Fallout 3 Release Date

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King of Creation
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Fallout 3 Release Date

Post by King of Creation »

<strong>[ Game -> Update ]</strong> - More info on <a href="#Fallout 3">Game: Fallout 3</a>

The end of the teaser trailer confirms that Fallout 3 will be release in the Fall of 2008. Start the countdown!
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Post by Dreadnought »

We'll all need new computers. :)
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Post by Mr. Teatime »

The good: they're going for the 50s theme. That's one step above FOBOS, and a good sign. Looks 50s post apocalyptic. I like.

Bad? Well, its hard to say, but I'm not too keen on the evil looking BOS guy and the epic music. The BOS were a secretive, small organisation, and misunderstood by poor FO games where they were turned into paladin uber armourz. I hope - hope - the game's not marketed on big badass warriors like the brotherhood.

But overall - pretty good. It's looking much better than FOBOS, and that's a fine start. If they can get the dialogue and multiple paths - which will be completely new ground for Bethsoft - I'll be very pleased.
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Post by VasikkA »

For the first time, the artwork was as it should be. I reckon they've lately spent quite some time polishing the teaser, following the criticism of Mullins' work. All the necessary art elements were there, combined with a more urban and darker environment(as suggested by the concept art images). No gameplay footage, but I hope the clunky objects suggest it's not supposed to be viewed from close distance. :)
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Post by S4ur0n27 »

Mr. Teatime wrote:The good: they're going for the 50s theme. That's one step above FOBOS, and a good sign. Looks 50s post apocalyptic. I like.

Bad? Well, its hard to say, but I'm not too keen on the evil looking BOS guy and the epic music. The BOS were a secretive, small organisation, and misunderstood by poor FO games where they were turned into paladin uber armourz. I hope - hope - the game's not marketed on big badass warriors like the brotherhood.

But overall - pretty good. It's looking much better than FOBOS, and that's a fine start. If they can get the dialogue and multiple paths - which will be completely new ground for Bethsoft - I'll be very pleased.
Let's hope for an original story, too. 50$ that you start as someone who forgot who he is.
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Post by Dreadnought »

VasikkA wrote:For the first time, the artwork was as it should be. I reckon they've lately spent quite some time polishing the teaser, following the criticism of Mullins' work. All the necessary art elements were there, combined with a more urban and darker environment(as suggested by the concept art images). No gameplay footage, but I hope the clunky objects suggest it's not supposed to be viewed from close distance. :)
But why should they make an ultra-detailed Paladin and a bus you can enter and inspect in extreme detail?
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Post by Ausir »

Maybe they're using the fascist Eastern Brotherhood from FOT as the main villain in FO3 (after retconning them and making their power armors look more like the original ones)? I actually wouldn't mind that.
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Post by Dreadnought »

Grand Theft Fallout: Gotham City
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Post by Dogmeatlives »

Fallout 3: The Search for Curly's Gold.
Wasteland Radio, with Charlie C.
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Post by Frater Perdurabo »

Mr. Teatime wrote:The good: they're going for the 50s theme. That's one step above FOBOS, and a good sign. Looks 50s post apocalyptic. I like.

Bad? Well, its hard to say, but I'm not too keen on the evil looking BOS guy and the epic music. The BOS were a secretive, small organisation, and misunderstood by poor FO games where they were turned into paladin uber armourz. I hope - hope - the game's not marketed on big badass warriors like the brotherhood.

But overall - pretty good. It's looking much better than FOBOS, and that's a fine start. If they can get the dialogue and multiple paths - which will be completely new ground for Bethsoft - I'll be very pleased.
I only watched the trailer once, but wasn't it just some guy in Power Armor? What makes you think it was BoS? For all we know, could be anyone, even the Chosen one from Fallout 2 lol.
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Post by PiP »

Mr. Teatime wrote:I hope - hope - the game's not marketed on big badass warriors like the brotherhood.
but this hope is already thwarted.
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Post by Frater Perdurabo »

Frater Perdurabo wrote:
Mr. Teatime wrote:The good: they're going for the 50s theme. That's one step above FOBOS, and a good sign. Looks 50s post apocalyptic. I like.

Bad? Well, its hard to say, but I'm not too keen on the evil looking BOS guy and the epic music. The BOS were a secretive, small organisation, and misunderstood by poor FO games where they were turned into paladin uber armourz. I hope - hope - the game's not marketed on big badass warriors like the brotherhood.

