with quoteBack to top

TinyTeeth wrote:
I stopped listening at "in the Matrix".


Oh sweet jebus...

I fear for the day that all the old Fallout fans move on and leave the POS and FOT fans to represent us.
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St. Toxic
Haha you're still not there yet
Haha you're still not there yet


Joined: 31 Dec 2004
Posts: 3379
Location: One-man religion.

PostPosted: Thu Jan 04, 2007 1:30 am Reply with quoteBack to top

Drop the bomb, exterminate them all?
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Redeye
I lied
I lied


Joined: 07 Mar 2005
Posts: 4175
Location: filth

PostPosted: Thu Jan 04, 2007 8:43 am Reply with quoteBack to top

St. Toxic wrote:
Drop the bomb, exterminate them all?


Be kind, my friend, be kind.

FOT was a perversion of Fallout.

As a tactical combat game it is beneath JA2, but can still be fun.

I see FOT not as *total* crap, but rather as Fallout's version of NWN.

Except that the mods either suck or are too small and too few.

I recently played "Quagmire" and "What?"(I don't remember the actual name) and found them to be the Fallout equivalent of Dungeon-Hacks with some real smarts added. The author actually had to clone conversational participants in order to provide a ridiculously minimal dialogue system.

They pop into existence after starting a conversation. To continue, you pick which clone to talk to.

Nice workaround, but the concept was only used as a demo-level thing.
Real Dialogue would have required filling the screen with "clones" and/or having them blink in and out of existence.

If you have FOT I think it is worth checking those mods out, you might actually get some value out of them.

I had some fun with them. Just remember the importance of using mines and traps to help deal with the scripted "enemy wave" sequences that happen once certain scenario triggers are activated.

Those mods I listed have multiple paths and endings.

I see them as being more like concept demos for what FOT *could have been* than actual redemption of FOT.
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St. Toxic
Haha you're still not there yet
Haha you're still not there yet


Joined: 31 Dec 2004
Posts: 3379
Location: One-man religion.

PostPosted: Thu Jan 04, 2007 11:32 pm Reply with quoteBack to top

Egads, rational thought. :flee:
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S4ur0n27
Mamma's Gang member
Mamma's Gang member


Joined: 01 Jun 2002
Posts: 15177

PostPosted: Fri Jan 05, 2007 3:05 pm Reply with quoteBack to top

Rational what?
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