Inside the Vault: Kurt Kuhlmann

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JHMN
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Inside the Vault: Kurt Kuhlmann

Post by JHMN »

<strong>[ Company -> Interview ]</strong> - News related to <a href="http://www.duckandcover.cx/archives.php ... ry=12">Top Story: Fallout 3 news</a> | More info on <a href="#Bethesda Softworks">Company: Bethesda Softworks</a>

<p>Short quotes from the interview with Kurt Kuhlmann:</p><blockquote dir="ltr" style="margin-right: 0px"><p><em>Today&rsquo;s Inside the Vault is about senior designer, Kurt Kuhlmann. Kurt has worked on a few Elder Scrolls titles including Oblivion. Much of how we implement quests in the Construction Set, especially when we transitioned to Oblivion from Morrowind, was conceived by Kurt. He once made a web version of the board game, Lord of the Rings: The Confrontation, after we became addicted to it in the office. (...)</em></p><p><em><strong>What would you say is your personal favorite game of all time?</strong>
That&rsquo;s a tough one. I&rsquo;m going to confine my answer to video games (board games it would probably be Titan). And basing &ldquo;favorite&rdquo; on &ldquo;number of hours spent&rdquo;, I&rsquo;d have to go with Civilization in all its forms, closely followed by Company of Heroes (my current favorite) and maybe the various Ultimas (which sucked up many of my teenage hours). (...)</em></p><p><em><strong>Worst job you&rsquo;ve ever had?
</strong>Manning the meat rake at Taco Bell. I do not kid. That job was so bad that even my mom encouraged me to quit. Food service industry: not for me. I preferred working a pesticide packaging line at Dow Chemical, if you want to know how much I disliked my Taco Bell gig&hellip;</em></p></blockquote><p><img height="240" hspace="300" src="http://static.bethsoft.com/blog/kurt.jpg" width="320" border="0" /></p><p>Read: <a href="http://bethblog.com/?p=379" target="_blank">Inside the Vault - Kurt Kuhlmann</a></p><p>Spotted @ <a href="http://bethblog.com/">Bethesda Blog</a></p>
Dreadnought
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Post by Dreadnought »

The only thing I want to see inside the Bethesda vault is a big chunk of C4 with a ticking timer.
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VasikkA
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Post by VasikkA »

You're posting news just out of spite, am I right?
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Post by Machiavelli »

In the end all these news stories will serve to do is give us pictures of the developers to photoshop into gay sex scenes when this game bombs.
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Post by frissy »

Machiavelli wrote:In the end all these news stories will serve to do is give us pictures of the developers to photoshop into gay sex scenes when this game bombs.

:jerk:


Well we no need some material now that :psychosniper: is a gooner. So much fun to draw him...
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Philip K. Dick (1928 - 1982), Do Androids Dream of Electric Sheep?
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Post by Dreadnought »

Don't tell anyone... I'm gonna go down on you. And you're gonna love it. But its only going to be long enough to let you start enjoying it. Then I'm going to come back up again and fuck you big time.


Yours sincerely

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Post by Dogmeatlives »

Kurt Kull-man come on down!!!

You're the next contestant on Fucking Up Fallout!
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Post by sarge112 »

qfe :rofl:
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Post by Caleb »

I want to see Herve vs Todd in a fight to the death...winner is slowly dissolved in a lye bath...
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Post by popscythe »

Cue the reel of vault boy with the smoking eye holes.

Nobody this awesome can be located outside the bethesda "mos eisley" approach to game design.
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Post by fallout ranger »

You stole my newspost...
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