Red!Viewer 1.6.0.8 - Directx8 Alpha blending fix

Mapping & modding Fallout Tactics and reviewing maps thereof.
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Red
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Red!Viewer 1.6.0.8 - Directx8 Alpha blending fix

Post by Red »

After spending some time with a friend he explained how DirectX8 blending worked, so well, here's the fixed version...

http://red.homeip.net:8080/redviewer.ace

1.6.0.9

Code: Select all

- GIF support removed; I'd have left it were it not my country accepted the
 patent... Support for the format was only marginal at best anyway
- ARC Fixed bug which made big static alpha values crash the application
- ARC (DirectX8) Fixed additive, reversed substractive alpha; however the
  representation of the inversed substractive alpha is wrong. I do an inversed
  destination blend instead.
...
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