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 Combat in Oblivion - hints for Fallout 3? View next topic
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Mr. Teatime
Righteous Subjugator
Righteous Subjugator


Joined: 19 May 2003
Posts: 3340

PostPosted: Sat Apr 02, 2005 1:09 am Reply with quoteBack to top

[Game -> Preview] - More info on Company: Bethesda Softworks | More info on Game: Fallout 3 (Bethesda) | More info on Person: Steve Meister

Steve "MrSmileyFaceDude" Meister, one of Bethesda's programmers, sent word that he's written an article on ES: Oblivion's combat (which includes a picture of him looking very much like Warren Specter). We're constantly assured how different Oblivion and Fallout 3 will be, but some things I'm guessing will carry over. For instance...
And finally, combat need not be lethal. Any combatant - including the player -- can yield to their opponent. It's up to the opponent to accept the yield or not, but if they do accept, combat ends. It's a way to get out of those sticky situations where you find yourself in over your head. Just don't try it with a creature or with anyone who really, really hates you! And if an NPC yields to you, you make the call - walk away, or keep fighting.
This is a feature long-missing in most commercial RPGs, and I hope it makes its way in some form into Fallout 3.
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Sol Invictus
Wanderer of the Wastes
Wanderer of the Wastes


Joined: 19 Apr 2002
Posts: 579
Location: Imperium

PostPosted: Sat Apr 02, 2005 1:16 am Reply with quoteBack to top

Definitely good news.
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Mr. Teatime
Righteous Subjugator
Righteous Subjugator


Joined: 19 May 2003
Posts: 3340

PostPosted: Sat Apr 02, 2005 1:20 am Reply with quoteBack to top

I'm wondering how player yielding will work. Will it be simple, where you surrender, pay a fee, and leave, or will it have more complex consequences? I hope it's the latter, at least for Fallout 3. I can think of at least one trait you could get for yielding too much - "coward". And if you kill surrendering enemies, you'll be "heartless bastard".
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Sol Invictus
Wanderer of the Wastes
Wanderer of the Wastes


Joined: 19 Apr 2002
Posts: 579
Location: Imperium

PostPosted: Sat Apr 02, 2005 1:49 am Reply with quoteBack to top

I think you should propose to MSFD that they implement a system of reputations based on your actions. I really like the sound of "(yourcharacternamehere), the Heartless Butcher." or "(yourcharacternamehere), Spineless Chicken of the Realms."
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Ernesto
Strider Elite
Strider Elite


Joined: 09 Aug 2003
Posts: 975
Location: The Shit Tornado to Oz.

PostPosted: Sat Apr 02, 2005 2:21 am Reply with quoteBack to top

Let's just hope there won't be a "Brave Sir Robin" reference. Ugh.
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S4ur0n27
Mamma's Gang member
Mamma's Gang member


Joined: 01 Jun 2002
Posts: 15135
Location: Motherfucking Plateau

PostPosted: Sat Apr 02, 2005 2:56 am Reply with quoteBack to top

Enough with the shitty features, tell us about the main plot and story and shit.
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POOPERSCOOPER
Paparazzi
Paparazzi


Joined: 05 Apr 2003
Posts: 5022
Location: California

PostPosted: Sat Apr 02, 2005 4:45 am Reply with quoteBack to top

I like the idiot but it has to have like interesting twists and shit, because if its just generic all the time like "RED ADVANCE LIZARD ASKS U TO YIELD" then dont waste my time. Their got to be like debts payed back to the NPC(NOT JUST MONEY swell guy) like quests and your reputation has to change too. U also have to have the ability to ask your enemies to yield. AND THEY BETTER DO IT SOMETIMES TOO U swell guy DEVELOPERS
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T-900
Vault Elite
Vault Elite


Joined: 29 May 2002
Posts: 361
Location: Somewhere nearby.

PostPosted: Sat Apr 02, 2005 9:50 am Reply with quoteBack to top

Sounds good to me. I did tire of having to carry a spiked knuckle/baton everywhere in Fo2 for the situations where I didn't want to kill everyone. Crotch punching to unconciousness extravoganza! :o

I cannot wait for the age of RPG's with true reactions. Where a bruised battered thug who picked a fight but was left alive will remember you later. Where rumours will literally pass through ingame communities, rather than a simple reputation stat that effects how all NPC's of a certain alignment react to you...
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Someguy353
Scarf-wearing n00b
Scarf-wearing n00b


Joined: 08 Feb 2005
Posts: 49

PostPosted: Sat Apr 02, 2005 11:32 am Reply with quoteBack to top

hum... no more crazy running to the next map than XD
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Claw
SDF!
SDF!


Joined: 03 Jan 2005
Posts: 19

PostPosted: Sat Apr 02, 2005 12:58 pm Reply with quoteBack to top

T-900 wrote:
I cannot wait for the age of RPG's with true reactions. Where a bruised battered thug who picked a fight but was left alive will remember you later.
..and try again with a few buddies to back him up. icon_joy

The new features in TES4 all sound good but I expect a huge step upwards from Morrowind, and I don't mean the shiny graphics.
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