CVG Goes To Hell

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King of Creation
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CVG Goes To Hell

Post by King of Creation »

<strong>[ Game -> Interview ]</strong> - More info on <a href="http://wikipocalypse.duckandcover.cx/in ... title=Bill Roper">Person: Bill Roper</a> | More info on <a href="http://wikipocalypse.duckandcover.cx/in ... e=Flagship Studios">Company: Flagship Studios</a> | More info on <a href="http://wikipocalypse.duckandcover.cx/in ... e=Hellgate: London">Game: Hellgate: London</a>

<p>...and finds <strong>Bill Roper</strong>. In what appears to be an hourly thing now, <a target="_self" href="http://flagshipstudios.com/">Flagship Studios</a> has given out yet another interview about <a target="_self" href="http://www.hellgatelondon.com">Hellgate: London</a>. This time, <a target="_self" href="http://www.computerandvideogames.com">CVG</a> gets the cake.</p>
<blockquote>
<p><em>If games development was an RPG, Bill Roper would be a man with a
stunning Reputation statistic. Having started at Blizzard as a musician
and a voice actor for the original Warcraft game, Orcs and Humans,
Roper eventually found himself at the top of the tree.

Along the way he created the Diablo series and worked on both the
Starcraft and World of Warcraft series. And then, in 2003, he left.

Amidst turmoil at Blizzard as Vivendi Universal took over, Roper
formed his own team - Flagship Studios. The new development team's
first game is Hellgate: London, an action-oriented PC RPG that owes as
much to Counter-Strike and Jedi Knight as it does to Diablo.

Based in a post-apocalyptic London, Hellgate casts you as one of
the few remaining Knights Templars as you try to beat back the waves of
demonic beasts spewing forth from the depths of the cities. The combat
is fast and furious, the RPG-style development is deep, and Flagship
has put a great deal of emphasis on randomisation and customisation to
ensure the experience is fresh every time you play.

So it was a real pleasure to be able to sit with Bill himself at
last month's E3, have the game demoed to us, and talk about why London
really is hell, though we kind of knew that already...</em> </p>
</blockquote>
<p>You can go and read the rest of this interview <a target="_self" href="http://www.computerandvideogames.com/r/ ... 1">here</a>. </p><p>Spotted @ <a href="http://www.rpgdot.com">RPG Dot</a></p>
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