Getting through the green forcefields

Discuss the game that started it all, and its sequel. Technical questions and issues go into the Fallout Technical Support forum, not here.
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Rydiak
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Getting through the green forcefields

Post by Rydiak »

How do you get through the green force fields in the military base? I can't figure it out.
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Rydiak
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Post by Rydiak »

Nevermind. Trusty ol' Repair skill :P
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Post by Radoteur »

You can also use the computers.
Might need a high science skill, though.
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Post by Rydiak »

Ya, it seems like close to a 100% or more is needed to use the computers.
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Crud
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Post by Crud »

I have to use the tool... it won't let me just use the repair skill... it's odd, cause I thought it did when i first played it.
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Post by Blarg »

Your repair skill may not be high enough, the tool gives a bonus.
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Crud
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Post by Crud »

If that's the case, wouldn't the option still be there, though? And off the top of my head, I have no clue what my repair skill is for that character...
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Post by Radoteur »

I get mine up to around 96% from books and BoS computer.
I guess it might cost a tidy sum, but if you get your gambling skill up, money is no object.
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Post by Tank »

If you have the radios (2) and use them on the computer, I don't think it takes too much skill to rig them... i'll experiment when I get there!
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Post by Crud »

Money is no object... I went on a killing spree so I had plenty of loot to sell. ;)

Tank, I never knew what the deal was with the 2 radios... I've heard of it, but what do you have to do exactly?
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Post by Slave_Master »

I don't know myself, but I am going to try. Tomorrow morning. Or this morning. Or......It is very, very late. Why don't you just see what happens anyway?
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Post by Radoteur »

What I did was got my science skill boosted, and used to computer near the robobrains to turn off the forcefields. Saves a ton of trouble.

You can also set the robobrains to kill extra large pests. Mutants are pests.
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Post by Lancer »

You can always just blow them up with explosives...
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Post by Kashluk »

Plug the radio(s) in the computers and you can use them as remote controllers. Switch ON and the force fields turn on, switch OFF and they turn off - simple! :D
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Post by panserbjorne »

First time I played Fallout, I thought you couldn't get through the forcefields fullstop. So I kept running through the red ones and using up loads of stimpacks. Oh well, dwi'n dwp.
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Post by VasikkA »

FIrst time I played Fallout, the forcefields kept killing Dogmeat, I kept running through those red forcefields too. It still makes me sad when I think about it and in PS:T I had to leave Morte in the Pillar of Skulls to get out of there, how cruel. :cry:

But Fallout 2 manual assumes Dogmeat died in Military Base(forcefields??) so I guess it's nothing we could've done. :?
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Post by Dan »

VasikkA wrote:It still makes me sad when I think about it and in PS:T I had to leave Morte in the Pillar of Skulls to get out of there, how cruel.
I just gave them the Modron cube and the location of ForkTounge. Much better then losing him.
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Post by VasikkA »

Yeah but I forgot the friggin cube to Sigil!! :evil:
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