Fallout 3. Brace for impact.

Comment on events and happenings in the Fallout community.
User avatar
Mr. Teatime
Righteous Subjugator
Righteous Subjugator
Posts: 3340
Joined: Mon May 19, 2003 12:07 pm

Fallout 3. Brace for impact.

Post by Mr. Teatime »

<strong>[ Game -> Update ]</strong>

<p>Ok, so all those questions that people asked Matt Miller of GameInformer to ask Bethsoft have come out. You can read them <a href="http://uk.gamespot.com/pc/rpg/fallout3/ ... pid=918428" target="_self">over on Gamespot</a>. You can also watch GameInformer's interview with Todd Howard and Istvan Pely (an art guy) spread over three parts: <a href="http://www.youtube.com/watch?v=s8tMPOeTcYw" target="_self">here</a>, <a href="http://www.youtube.com/watch?v=dRpun7dn ... ed&search=" target="_self">here</a> and <a href="http://www.youtube.com/watch?v=zE3xEea_ ... ed&search=" target="_self">here</a>.</p><p>Choice quotes:</p><blockquote><p>
Q: Is this another Oblivion but with a Fallout theme?

A:
In short: no. Sure, Fallout 3 plays primarily from a first-person
perspective like Oblivion, and conversations with NPCs use a similar
style of dialogue tree, but combat, questing, character creation and
most importantly the tone and style of the gameplay shares more in
common with Fallout 1 and 2 than Oblivion.</p><p><span class="postbody">How&rsquo;s the V.A.T.S. combat system work again?


A: I talk about this a good bit in the July magazine article, but to be
clear, Fallout 3 plays in both real time and a paused tactical combat
mode. It&rsquo;s not really turn based, however.
Instead, you can pause the real-time action in order to make aimed
ranged or melee attacks on your opponents, smashing their legs to slow
them down, or perhaps shooting an arm to hurt their weapon aim. Like in
the original Fallout games, doing these aimed shots take action points,
but since there are no turns, those AP recharge over time after
unpausing the game. You can shoot in real time, but that will then slow
your recharge rate. In practice, this means players have the option
to play the game very much like an RPG, but with a good bit more action
than traditional RPGs.</span>
</p><p>Q: Will Fallout 3 be as open-ended as Oblivion?

A: In many ways,
Fallout 3 is being designed to be more open-ended than Oblivion,
offering choices to players that alter the course of the game world in
dramatic ways. In Oblivion, for instance, you either do the Dark
Brotherhood missions or not. But imagine if you had the choice to
either become the leader of the Dark Brotherhood, or infiltrate it and
bring it down from the inside. Alternately, pretend you had an unstable
nuclear bomb, and you put it outside the Dark Brotherhood hideaway and
blew it up. That&rsquo;s the level of open-endedness they&rsquo;re shooting for
with Fallout 3.</p><p>Q: How is the story going to work, how many quests are there, how much branching is there, etc?

A:
I received a bunch of questions from you all on this point, and it
shouldn&rsquo;t surprise you to learn that I don&rsquo;t really have the answers.
With over a year of development ahead, I&rsquo;m sure even Bethesda doesn&rsquo;t
know all the details about exactly how many quests will be in the final
version. However, you can certainly look at the story elements that
were included in the magazine article and draw a few conclusions. In
the demo that was narrated throughout the article, the character chose
to arm and detonate a nuclear bomb in the town of Megaton. This choice
effectively closed off a whole slew of events and quests that could
only be found in Megaton. Go back to that town afterwards for the rest
of the game and all the people, homes, and shops will be gone, replaced
by a big irradiated hole in the ground. However, having blown up
Megaton, a previously unfriendly settlement that your employer is
affiliated with might open up, and new quests, (probably some pretty
evil ones) might become available. Had the character not blown up
Megaton, there are all sorts of quests there that would open up in
Megaton, but that other town and its quests might never become an
option. You might be asking yourself: &ldquo;Well, wouldn&rsquo;t that mean I could
have a dramatically different playthrough the second time through?&rdquo;
That&rsquo;s sort of the idea, I think, at least if Bethesda manages to
successfully implement this idea.</p></blockquote><p>So it ranges from bad to good and back again. The last point sounds hopeful - making a quest hub an irradiated zone but that opens up new quests that you couldn't get any other way (but the MIGHT open up concerns me - will it be possible to get access to both ways ala head of all the guilds?). And, looking at it again, the new quests will probably be 'pretty evil ones'... what happened to shades of grey? If there's an obvious good and evil path... ugh. Yeah, and that nuclear bomb thing...
</p><p>Also, the dialogue is similar to Oblivion (let's hope that's a misstatement: if the dialogue's dead, the game's a complete Fallout failure, no doubt about that), it's real time combat with a gimmick by the sounds of it and blah blah blah. So draw your own conclusions. It seems a mix to me.
</p><p>Spotted @ <a href="http://www.rpgcodex.com">RPG Codex</a></p>
User avatar
edhead
Vault Scion
Vault Scion
Posts: 209
Joined: Wed Jun 06, 2007 5:27 pm
Location: Who cares?

