A next generation Fallout engine: FIFE
Posted: Sat May 20, 2006 5:41 pm
As there are already threads at all important Fallout sites, I thought that it's time to post on DAC too.
FIFE is an open source project that is dedicated to create a cross platform next generation Fallout-like engine. Our goal is the replace the awful modable Fallout 2 engine with a modern easy to mod engine that comes with a bunch of important and easy to use modding tools. We've just released our second major milestone: FIFE 2006.1
The first FIFE-based Fallout mod was officially announced some time ago: "Fallout: Zero". We hope that we can persuade the big Fallout total conversion projects like FanMadeFallout and Mutants Rising to switch over to FIFE by delivering an excellent engine and good modding tools. The engine is still not in the status where you could decide if it's worth switching over. However we hope that we can offer enough useful features and a stable API in about 4 months.
FIFE does support different Fallout file formats so you can load FO1 & FO2 DAT, MAP, FRM, ACM and other files and use it with FIFE. However FIFE is even suited for the creation of non-Fallout-like RPGs. Because it is written with C++ and using cross platform libraries, you can play FIFE mods on Windows, Linux, Macintosh and all flavours of BSD-like systems.
Current release:
FIFE 2007.0 (r821) win32
Screenshot from the current development version (changed from time to time to show the recent progress):
Homepage: http://www.FIFEngine.de
Forums: http://www.fifengine.de/module-pnforum.phtml
Wiki: http://wiki.fifengine.de/index.php?title=Main_Page
Roadmap: https://mirror1.cvsdude.com/trac/fife/engine/roadmap
IRC channel: http://www.fifengine.de/fifewiki/index. ... RC_channel
FIFE is an open source project that is dedicated to create a cross platform next generation Fallout-like engine. Our goal is the replace the awful modable Fallout 2 engine with a modern easy to mod engine that comes with a bunch of important and easy to use modding tools. We've just released our second major milestone: FIFE 2006.1
The first FIFE-based Fallout mod was officially announced some time ago: "Fallout: Zero". We hope that we can persuade the big Fallout total conversion projects like FanMadeFallout and Mutants Rising to switch over to FIFE by delivering an excellent engine and good modding tools. The engine is still not in the status where you could decide if it's worth switching over. However we hope that we can offer enough useful features and a stable API in about 4 months.
FIFE does support different Fallout file formats so you can load FO1 & FO2 DAT, MAP, FRM, ACM and other files and use it with FIFE. However FIFE is even suited for the creation of non-Fallout-like RPGs. Because it is written with C++ and using cross platform libraries, you can play FIFE mods on Windows, Linux, Macintosh and all flavours of BSD-like systems.
Current release:
FIFE 2007.0 (r821) win32
Screenshot from the current development version (changed from time to time to show the recent progress):
Homepage: http://www.FIFEngine.de
Forums: http://www.fifengine.de/module-pnforum.phtml
Wiki: http://wiki.fifengine.de/index.php?title=Main_Page
Roadmap: https://mirror1.cvsdude.com/trac/fife/engine/roadmap
IRC channel: http://www.fifengine.de/fifewiki/index. ... RC_channel