The Status of Static

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Kreegle
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The Status of Static

Post by Kreegle »

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Bill Fox, the guy in charge of the team working on the post-apocalyptic game <a href="http://www.static-thegame.com" target="_blank">Static</a>, has posted a <a href="http://12.247.41.61/phpBB2/viewtopic.php?t=122" target="_blank">message</a> in his forum about how things are going. Are you comfortable? Good:<blockquote><em>An update to the status of the game: <br>As you all know- the project began about a year ago, and grew from there. We had a great run, and got to show it off at the IGF. After our bout, we had many conversations between publishers and interested parties, alike. Some of them have been good, and others could have been better. <br><br>In the end our list of possible publishers dwindle. <br><br>During these past few months, little has been done to push the game forward besides a new plan of attack, a more comprehensive story, and <u>completed</u> design document. All steps we shouldve taken in the first place, but as the saying goes, we put the "cart before the horse". Otherwise, all art, design, audio and code has been halted. <br><br>For that, I apologize to you fans. Truthfully, I/we were weary of spending 100+ hours a week on a game I know we could get funding for (I now wear glasses i didnt need before last christmas ). At this time, that route looks unlikely, and the show must go on. <br><br>

The Static team is contemplating a few different approaches to make sure Static sees the light of day. Any other probable routes mentioned are welcome. Currently we are thinking of making portions of the project open source. The engine certainly needs to be "rebuilt" if its to survive more features, and level of gameplay. The storyline, the characters, the entire game itself is planned out. <br><br>We have able bodies to work on the game, with regards to art/design, audio and writing (and many people waiting, who have written in willing to help). But our programmers cant spend the plethora of time it will take to develop the new engine. The rate at which we worked before is being reexamined. <br><br><b>To sum up</b>- we have decided to shake the dust from our previous work from which we were burnt out on. In the next coming weeks, we will begin the process of breathing new life into Static, and these forums. I have much to talk to everyone about, and as always, we welcome everyone's opinions. Be patient with us, as we pull ourselves together, and begin the process of building a game that will not only shake the house up a bit, but advance the industry in single player RPGs. <br><br>Thanks for your patience. </em></blockquote>That last bit is the sort of thing I like to hear - "...begin the process of building a game that will not only shake the house up a bit, but advance the industry in single player RPGs." Lovely. If only more people talked like that, instead of saying "Sorry, we don't have enough time to include that feature". Let's hope they can pull it off!<br><br>Anyway, go and jump to that <a href="http://12.247.41.61/phpBB2/viewtopic.php?t=122" target="_blank">forum thread</a>, vote on the poll and leave an encouraging comment. Do it for the kids! Thanks go to Simon P. for spotting this one at <a href="http://www.nma-fallout.com" target="_blank">NMA</a>.
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