StrategyCore Interviews Emil

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King of Creation
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StrategyCore Interviews Emil

Post by King of Creation »

<strong>[ Game -> Interview ]</strong> - More info on <a href="#Emil Pagliarulo">Person: Emil Pagliarulo</a> | More info on <a href="#Fallout 3">Game: Fallout 3</a>

<p><a href="http://www.strategycore.co.uk/e3/pg/07fallout3" target="_self">StrategyCore</a> has posted an interview with <strong>Emil Pagliarulo</strong> with questions provided by NMA. Highlights:</p><blockquote><p><em>"What it comes down to is that we're all Fallout fans. We love the
original games. (But) not every Fallout fan wants a turn-based
isometric game." Emil Pagliarulo, Lead Designer, Fallout 3

(...)

SC: So what happens when your character levels? You choose the skills you want to boost?

EP: Yeah, when you level you get skill points, and the number of skill
points you get are based on your intelligence. So you can put those
toward your skills and the primary tag skills get more points added
when you level up.

(...)

Other interviewer: Do you run into instances where NPCs are fighting?

SC: Or random encounters?

EP: We love to do that and we have good tools to do it. We didn't do
this in Oblivion, but for the first time we actually have a designer
completely dedicated to free-form encounters out in the wasteland.
You'll definitely encounter people fighting rad scorpions and other
creatures out in the wasteland. It's definitely a single character
game, but there are companions that you take. Your companions are based
on your karma, so there's a sunset of companions that are good guys,
evil guys or neutral. But you need to find those guys, take them with
you, and watch the interaction between those characters.

(...)

SC: Are there going to be a lot of new weapons? The FatMan (essentially
a nuclear hand grenade launcher) in the presentation is new, but what
other new weapons will there be?

EP: There are a lot of weapons. I was surprised looking at our weapon
list and seeing how many we had. There are the Fallout weapon skills:
big guns, small guns, energy weapons, melee, unarmed which are all
fully exploited, so we have weapons for them all. We also have a series
of custom made weapons that you can construct if you find a schematic
and the right junk in the wasteland. So yes, there are quite a few
weapons.

(...)

SC: No shots to the eyes?

EP: No, and I'll tell you why. We talked about that, we prototyped it,
and when you play the game and see it in such high def, when you shoot
someone in the eyes you expect the head to blow up anyway. Shooting
someone in the head has the same effect. If you get a critical on them
they get dazed and stuff.


SC: It doesn't look like you could finish the game without killing a lot of people.

EP: Not entirely true. It depends on the quest. You saw all the speech
options and dialog in the demo. As far as dialog options go, that's
just the tip of the iceberg. The amount of interaction through dialog
is three times what we had in Oblivion. There's a really strong stealth
component. There are a lot of paths through the quests and some are
non-violent. That said, you can't wander off into the wasteland and
expect to live.


SC: Can a character dodge?

EP: That is part of the real time engine. You can definitely move to take cover behind stuff and duck down.

(...)

SC: Are there any new mutant animals?

EP: New mutant animals. Let's see. We're still going through our creature list. I don't want to say what they are, but yes.


Other interviewer: What kind of creatures are in the game?

EP: All of the Fallout classics are back. There's a full line of
robots: you saw the Protectron in the presentation (a
Robby-the-Robot-type robot that was in the Metro Subway), Mr. Handy,
Robobrain and Sentrybot. Right before E3 the rad scorpion just went in
fully animated. There's also the classic deathclaw. There are lots of
creatures are in the game.


SC: So is the DC Brotherhood of Steel the same Brotherhood of Steel that was on the West Coast? Is it nationwide?

EP: You&rsquo;re the only person that asked me that question. I'm surprised
that no one else has. Let me just say that its come up a lot that "How
did the Super Mutants and the Brotherhood of Steel get on the East
Coast?". We answer those questions in the game and there's a reason why
they're there. They are somehow connected to the other Brotherhood of
Steel but we cover those bases within the game.

(...)

Other interviewer: Is there a centralized storyline or is it completely free branching?

EP: There is definitely a storyline. We use the character's dad as a
device: Dad leaves the Vault, you follow him. But why did he leave?
What was he up to? And all that ties into the players&rsquo; relationship
with the Capitol wasteland and are those people worth saving.</em>
</p></blockquote><p>Read the whole thing <a href="http://www.strategycore.co.uk/e3/pg/07fallout3" target="_self">here</a>.
</p><p>Spotted @ <a href="http://www.nma-fallout.com">No Mutants Allowed</a></p>
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Post by PsychoSniper2 »

looks like the games gona be a steaming pile.
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Post by Killzig »

The 20 foot tall Super Mutant was something out of Lord of the Rings and fit poorly with the earlier Fallout universe. It would have been more in keeping to have created an all-new Super Monster rather than including a giant Super Mutant. After all, the Super Mutants could have used the mutagenic virus on a Deathclaw or some other wasteland creature. Maybe the reason for the giant was explained in the storyline, but it was out of place from what I saw.
At least someone is willing to admit it. :dance:

this is something that sounds straight out of Gears of War. Mow through enemies with your regular weaponry then OMG LOOK GIANT MONSTER APPEARS OUT OF NOWHERE, FIND SPECIAL WEAPON!!!

