Critical Hits Previews Fallout 3

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King of Creation
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Critical Hits Previews Fallout 3

Post by King of Creation »

<strong>[ Game -> Preview ]</strong> - More info on <a href="#Fallout 3">Game: Fallout 3</a>

<p><a href="http://www.critical-hits.com/?p=898" target="_self">Critical Hits</a> has posted their preview of Fallout 3. Highlights:</p><p>On the perspective:</p><blockquote><p><em>[Todd Howard] began to explain the most obvious design choices as to why the game
is not in an isometric view but is primarily first person. The
reasoning is quite simple; they want to make the game feel like it is
real. </em></p><p><em>...</em></p><p><em>Everything that is visual about this game looks stunning in motion, so
much so to the point that it looked natural to be playing the game from
over-the-shoulder, and at one point Todd zoomed all the way out and up
to an isometric view while running and it still looked beautiful.</em></p></blockquote><p>
Read the whole thing <a href="http://www.critical-hits.com/?p=898" target="_self">here</a>. </p>
Dreadnought
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Re: Critical Hits Previews Fallout 3

Post by Dreadnought »

A fart wrote:they want to make the game feel like it is
real
Everytime I shoot IRL after I rested (reloaded my AP) I can freeze the time and pic a spot where I want to shoot my enemy. :crazy:
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