But overall - pretty good. It's looking much better than FOBOS, and that's a fine start. If they can get the dialogue and multiple paths - which will be completely new ground for Bethsoft - I'll be very pleased.
I only watched the trailer once, but wasn't it just some guy in Power Armor? What makes you think it was BoS? For all we know, could be anyone, even the Chosen one from Fallout 2 lol.
Just read the other thread, my bad.
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Post by Mechanurgist »

Yeah, I'm not keen on having the BoS as the main protagonists in F3. That's been done in 'Actics. The original BoS was a small, paranoid, secretive and isolated group of techie soldiers, founded by a man who lost faith in his Army. They're not Global Uber-Paladins of Doom. There's a good reason that in F1 they are as they are; because otherwise they end up dominating the story and sidelining the individual efforts of the Vault Dweller. Large military organizations should be few and far between in the wasteland, or better yet non-existent.
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Post by PsychoSnipers »

Mechanurgist wrote:Yeah, I'm not keen on having the BoS as the main protagonists in F3. That's been done in 'Actics. The original BoS was a small, paranoid, secretive and isolated group of techie soldiers, founded by a man who lost faith in his Army. They're not Global Uber-Paladins of Doom. There's a good reason that in F1 they are as they are; because otherwise they end up dominating the story and sidelining the individual efforts of the Vault Dweller. Large military organizations should be few and far between in the wasteland, or better yet non-existent.

A 'large' military in the wasteland would be the junktown guards, or any town with a decent police presence.

The Hub and its combat armoured police for example.
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Post by Ausir »

Mechanurgist wrote:Yeah, I'm not keen on having the BoS as the main protagonists in F3. That's been done in 'Actics. The original BoS was a small, paranoid, secretive and isolated group of techie soldiers, founded by a man who lost faith in his Army. They're not Global Uber-Paladins of Doom. There's a good reason that in F1 they are as they are; because otherwise they end up dominating the story and sidelining the individual efforts of the Vault Dweller. Large military organizations should be few and far between in the wasteland, or better yet non-existent.
How about the BOS being the main villains?
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Post by Dreadnought »

How about no real Brotherhood of Steel, but single soldiers or small units, lost in the wasteland, or simply 'Brotherhood pioneers' wandering around in the wastes so they can use their advanced bullshit to help people. Kinda like in Judge Dredd, where retireing Judges have to go for the great walk or so.

They shouldn't mass-recruit stupid feral cunts like in Craptics, they should rather follow the way they were shown in Fallout 2. Almost invisible. But present on all important locations (well in F2 they had mostly useless headquarters spread around the key locations).
Rather inspired by the Vault Dweller, they use their superior strenght to help those in need and go on. Without looking back. Such a lifestyle damages the armor, what could explain more unique looking armors, maybe with attached trophies (Deathclaw skull or claws, raider scalps, human or mutant skulls) or improvised parts after damage (different chestplates, shoulder pads, arms, legs, etc) or even random decoration like stickers, paintings, chains, modifications, scratches, etc.

Oh wait... they'll probably use this for FOOL now.
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Post by PsychoSnipers »

If its explained that way, and its actualy rare (no more than 3 guys in total) then it wont be that bad.
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Post by Frater Perdurabo »

Dreadnought wrote:How about no real Brotherhood of Steel, but single soldiers or small units, lost in the wasteland, or simply 'Brotherhood pioneers' wandering around in the wastes so they can use their advanced bullshit to help people. Kinda like in Judge Dredd, where retireing Judges have to go for the great walk or so.

They shouldn't mass-recruit stupid feral cunts like in Craptics, they should rather follow the way they were shown in Fallout 2. Almost invisible. But present on all important locations (well in F2 they had mostly useless headquarters spread around the key locations).
Rather inspired by the Vault Dweller, they use their superior strenght to help those in need and go on. Without looking back. Such a lifestyle damages the armor, what could explain more unique looking armors, maybe with attached trophies (Deathclaw skull or claws, raider scalps, human or mutant skulls) or improvised parts after damage (different chestplates, shoulder pads, arms, legs, etc) or even random decoration like stickers, paintings, chains, modifications, scratches, etc.

Oh wait... they'll probably use this for FOOL now.
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Post by VasikkA »

Maybe the guy wearing power armor is a lvl 40 common thug! :level scaling:
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Post by PiP »

oh shut up you give me the creeps
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