Sounds like the mutants that escaped east took a vat(s?) with them. I hope someone sneaks in a Hammer of Dawn for me.
The answer to your first question is shaddup.
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Post by PsychoSniper2 »

Meh, I wont bother playing it so Im not worried.
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Re: StrategyCore Interviews Emil

Post by Maximous »

King of Creation wrote:<strong>[ Game -> Interview ]</strong> - ...
SC: Are there any new mutant animals?<br>
EP: New mutant animals. Let's see. We're still going through our creature list. I don't want to say what they are, but yes.<br><br>
.....No Mutants Allowed</a></p>

Are FO1/FO2 players really going to buy this piece of crap "Target Practice" "I'm a sadist" "stupid fucking moron" FPS game. Wrapping the game around one of the top 10 best games "Names" ever won't make your game a seller.



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Post by Machiavelli »

I'll buy it, if only to keep the name alive.... However, it might be possible to let it flop, and then buy the rights cheap, but then most fanboys don't have that level of dedication.
The AK-47. When you absolutely positively got to kill every mother#$^#&* in the room...... Accept no substitute.
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Post by jetbaby »

BECAUSE THE BROTHERHOOD ON THE WEST COAST HAD A SUPER SECRET HISTORY THEY WERE REALLY AN OFFSHOOT OF AN ORGANIZATION WITHIN THE FEDERAL GOVERNMENT ALREADY CALLED THE BROTHERHOOD OF STEEL THAT ALL BROKE AWAY AROUND THE SAME TIME AND THEY KEPT IN SECRET CONTACT VIA RADIOACTIVE CARRIER PIDGEON AND ARE PLOTTING TO TAKE OVER THE WASTELAND BY ENSLAVING THE MUTANTS WITH THE PSYONIC RAY GUN MIND CONROLING DEVICE etc. etc. etc. Plot twist. The end.
off topic? OMG YOU'VE BEEN CENSORED... yet you're still posting. MYSTARY!!!!

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Post by S4ur0n27 »

You should write Fallout books mate D:
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Post by PsychoSniper2 »

Machiavelli wrote:I'll buy it, if only to keep the name alive....
Here.
I Just took a bit steaming shit into this box.

But the box says Fallout on it.

Its complete with feces erosion.

But it says Fallout, and all 4 Fallout games have been teh uber leet, execpt for those first two boring ones.

So do you want my box that says Fallout on it ?
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Post by jetbaby »

S4ur0n27 wrote:You should write Fallout books mate D:
If you'll help me I'm down.
off topic? OMG YOU'VE BEEN CENSORED... yet you're still posting. MYSTARY!!!!

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Post by S4ur0n27 »

jetbaby wrote:
S4ur0n27 wrote:You should write Fallout books mate D:
If you'll help me I'm down.
Let's get down to it! :dance:
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Post by Machiavelli »

PsychoSniper2 wrote:
Machiavelli wrote:I'll buy it, if only to keep the name alive....
Here.
I Just took a bit steaming shit into this box.

But the box says Fallout on it.

Its complete with feces erosion.

But it says Fallout, and all 4 Fallout games have been teh uber leet, execpt for those first two boring ones.

So do you want my box that says Fallout on it ?
Are you the type of pathetic loser who can't think past the next insult?
I don't think I've ever heard you say anything positive on any post. I may have just started this account but I've been reading the forums for years.
Maybe if you got laid once in a while you'd have a better outlook on life.
The AK-47. When you absolutely positively got to kill every mother#$^#&* in the room...... Accept no substitute.
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Post by Wolfman Walt »

Machiavelli wrote:I don't think I've ever heard you say anything positive on any post.
I don't think anyone has ever said anything positive here. Unless it was something like: "Damn, this shit positively sucks." Then it's probably been said a lot of times.
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Post by Koki »

Maybe if you weren't Some Dumb Fuck you'd shut up.

Feces erosion is very :chew:

And it's nice to see they hired a dude just to do random encouters where two AIs fight each other, I am imressed.
Serious Business.
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Post by Thor Kaufman »

Machiavelli likes feces, weitersagen
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Post by PsychoSniper2 »

Machiavelli wrote:
PsychoSniper2 wrote:
Machiavelli wrote:I'll buy it, if only to keep the name alive....
Here.
I Just took a bit steaming shit into this box.

But the box says Fallout on it.

Its complete with feces erosion.

But it says Fallout, and all 4 Fallout games have been teh uber leet, execpt for those first two boring ones.

So do you want my box that says Fallout on it ?
Are you the type of pathetic loser who can't think past the next insult?
I don't think I've ever heard you say anything positive on any post. I may have just started this account but I've been reading the forums for years.
Maybe if you got laid once in a while you'd have a better outlook on life.

Hardly, I just ahvent seen anything I like since they started giving info out.

Hell, I did an interview of pete hines for DAC back in the day, back before we realized how badly FO was going to be raped.

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