Post by edhead »

If the dialogue will be like that of Oblivion, I'm not playing that shitty (which it will be) game.
Dreadnought
Devil times three go climb a tree
Devil times three go climb a tree
Posts: 3995
Joined: Wed May 09, 2007 9:32 pm
Contact:

Post by Dreadnought »

Seriously, if they fuck it up with the dialogues, they'll make POS look like a fucking masterpiece.

See it from this side:

Fallout 3 will cause a hype on POS, people will buy it, and... and... and the entire Interplay staff will... liek... will be rehired and they release a proper Fallout 3 and in the end all will be good and.... *cries*

WHHHHHHHHHHHHYYYYYYYYYYYYY???????!!!!!!!!!!

It's so fucking painfull to see Bethesda raping Fallout.

It's like seeing your ex making out with another dude. At least you can fuck this guy up and break his fingers sperately and warn him, that if he ever looks on her again, he'll get his fingers chopped of, so I can stick them in all kind of holes in his body. Old and new ones.












Greetings, soldiers. :salute:

I'll get the weapons, uniforms, equipment and armored vehicles. I need someone who can organise the logistics so we can get the armored vehicles as close as possible to Target Alpha. Which is the Bethesda Softworks HQ in a hollow volcano, by the way. All escaping henchmen/employees are secondary targets, which must be eliminated.

The HQ will destroy itself after we killed the alien demon queen that is leading it's godless crusade against humanity, so we need helicopters to get the men out after the 1:00 countdown with uptempo electronic music in the background.

I also suggest to send Boatright in with this... uh... special bullet proof... uh... piece of armor I created. The armor looks like dynamite and plastique, to distract the enemy. Meanwhile he'll shoot 'ammo' (from his magical invisible undepletable clip) through the rifle into his horrified enemies.

You, as my henchmen, will have to be prepared to die, because that's what will most likely happen to you.
After we succeed and return to the basecamp, we'll have cookies and warm milk at 1900 zulu. Followed by a reading of my anecdodes. This time: STDs, German clubs and the lack of condom machines in bathrooms.

Dismissed.


Also, I want hot chocolade.

P.S.: Bring black sunglasses/goggles, because the uniforms are black, so you can impress thou foes with ye coolness of ye tinted glass.
Last edited by Dreadnought on Wed Jun 20, 2007 10:52 am, edited 1 time in total.
���������
User avatar
Thor Kaufman
Mamma's Gang member
Mamma's Gang member
Posts: 5081
Joined: Mon Dec 16, 2002 11:56 am
Contact:

Post by Thor Kaufman »

Rumours?
User avatar
DaC-Sniper
Vault Hero
Vault Hero
Posts: 1030
Joined: Tue Oct 31, 2006 9:07 am
Location: Zombiemall
Contact:

Post by DaC-Sniper »

Todd is a OH SHIT I HEAR THE ICE CREAM TRUCK!!!!!111!1111oneone.
- He wants you to see the game in first person and in third person because he wants the players to feel the world but he doesn't want to reward player with twitch play because stats really matters.

- It's going to be violent. they spent time making the kills gorier and gorier so when you blow a bad guy's head, you'll say "yes!"
Good, that there are certain other good games around.
User avatar
S4ur0n27
Mamma's Gang member
Mamma's Gang member
Posts: 15172
Joined: Sat Jun 01, 2002 10:14 am
Contact:

Post by S4ur0n27 »

It's hard to be optimistic anymore. At least now we know it'll be an FPS.
User avatar
Cimmerian Nights
Striding Hero
Striding Hero
Posts: 1367
Joined: Fri Aug 20, 2004 10:51 pm
Location: The Roche Motel

Post by Cimmerian Nights »

Let the shitstorm officially begin. :drunk:
You can't argue with a good blow job -George Carlin
User avatar
MadBill
Strider Elite
Strider Elite
Posts: 932
Joined: Thu Feb 03, 2005 8:09 pm
Location: Vault pi

Post by MadBill »

:oblivion_with_guns:
I miss the good ol' USSA.
User avatar
Dogmeatlives
Living Legend
Living Legend
Posts: 3193
Joined: Mon Feb 27, 2006 5:35 am
Location: Junktown, Phil's doorstep

Post by Dogmeatlives »

This V.A.T.S. shit is real time combat with a pause function.. who do they think they are? INcredible! I haven't been able to do that in a game since EVERY FUCKING FPS I have ever played!
Wasteland Radio, with Charlie C.
User avatar
DaC-Sniper
Vault Hero
Vault Hero
Posts: 1030
Joined: Tue Oct 31, 2006 9:07 am
Location: Zombiemall
Contact:

Post by DaC-Sniper »

http://www.youtube.com/watch?v=s8tMPOeTcYw

:lol: Todd talks, hilarious.

