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ogreb
Respected
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Joined: 29 Aug 2005
Posts: 70

PostPosted: Sat Oct 08, 2005 4:16 pm Reply with quoteBack to top

There was a post over at the radiated forums( before they got hacked)..about setting up simple zone descriptions..
Like your walking along and then text shows up saying "Ahead in the distance you see an old building" Blah blah..
And since the forums are down, I can't find it.

It sounded easier than setting up a trigger..but it must have been a trigger.

Ideas?
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requiem_for_a_starfury
Hero of the Wastes
Hero of the Wastes


Joined: 29 Oct 2002
Posts: 1820

PostPosted: Sat Oct 08, 2005 4:21 pm Reply with quoteBack to top

Are you sure I don't remember the post, but they're all gone for good now.

Anyway you'd still need a trigger, condition has more than 0 alive in zone x. Action display world text.

Forums are back up, just no posts left but polls and announcements.
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ogreb
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Joined: 29 Aug 2005
Posts: 70

PostPosted: Sat Oct 08, 2005 4:26 pm Reply with quoteBack to top

Thats what I thought..Yeah right!
Thanks...
I really liked FOs appraoach about everything being describable...
like.."No matter how long you look at these rocks, they are not going to move!"

And stuff like that...


Gawd..back to the triggers..

Again..your the man!
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requiem_for_a_starfury
Hero of the Wastes
Hero of the Wastes


Joined: 29 Oct 2002
Posts: 1820

PostPosted: Sat Oct 08, 2005 4:29 pm Reply with quoteBack to top

There is a way to make things describable without triggers. Make an entity with a small sprite and partially hide it behind the tiles in question. Then add the description to the entity's display name so when you scroll over the entity you'll see the description.
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