Hey Man,
Thanks.... This will help me out a lot.
Greetz
Search found 60 matches
- Fri Jun 13, 2008 3:55 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Character Reputation Points
- Replies: 2
- Views: 8214
- Fri Jun 13, 2008 12:41 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Character Reputation Points
- Replies: 2
- Views: 8214
Character Reputation Points
Hey There, I've been trying to figure this out for a while but I havent been able to figure it out so far. It's possible to gain reputation by doing quests in FOT and at a certain point your character gains a new level of reputation. I am trying to figure out how much reputation points a character n...
- Tue May 27, 2008 4:37 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Mapping problem -> players cannot move... ;/
- Replies: 16
- Views: 20968
- Tue May 27, 2008 2:51 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Mapping problem -> players cannot move... ;/
- Replies: 16
- Views: 20968
- Tue May 27, 2008 1:00 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Mapping problem -> players cannot move... ;/
- Replies: 16
- Views: 20968
- Sun May 25, 2008 8:26 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Work around for squad member tagnames!!!
- Replies: 8
- Views: 12990
I would personally use Campaign Variables, which also work really solid. I tried several times to make it work but sometimes triggers just dont fire and tagnames appear non excistent... Campaign Variables seem to work best. Haven't tried your option though... But the Dogtag idea is pretty cool, give...
- Mon Nov 12, 2007 7:35 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Create New Character Stats
- Replies: 0
- Views: 5386
Create New Character Stats
Hey There, I was wondering if it is possible to change the starting stats when you create a new character before you start a campaign. The Prefab characters can be changed to fit the hitpoint and stat requirements for a self made campaign but when a player decides to make a new character the hitpoin...
- Wed Oct 10, 2007 3:21 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Add Text To Debrief Window
- Replies: 10
- Views: 13266
- Wed Oct 10, 2007 2:14 am
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Add Text To Debrief Window
- Replies: 10
- Views: 13266
- Mon Oct 08, 2007 7:19 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Add Text To Debrief Window
- Replies: 10
- Views: 13266
Hmm... I've always been claiming mapping was the one thing taking up the most time... now I've completed all the maps and the triggers ain't working as they should :? I've figured out what went wrong though... I used display window and text but that should have been Debrief Window. So, I had one tri...
- Fri Oct 05, 2007 1:44 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Add Text To Debrief Window
- Replies: 10
- Views: 13266
Add Text To Debrief Window
I have some problem adding text to debrief text window when completing secondary objectives inside a mission. Nothing seems to work so far... Tried using CVAR triggers or simple triggers by only using triggers suchs as "player has less then 1 alive at anywhere" but so far it won't work and...
- Fri May 11, 2007 12:24 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: FOT: Rules Of Engagement
- Replies: 40
- Views: 107363
- Tue May 08, 2007 4:10 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: FOT: Rules Of Engagement
- Replies: 40
- Views: 107363
Well actually... I haven't had the chance to redo the website, I just edited excisting stuff. I don't have full control over the webhost that has the website on it. and I'm using the excisting email to ensure I have access to emails that were send to that email address that contains a lot of FOT stu...
- Thu Apr 26, 2007 7:59 am
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: FOT: Rules Of Engagement
- Replies: 40
- Views: 107363
Not the same person... Haven't disappeared at all... Been involved in a car accident which kept me from doing anything at all. Currently recovering and I'm gonna be alright. I've been working on the mod, have finished a lot of small stuff cause I wasn't able to commit myself 100% because of health i...
- Tue Jan 16, 2007 8:29 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: FOT: Rules Of Engagement
- Replies: 40
- Views: 107363
- Tue Jan 16, 2007 4:23 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: FOT: Rules Of Engagement
- Replies: 40
- Views: 107363
Hey Guys, I'll be offline for 2 or 3 weeks because I'll be switching Internet Providers. WE will continue working on FOT: Rules Of Engagement so don't worry if you wont get any updates. I will check into my email and the forums from time to time from another location but I wont be posting any freque...
- Tue Jan 09, 2007 8:41 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Custom Weapon Sprite
- Replies: 1
- Views: 6223
Custom Weapon Sprite
Hey Guys, I've been trying to create my own custom sprite but I can't get the sprites editor to work. I've spend 2 friggin' crap days on this 1 sprite that I can't get to work and the guy that usually helps us out is busy and can't do it for us. I need the custom sprite for a mission we intend to do...
- Mon Jan 08, 2007 2:29 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: Here are some Screenies from my Mod/Campaign
- Replies: 210
- Views: 312754
The screenshots certainly look interesting. You mentioned the mod will have RPG elements. I don't know how well FOT editor is suited for making an RPG, so I'm wondering what to expect; forthright questsolving or have you come up with a more intricate story? The FOT Engine can certainly handle it an...
- Sat Jan 06, 2007 5:35 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: How to let enemies stick to their position
- Replies: 4
- Views: 8703
- Fri Jan 05, 2007 2:06 pm
- Forum: Fallout Tactics Mapping, Modding and Map Reviews
- Topic: How to let enemies stick to their position
- Replies: 4
- Views: 8703
How to let enemies stick to their position
Hey Guys, I am trying to figure out how to make enemies stick to their position instead of rushing to my position as soon as I attack on target. I've set up baracades with enemies guarding it and I wish them to stay there. As soon as I attack the first target they all come running and rush my group,...