Search found 358 matches

by T-900
Sat Dec 02, 2006 2:21 am
Forum: In The News
Topic: Interplay Attempts to Pimp DAC
Replies: 452
Views: 131264

It reminds me of nothing so much as one of those terrible financial scam spam emails... "Hello Johnsons, You are of the knowing that we are very lucrative company based of cairo, having recently come in to money from uncle who have died. My company need dead letterbox address to assist in forei...
by T-900
Thu Nov 23, 2006 11:26 pm
Forum: In The News
Topic: WTF STALKER still around
Replies: 36
Views: 21425

They removed mandatory eating and drinking, they removed non-linear exploration and they removed vehicles. It's now a user-friendly straight up FPS with a few 'RPG gimmicks' like a slot based inventory.

(A brief summary of all the changes, as gathered from the last six months fo articles on the game)
by T-900
Thu Nov 23, 2006 6:27 pm
Forum: In The News
Topic: More Fallout 3 Developer News
Replies: 21
Views: 15745

He's looking for dungeon designers, for a Fallout game? Gyargckgh! I say Gyargckgh! I was always proud of fallout for not really having any enemy-infested locations that were not directly connected to a detailed quest. Fallout 2 fucked that up a bit with places like the Wanamingo Mine and the ruins ...
by T-900
Wed Nov 15, 2006 10:03 pm
Forum: In The News
Topic: Fallout 3 Developer updates
Replies: 67
Views: 43828

Blah. Call it a draw. Neither of us will surrender. *nods* You were a good opponent >.> Call me a liberal, you're the conservative... I want to see fallout come to life as a more organic experience. There is no denying I would absolutely love the game you're seeking. I'm just a little more keen on t...
by T-900
Wed Nov 15, 2006 7:09 pm
Forum: In The News
Topic: Fallout 3 Developer updates
Replies: 67
Views: 43828

word. Fallout 1 & 2 are, as I stated elsewhere, the only RPG's Ive played where combat has been fun. Now, realtime combat would probably just fuck things up. There are a number of reasons why. <b><i>1.</i> Targeting</b> We all, I hope, loved the targeting option in FO, such delight it was to pl...
by T-900
Wed Nov 15, 2006 3:47 pm
Forum: In The News
Topic: Fallout 3 Developer updates
Replies: 67
Views: 43828

Fallout is the one and only game I've ever enjoyed turn-based in. And I enjoyed it immensely. Fighting for a purpose, against characters who felt like they had a soul, rather than just being 'dungeon filler'... I mean, the sheer satisfaction of overcoming a group of predatory bandits, people who DAR...
by T-900
Wed Nov 15, 2006 5:34 am
Forum: In The News
Topic: Fallout 3 Developer updates
Replies: 67
Views: 43828

[Differences in RPGs over the years] Action oriented combat... Which sucks... [Vehicles?] Should be scarce.... Most are broken down beyond repair. If you find one you can buy a car armour online for $0.99. [Grenades] Yea... there should be time to calculate real arcs for grenades... since combat sh...
by T-900
Tue Nov 14, 2006 9:03 am
Forum: In The News
Topic: Fallout 3 Developer updates
Replies: 67
Views: 43828

For all that we love the game, I think most people accept the obvious, that released more than ten years later Fallout does have to move on. About to rant upon the subject of Fallout's evolution, I think the thread is appropriate really. Given that we're talking to a major Bethsoft player about the ...
by T-900
Sun Nov 12, 2006 5:54 am
Forum: In The News
Topic: Fallout 3 Developer updates
Replies: 67
Views: 43828

NWN games are simply Baldur's Gate games simplified and made more pleasing to the masses... Fun for a play around, but not among the stars of the genre. The creative aspect and dungeon master element available in multiplayer as well as the general notion of an online RPG are tasty, but crippled by t...
by T-900
Fri Nov 10, 2006 9:48 pm
Forum: In The News
Topic: First Real Fallout 3 News!
Replies: 260
Views: 241179

The Elder Scrolls Flavour

In a phrase? Quantity over Quality. The Elder Scrolls game sacrifice atmosphere, quality dialogue, good writing, depth of plot, believable reactions, voice acting and freedom of choice in favour of bombarding you with sheer quantity. I find it difficult to enjoy Oblivion, often, because it's simply ...
by T-900
Wed Nov 08, 2006 3:59 pm
Forum: In The News
Topic: First Real Fallout 3 News!
Replies: 260
Views: 241179

Do excuse me for speaking my thoughts, darlings :chick:

You have to remember we're not all so devastatingly intelligent as you.

