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Search found 70 matches
Duck and Cover Forum Index
Author Message
  Topic: Chain link fence tile..???
ogreb

Replies: 0
Views: 2735

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Sat Jun 02, 2007 11:43 pm   Subject: Chain link fence tile..???
Anyone still have a link for this?
  Topic: Amazing new speech tree system!!!
ogreb

Replies: 15
Views: 14972

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Sat Jun 02, 2007 11:42 pm   Subject: Amazing new speech tree system!!!
I had tried a different speech system earlier...

You put the entities off the screen and when you entered speech the entities would magically appear on the screen next to the avatar...
Then you co ...
  Topic: Amazing new speech tree system!!!
ogreb

Replies: 15
Views: 14972

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Wed May 30, 2007 7:25 pm   Subject: Amazing new speech tree system!!!
Hey!
I remember you!

You put up with all my dumb questions when I first started...

I'd have to re-do all the actual speech as the story has changed mightly since I began and then gave up!

S ...
  Topic: Extrat maps, image, wireframes, mod and entity??
ogreb

Replies: 15
Views: 12683

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Wed May 30, 2007 4:39 pm   Subject: Extrat maps, image, wireframes, mod and entity??
When making a map...hit shift and click the height scroll bar....you can go down to -100 and all the way up to +100

I made a skyscraper that way...skyscraper of death!
  Topic: Amazing new speech tree system!!!
ogreb

Replies: 15
Views: 14972

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Wed May 30, 2007 4:29 pm   Subject: Amazing new speech tree system!!!
Well..well..well

Finally hope for Tactics
Much better then clicking the 1 or 2 entitiies on the screen...much cleaner.

I have a couple of hundred hours on the editor....and many many maps and t ...
  Topic: Goo not gooing???!!!
ogreb

Replies: 1
Views: 3417

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Sun Jul 23, 2006 3:57 am   Subject: Goo not gooing???!!!
I was just testing a map, and the goo is no longer bubbling!
The animation was running fine while I was making the map, but when I loaded it...nothing!!!

There are bubbles, but they don't move! Po ...
  Topic: Paying for help...mainly artwork?
ogreb

Replies: 11
Views: 12374

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Wed Jul 19, 2006 6:52 pm   Subject: Paying for help...mainly artwork?
Nope...good old American greenbacks!
The currency of the world!
  Topic: Speech...more than Yes and No...!!!
ogreb

Replies: 2
Views: 3455

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Wed Jul 19, 2006 6:49 pm   Subject: Speech...more than Yes and No...!!!
Thanks to JJ86s Yes and No entities, I've figured out how to do speech ( Somewhat crude I'll admit)

Instead of just yes and no options...You may get up to 3 options for reply.

Lets say your talk ...
  Topic: Paying for help...mainly artwork?
ogreb

Replies: 11
Views: 12374

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Tue Jul 18, 2006 5:37 pm   Subject: Paying for help...mainly artwork?
What has being Russian got to do with anything?

But I'm not anyway....I'm American

I will give that site a shot...I just don't have the energy to do rendering right now.

I have several month ...
  Topic: Another question on the Yes and No entities...
ogreb

Replies: 2
Views: 3268

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Sat Jul 15, 2006 5:04 am   Subject: Another question on the Yes and No entities...
...How do you change color?
I take it you just do it with the redviewer?

What I want to do is give another No option, but color it red ( and the red one will be the snarky response...and you bett ...
  Topic: Where are the Yes and No entities?
ogreb

Replies: 6
Views: 4797

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Fri Jul 14, 2006 6:00 pm   Subject: Where are the Yes and No entities?
I meant the sprites...

Ok I reinstalled the the other sprites and they are showing up now.

What entity should I use as the extending bridge( The sprite is showing up now) Should I just use Gener ...
  Topic: Where are the Yes and No entities?
ogreb

Replies: 6
Views: 4797

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Fri Jul 14, 2006 4:25 pm   Subject: Where are the Yes and No entities?
Ok..I was doing it right. The sprite was just not showing up...the name was but not the actual image...
Yes...I unpacked all Bos sprites a long long time ago.


But where are the yes and no sprite ...
  Topic: Where are the Yes and No entities?
ogreb

Replies: 6
Views: 4797

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Fri Jul 14, 2006 12:05 am   Subject: Where are the Yes and No entities?
..or at least the sprites for them?

Speaking of custom sprite...how do you make sure they install properly?
I've gotten the names to show up but not the actual sprite itself( in the entity editor) ...
  Topic: Speech occured trigger help!!!
ogreb

Replies: 1
Views: 3075

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Thu Jul 13, 2006 10:57 pm   Subject: Speech occured trigger help!!!
I set the entity for click speech...gave him his speech node.
All well and good...
But when I try setting up a trigger under speech occured..there is no listing of the speech nodes.

Because it sh ...
  Topic: Paying for help...mainly artwork?
ogreb

Replies: 11
Views: 12374

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Thu Jul 13, 2006 8:47 pm   Subject: Paying for help...mainly artwork?
You'll get to see it..

And when I finish I finish I plan on setting up a website to host it.

After over a year of work ( it will be 6 months before I finish..I hope, and thats working everyday. ...
  Topic: Paying for help...mainly artwork?
ogreb

Replies: 11
Views: 12374

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Tue Jul 11, 2006 5:05 am   Subject: Paying for help...mainly artwork?
Since the end product will be free anyway...I don't see any problems.


I need a couple of entities done.

I was going to do them myself ( and in the end if I don't find someone...I'll have to)
...
  Topic: Refresher on Holodiscs and papers etc...Please!!
ogreb

Replies: 7
Views: 9757

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Sat Jul 08, 2006 7:17 pm   Subject: Refresher on Holodiscs and papers etc...Please!!
Ok...I write the text for the holodisc example GSM_Holodisc_1_w ={ blah blah}...
Ok...Import speech file..
Ok...make speech node for holodisc...

Then what? There is no place to check the click sp ...
  Topic: Help...Editor is a slow motion molasses of frustration!!!
ogreb

Replies: 4
Views: 4359

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Wed Jun 28, 2006 8:27 pm   Subject: Help...Editor is a slow motion molasses of frustration!!!
If I turn the AA off it seems to be ok, I'm still getting a lot of slowing.

I know I never had it off before( when I was mapping)...because it's so damn ugly without AA!!!

And only the largest o ...
  Topic: Help...Editor is a slow motion molasses of frustration!!!
ogreb

Replies: 4
Views: 4359

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Sat Jun 24, 2006 4:18 pm   Subject: Help...Editor is a slow motion molasses of frustration!!!
Yeah it's 1.27...

I turned that stuff off and it helped...a little.

I just don't understand, I never had to turn that stuff off before.
When I was working before...the editor just flew along, n ...
  Topic: Help...Editor is a slow motion molasses of frustration!!!
ogreb

Replies: 4
Views: 4359

PostForum: Fallout Tactics Mapping, Modding and Map Reviews   Posted: Sat Jun 24, 2006 1:45 am   Subject: Help...Editor is a slow motion molasses of frustration!!!
Even a small map is unworkable, my larger maps are impossible.

I just recently restarted work on my campaign, only disc 1 dead.
So I ordered one on-line, took 3 weeks to get here.
Re-installed Ta ...
 
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