Search found 14 matches

by captain_ben
Fri May 24, 2002 6:41 pm
Forum: Fallout Tactics and Other Spinoffs
Topic: useless stuff
Replies: 31
Views: 18302

That also defines how good you are in bartering and it helps to have someone in your group who has a charisma of 10,as they will sell your loot for more and buy for less..Also affects who you can recruit in your team and thats all i can be bothered to write...... But if you meant in multiplayer term...
by captain_ben
Thu May 23, 2002 9:51 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: How to make AI use their assigned weapons/armour in Editor
Replies: 17
Views: 15202

uh.. there's a _ between captain_ben@ in my email...just in case.....
by captain_ben
Thu May 23, 2002 7:01 pm
Forum: Fallout and Fallout 2
Topic: How much time to complete Fallout1?
Replies: 12
Views: 38133

shitttt......I play the english version of fallout and NEVER had that mutant taking over towns and having an option of fighting em....only saw at the end movie the hub being destroyed by mutants and never recovering picture...............pah.........
by captain_ben
Thu May 23, 2002 6:56 pm
Forum: Fallout and Fallout 2
Topic: Fallout 3 theme soundtrack.
Replies: 59
Views: 29332

Maybe Louis Armstrong's "It's a wonderful world"? A wonderful world’ seems like a good suggestions. Consider the developments of the Shi etc, smack everything back to a more ravaged country and play the song as a great irony of human nature. yes!yes!YES!YES!!!!!!!!!!!YES!...
by captain_ben
Thu May 23, 2002 6:47 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Intensity strings, part 2
Replies: 5
Views: 2600

lower body parts

*Runs away very fast*
by captain_ben
Wed May 22, 2002 1:56 pm
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Editor Help
Replies: 12
Views: 11584

AT LAST!!!Now the problem has been solved..........Now I can bugger off..
by captain_ben
Wed May 22, 2002 10:34 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Editor Help
Replies: 12
Views: 11584

in reference to this: ------------------------------ lev 0 - floor lev 1 - 12 - wall lev 13 - caps & roof yup, this is right. ------------------------------- If you are doing a floor inside a building, shouldn't it be level 1? so level 0- dirt/grass level 1- Building floor level 1-12- wall level...
by captain_ben
Wed May 22, 2002 10:23 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: How to make AI use their assigned weapons/armour in Editor
Replies: 17
Views: 15202

Well..my email's captain_ben@blueyonder.co.uk

ANYONE who manages to make FOT a co-op LAN friendly game is welcome to email me how they did it....as for the desyncs..thats annoying.
by captain_ben
Wed May 22, 2002 9:32 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: How to make AI use their assigned weapons/armour in Editor
Replies: 17
Views: 15202

*slaps head* i was using raiders in charectors and not in Actors in which they worked..all i had to do was add ammo and so it worked...BUT... I still can't believe how I can't make it so Team 1 [HOST] and 2 [JOINER] fight together against A.I "agressive to all" Team 8...I managed to get Te...
by captain_ben
Wed May 22, 2002 6:42 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: How to make AI use their assigned weapons/armour in Editor
Replies: 17
Views: 15202

Yes,i know how to create an AI team that attacks you,BUT they are not using the weapons/armour i assign to them...i have given a behemoth .50 cal ammo and it was able to shoot at me...but i give a raider a hunting rifle and 7.62mm ammo and raider armour2,they just run at me and hit me,not using thei...
by captain_ben
Wed May 22, 2002 5:40 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: How to make AI use their assigned weapons/armour in Editor
Replies: 17
Views: 15202

How to make AI use their assigned weapons/armour in Editor

I am having problems in trying to create a multiplayer co-op level..I have built the level and put in the raider entities AND assigned their weapons/armour but they only seem to attack melee only when i test the level and not wear their armour at all... Also.when my 2nd pc joins in the co-op level,t...
by captain_ben
Wed May 22, 2002 3:49 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Cooperative Multiplayer and other stuff.
Replies: 8
Views: 7704

I put my hand up [VERY high] to play test any multiplayer co-op maps..I have a 2 pc LAN in my room and am also VERY desperate for mp co-op maps for Tactics.... Also Im having a go at this AI thing in multiplayer maps but only have recently made deathclaws chase me and my team,NOT attack me/team... d...
by captain_ben
Mon May 20, 2002 9:21 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Flipping Ladders!
Replies: 5
Views: 6017

many thanks for the help...was banging my head against the wall..was also losing conciuosness.......
by captain_ben
Mon May 20, 2002 2:39 am
Forum: Fallout Tactics Mapping, Modding and Map Reviews
Topic: Flipping Ladders!
Replies: 5
Views: 6017

Flipping Ladders!

Where in the entities folder is the ladders/stairs???[filename?] I cannot for the life of sod find the darn entitity!! :( yes i have looked in the old website and all there was,is how to do edit sprites and ladders,but ladders were never mentioned or explained??! if you see the mentioning of ladders...