And I think developers -probably- glance at these forums out of a sort of morbid fascination. That's why I come here O.o
by T-900
Wed Nov 08, 2006 2:36 am
Forum: In The News
Topic: First Real Fallout 3 News!
Replies: 260
Views: 241179

With even the faintest flavour of Elder Scrolls, Fallout 3 really will not be Fallout. For this reason, I would also highly recommend 'consultants' who know what Fallout means... Without the correct atmosphere and feel, it may even be a great game, but it won't be fallout... And if Fallout 3 doesn't...
by T-900
Fri Nov 03, 2006 12:32 pm
Forum: In The News
Topic: First Real Fallout 3 News!
Replies: 260
Views: 241179

Aagh. Another Irish-Italian. I'm an Irish-Italian via my mother, Welsh via birthplace and my father >.> Italian, my name would be Giacomo.. Mmm.. Got me thinking about nationalities now.. For all that I love the '1950s America' feel in the deserts of Cali, I can't help but wonder if Fallout will eve...
by T-900
Wed Nov 01, 2006 4:11 pm
Forum: In The News
Topic: First Real Fallout 3 News!
Replies: 260
Views: 241179

I think passion hit the nail on the head, for Fallout... Wherever I've gone on the net, wherever I've found anyone with an interest in quality gaming over the last five or more years, I've never ceased to find quiet individuals who will burst into gleeful ranting about just how good Fallout is :? Th...
by T-900
Tue Oct 31, 2006 11:35 pm
Forum: In The News
Topic: First Real Fallout 3 News!
Replies: 260
Views: 241179

Ahoy..

Welcome, Emil. I found the Dark Brotherhood elements to be unusually enjoyable in an otherwise disappointing game... It was clear there was a different mood behind them. It was the only part which succeeded in reminding me of Morrowind, which I have a greater respect for... Oblivion's endless happy ...
by T-900
Mon Oct 16, 2006 8:51 pm
Forum: General Gaming
Topic: Oblivion, fuckers
Replies: 65
Views: 33285

All I ask is five minutes with the creative lead of the Oblivion Development team.. Four minutes and forty seconds to kick the shit out of him and grind the skin off his face using the floor, and twenty seconds to slowly, patiently spin out just one question... "Why, motherfucker, why, an hour ...
by T-900
Mon Oct 16, 2006 10:53 am
Forum: In The News
Topic: First Real Fallout 3 News!
Replies: 260
Views: 241179

It's news. It's better than nothing. The writer of the article has no basis to make any of the assumptions or comments he makes based upon enviromental concept art. I'm guessing he was just itching to rant about Fallout 3 and saw enough to spark his imagination. The problem with developers is that t...
by T-900
Thu Oct 12, 2006 7:05 am
Forum: In The News
Topic: Fallout: Biggest "Quantum Leap" RPG
Replies: 9
Views: 7475

Perhaps it was the result of an anxiety... :chick:
by T-900
Sat Sep 02, 2006 10:18 pm
Forum: In The News
Topic: Diary of the Dead direct to video?
Replies: 16
Views: 9868

The setting put me off at first, but this update encourages... He states this is about students going out to get footage of the dead. They don't go out and get caught by surprise by the undead, they literally go out looking for them soon after the crisis has begun, in what sounds like a slightly adv...
by T-900
Sat Sep 02, 2006 9:30 am
Forum: In The News
Topic: 28 Weeks Later Starts Principle Photography
Replies: 13
Views: 7143

Quash thy high hopes, KoC.. As far as I've heard, it's probably just a cheap action-oriented cash in on the success of the first.

Let's hope I'm wrong... Just don't be disappointed if it turns out to be a large pile of soup.