Adv. Power Armor MKII

Discuss the game that started it all, and its sequel. Technical questions and issues go into the Fallout Technical Support forum, not here.
Darwin_187
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Post by Darwin_187 »

What's this "lame trick" you're talking about? I didn't know there was any way to get the horrigan armor without using a mod of some kind...
Please explain...
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Slider
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Post by Slider »

Not sure if this is correct but supposedly you can push someone(a Enclaver that joins you in the last fight) to the spot of where Frank will die and kill them(Frank and Enclaver(s)). Then you can pick up the armor, gun, and knife. Not sure if it works but some say it has.......
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Red
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Post by Red »

Slider wrote:Not sure if this is correct but supposedly you can push someone(a Enclaver that joins you in the last fight) to the spot of where Frank will die and kill them(Frank and Enclaver(s)). Then you can pick up the armor, gun, and knife. Not sure if it works but some say it has.......
It's Per Jorner Approved (tm) :) I've excahnge with Per quite a bit about his walkthrough and he tries EVERYTHING out before putting it in his walkthrough...
...
Darwin_187
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Post by Darwin_187 »

Hmm... worth a try... any more specifics or is it that simple?
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Slider
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Post by Slider »

I guess it is that simple, but like I said I have never done it before nor tried to do it yet. :)
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Dan
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Post by Dan »

The maze is my favorite place in the all game.

After I reach it I wonder in it for hours trying to apprehand the sheer genious of it.

After I reach the ending I go back just for fun.

And again...

And again...
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Sc0pE
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Post by Sc0pE »

yes, it does work
i have got a mod that mods arroyo so when you get out of the temple you can get the franks gun and knife, but there is no armour.
so the guy who made it presumably did this trick, (i thought it was just a mod he had made, eg made the gun and knife...), where the armour is i don't know...

my friend downloaded this off the officail FO2 website. Franks gun and knife have no picture, just a lame box thing, the gun fires plasma, uses micro fusion cells, looks like a big gun and has burst fire and single shot, can load 50 rounds...

if you want this patch/ mod email me at pyromaniac_phreak@hotmail.com, or get it off the offical web site...

but still, how do you push this guy into frankie boy???
hi-mag optical telescopic sights and 12.7mm fin tipped DU SLAP rounds... what more can you ask for... - go the eye critical!......... I quote the innocent villager
"BLLLLAAAAAAGGGGGGGGHHHHHH"
*drools*
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Strap
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Post by Strap »

i got that thing, and i gave sulik the "end boss knife" hehe
he really kicked ass with that


and with the puzzle room, if you dont know the combo--Rat keeng,
if you have one of those "leather-man multi tools" (tool)
you can go to the south-eastern room, and use the tool on the brown wires that are coming out of the wall to shut off the power to the floor, No more Zappy Zappy!!
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Post by Stainless »

Saint_Proverbius wrote:Oddly enough, the EFDM area is one of the few bad parts of Fallout 2 that didn't make it in to Fallout Tactics.
I could speak to OTB or MV about making a map with it in for you :twisted:
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Tank
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Post by Tank »

ROFLMAO!!!

That is the funniest thing I've heard in da... wait, in weeks!!!
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danferry
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Post by danferry »

arthur wrote:go to navarro and act like you are a newb recruit
the quartermaster will send you to the locker room to suit up ,you get nice APA MK II and lotsa other goodies that way
Sorry, that is only the APA. :oops:

Just read that others have already mentioned this. :roll:
I support everyones right to make a fool of themselves.:chainsaw:

I just wish I didn't do it so often.
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