On children and modding

Comment on events and happenings in the Fallout community.
Post Reply
User avatar
King of Creation
Righteous Subjugator
Righteous Subjugator
Posts: 5103
Joined: Sat Dec 20, 2003 3:00 pm
Contact:

On children and modding

Post by King of Creation »

<strong>[ Game -> Article ]</strong> - More info on <a href="#Fallout 3">Game: Fallout 3</a>

<p>Polish gaming site <a href="http://www.gry-online.pl/S022.asp?ID=4315&STR=1" target="_self">Gry-Online</a> has posted a nice <em>Fallout 3</em> Q&A. Of special interest is the section on modding and children in <em>Fallout 3</em>:</p><blockquote><p><em><span>Shuck</span>: Allegedly there are supposed to be children in-game. Are you going to be able to kill them, like in previous titles?

<span>Emil</span>: That we do not know yet.
It is one of the most important topics to think out. The thing is,
we're dealing with a next-gen game and we're not only talking about
killing, but exploding heads and eye balls rolling down the street. As
a designer, you need to ask yourself if you want such elements in the
game.

<span>Shuck</span>: We're also dealing with an RPG game, which should leave as many choices as it can to the player.

<span>Emil</span>: Indded, but there are a lot of problems that need to be taken into account.

<span>Shuck</span>: So tbe children are not neccessarily going to appear in Fallout 3?

<span>Emil</span>: They will positively be there, but we don't know if they can be killed.</em>
</p><p><em>...</em></p><em><span>Shuck</span>: Do you plan to support the modding community by providing them with tools?</em>

<em><span>Emil</span>: We don't know yet - we're
discussing it. It is something we've done for Oblivion, but this
doesn't automatically mean we'll do the same for Fallout. The truth is,
preparing such tools takes a lot of time, and this is time lost to
production of the actual game. We shall see. </em>

<em><span>Shuck</span>: Is this caution caused by the trouble caused to you by the infamous Oblivion mod?</em>

<em><span>Emil</span>: No. But it is a fact that when you release modding tools, you loose a great deal of control over your game.</em></blockquote><p>
</p><p>Read the whole thing <a href="http://www.gry-online.pl/S022.asp?ID=4315&STR=1" target="_self">here</a>. </p><p>Spotted @ <a href="http://www.nma-fallout.com">No Mutants Allowed</a></p>
PsychoSniper2
Vault Scion
Vault Scion
Posts: 199
Joined: Wed Jul 04, 2007 1:48 pm
Location: I am an idiot. Me likey guns.

Post by PsychoSniper2 »

So they might ditch mod tools so FO3 doesnt get repared for free by the fans (making them look imcompetent once again) like was done with oblivion and morrowind ............
User avatar
Wolfman Walt
Mamma's Gang member
Mamma's Gang member
Posts: 5243
Joined: Sat Mar 15, 2003 1:31 pm
Location: La Grange, Kentucky
Contact:

Post by Wolfman Walt »

So I'm curious as to how that works for children if they AREN'T killable (same thing with the unkillable NPCs). Do they just kick your ass uncontrollably? Are they actually invincible? What?
User avatar
Dan_Wood
Vault Dweller
Vault Dweller
Posts: 130
Joined: Fri Apr 19, 2002 7:24 am
Location: Minnesota
Contact:

Post by Dan_Wood »

They cheated and the instant you shoot at them, they turn into adults? :?
Dan Wood

Nothing like a slow-moving localized apocalypse to really make you think about proper data backup procedures.
Killzig
Hero of the Desert
Hero of the Desert
Posts: 1724
Joined: Thu Apr 18, 2002 3:18 am
Location: The Wastes
Contact:

Post by Killzig »

you loose?
The answer to your first question is shaddup.
User avatar
mixmastermind
Vault Dweller
Vault Dweller
Posts: 113
Joined: Thu Feb 09, 2006 2:08 am

Post by mixmastermind »

I'm guessing after you shoot at them a whole bunch, they faint, like Invincible People in Oblivion.

That system made a little more sense when you weren't using shotguns and high-powered rifles.
Killzig
Hero of the Desert
Hero of the Desert
Posts: 1724
Joined: Thu Apr 18, 2002 3:18 am
Location: The Wastes
Contact:

Post by Killzig »

or planting explosives on them.
The answer to your first question is shaddup.
User avatar
S4ur0n27
Mamma's Gang member
Mamma's Gang member
Posts: 15172
Joined: Sat Jun 01, 2002 10:14 am
Contact:

Post by S4ur0n27 »

What about fireballs though?
User avatar
Maximous
Vault Dweller
Vault Dweller
Posts: 119
Joined: Fri Feb 28, 2003 5:31 am

Post by Maximous »

I want a Gauss Rifle +3, can someone please make one for me.

Better yet remove Vats and make it run and gun so my mind can relax after working all day at walmart, the less I think the better off I am...my own thoughts are just so dangerous and complex, I can't walk and chew gum at the same time.



Image
http://www.ausgamedev.com/index.html
User avatar
Redeye
I lied
I lied
Posts: 4170
Joined: Mon Mar 07, 2005 3:10 pm
Location: filth

Post by Redeye »

I think I'll go bother the TES forum people again.
Our Host!
Post Reply