R.I.P Fallout.

edit: dont miss the second one
http://www.youtube.com/watch?v=dRpun7dnQ9E

the half-end is :elvis_thrust:
Last edited by DaC-Sniper on Wed Jun 20, 2007 2:54 pm, edited 1 time in total.
User avatar
Cthulhugoat
Strider Elite
Strider Elite
Posts: 980
Joined: Tue Dec 27, 2005 12:20 am
Location: Land of big butts

Post by Cthulhugoat »

It should be named I.R.R.T.W.P.U.A.S.A.

It's really real-time with pause under a silly acronym.
User avatar
Urizen
Vault Hero
Vault Hero
Posts: 1034
Joined: Mon Jun 20, 2005 10:55 pm
Location: London. The pub, not the city
Contact:

Post by Urizen »

this was the last straw. what makes these people think they can rape our baby like this? i'm going psychosniper on the whole internet.
User avatar
Dogmeatlives
Living Legend
Living Legend
Posts: 3193
Joined: Mon Feb 27, 2006 5:35 am
Location: Junktown, Phil's doorstep

Post by Dogmeatlives »

DaC-Sniper wrote:http://www.youtube.com/watch?v=s8tMPOeTcYw

:lol: Todd talks, hilarious.

R.I.P Fallout.

edit: dont miss the second one
http://www.youtube.com/watch?v=dRpun7dnQ9E

the half-end is :elvis_thrust:
Watching Todd Howard talk makes me feel wierd inside. Not in a good way, in an upset tummy sort of way. Yuck!
Wasteland Radio, with Charlie C.
User avatar
King of Creation
Righteous Subjugator
Righteous Subjugator
Posts: 5103
Joined: Sat Dec 20, 2003 3:00 pm
Contact:

Post by King of Creation »

Watching Todd in those videos, it was clear that what he had to say was nothing more than talking points drawn up by the PR dept. If I want to interview someone, I want to interview someone who is building the game, not a PR zombie who knows nothing about it at all (read: Pete Hines)
<a href="http://www.duckandcover.cx">Duck and Cover: THE Site for all of your Fallout needs since 1998</a>
User avatar
S4ur0n27
Mamma's Gang member
Mamma's Gang member
Posts: 15172
Joined: Sat Jun 01, 2002 10:14 am
Contact:

Post by S4ur0n27 »

What bugs me is... FPS with pausing?
User avatar
jetbaby
Mamma's Gang member
Mamma's Gang member
Posts: 4186
Joined: Sun Jan 18, 2004 11:32 pm
Location: Magical Island

Post by jetbaby »

So it's an FPS that you have to PAUSE to AIM. Do you have to close your eyes and blindfire? Because I think part of the "FPS Experience(TM)" is the whole "aiming" thing.
off topic? OMG YOU'VE BEEN CENSORED... yet you're still posting. MYSTARY!!!!

Duck and Cover: THE site for all your Fallout needs
User avatar
johnnygothisgun
Hero of the Desert
Hero of the Desert
Posts: 1522
Joined: Sat Aug 30, 2003 10:13 pm

Re: Fallout 3. Brace for impact.

Post by johnnygothisgun »

1554 wrote:conversations with NPCs use a similar
style of dialogue tree

hahahahaha, where did our optimism go
Dreadnought
Devil times three go climb a tree
Devil times three go climb a tree
Posts: 3995
Joined: Wed May 09, 2007 9:32 pm
Contact:

Post by Dreadnought »

S4ur0n27 wrote:What bugs me is... FPS with pausing?
It's gonna be like a constant training/intro-level from Virtua Cop.
���������
User avatar
SenisterDenister
Haha you're still not there yet
Haha you're still not there yet
Posts: 3478
Joined: Mon Apr 23, 2007 3:03 pm
Location: Cackalackyland

Post by SenisterDenister »

I watched those videos on Youtube and the only things I could think besides how could a man live to be as old as Howard without his balls dropping any is why people seem to hate the Fallout community as much as they do.
Dreadnought
Devil times three go climb a tree
Devil times three go climb a tree
Posts: 3995
Joined: Wed May 09, 2007 9:32 pm
Contact:

Post by Dreadnought »

No one hates us... they all fear us.
���������
Our Host!
Post Reply