The Tech should have been much more powerful, blatantly.
Also, in my view, because magic is so easy to learn, it should be signifigantly more powerful.
And, to put it plainly, scouraging the map for an engine muffler is not fun. I have searched several dwarven mines, and none of them have it.
Search found 457 matches
- Fri Nov 22, 2002 7:44 am
- Forum: General Gaming
- Topic: What kind of Character do you like to play?
- Replies: 21
- Views: 19321
- Fri Nov 22, 2002 7:09 am
- Forum: General Gaming
- Topic: What kind of Character do you like to play?
- Replies: 21
- Views: 19321
At first I played a Elven Meta/Summoner/Transformer that dabbled in the charismatic arts. Now I am playing a Dwarven Technologist with very high intl and augmented perception. Also am uniquley good natured, and friendly towards the fiarer sex. Also, does anyone know where to get the gun involved in ...
- Thu Nov 21, 2002 8:16 am
- Forum: Fallout and Fallout 2
- Topic: Occupations or Jobs
- Replies: 69
- Views: 25437
Rosh? Good idea? Are you joking? Rosh is the great-grand fallout daddy of Autisim, flaming and overall pretentious ignorance! While I agree that setting up a shop or something along those lines is wholly uneeded in the FO universe, Rosh, remember that Valdis is innocent of stupidity until proven gui...
- Thu Nov 21, 2002 1:27 am
- Forum: Fallout and Fallout 2
- Topic: The Hub
- Replies: 24
- Views: 11514
While no one will doubt the insanely destructive short term nature of an atom bomb, most will argue that, in the long term, the radiation is still much more destructive. The most horrifiying thing I have ever seen is my father's pictures of people in Hiroshima. Such a large amount of the population ...
- Wed Nov 20, 2002 7:59 am
- Forum: Fallout and Fallout 2
- Topic: The Hub
- Replies: 24
- Views: 11514
- Wed Nov 20, 2002 7:26 am
- Forum: Fallout and Fallout 2
- Topic: Occupations or Jobs
- Replies: 69
- Views: 25437
Why not instead of having you run a Nuka-Cola stand, how about your character is hired by someone more directly connected to the storyline? Say for instance, you become a Captain or a Senator in NCR, or you become head Paladin in the BOS. Something along the lines of MORRORWIND, only a lot less frus...
- Sun Nov 17, 2002 7:41 am
- Forum: Fallout and Fallout 2
- Topic: The Hub
- Replies: 24
- Views: 11514
- Sat Nov 16, 2002 5:21 am
- Forum: Fallout and Fallout 2
- Topic: An improved SPECIAL for Fallout 3?
- Replies: 50
- Views: 22148
- Sat Nov 16, 2002 5:01 am
- Forum: Fallout and Fallout 2
- Topic: An improved SPECIAL for Fallout 3?
- Replies: 50
- Views: 22148
An interestin point, but than again, I do not really want to change Special that much. How about this? Say, you have lockpick. With a very high roll, you could not only open it, you could keep the lock and sell it, or use it. Or with guns. Why not begin adding chances to criticals after about 110%? ...
- Fri Nov 15, 2002 9:24 pm
- Forum: Fallout and Fallout 2
- Topic: An improved SPECIAL for Fallout 3?
- Replies: 50
- Views: 22148
- Fri Nov 15, 2002 9:22 pm
- Forum: Fallout and Fallout 2
- Topic: The New Arroyo city
- Replies: 38
- Views: 13857
You see, overall, I am beggining to belive that having one or three highly advanced cities would be all that bad. Almost the contrary, in fact. I belive it would be interesting to have the ability to destroy the now flourishing NCR in FO3, and in my view, the bigger the diffirence between the cities...
- Fri Nov 15, 2002 9:59 am
- Forum: Fallout and Fallout 2
- Topic: FO3 Bad Guys
- Replies: 49
- Views: 24120
- Fri Nov 15, 2002 9:49 am
- Forum: Fallout and Fallout 2
- Topic: The New Arroyo city
- Replies: 38
- Views: 13857
- Fri Nov 15, 2002 9:10 am
- Forum: Fallout and Fallout 2
- Topic: The Hub
- Replies: 24
- Views: 11514
- Thu Nov 14, 2002 10:04 am
- Forum: Fallout and Fallout 2
- Topic: The Hub
- Replies: 24
- Views: 11514
- Thu Nov 14, 2002 7:50 am
- Forum: In The News
- Topic: Nuclear Winter - a post-apoc mod for Battlefield 1942
- Replies: 13
- Views: 7593
- Wed Nov 13, 2002 11:03 am
- Forum: In The News
- Topic: Nuclear Winter - a post-apoc mod for Battlefield 1942
- Replies: 13
- Views: 7593
Yeah, I don't much like the infantry weapons in BF1942. They either don't seem to do anything or have a rate of fire that's too damn slow to do anything. But driving the vehicles is a lot of fun. Yeah, it is, but I still perfer hiding and launcing that bazooka at the right moment. Could somone prov...
- Wed Nov 13, 2002 5:21 am
- Forum: Fallout and Fallout 2
- Topic: The New Arroyo city
- Replies: 38
- Views: 13857
Am I the only one who thought that (another) one of Fo2's major flaws was to have a character from such an alienated style of life? One of the great aspects of Fo, and the main factor that sets it's story line above that of Arcanum is the fact that there was a character from an interesting, relateab...
- Wed Nov 13, 2002 5:15 am
- Forum: Fallout and Fallout 2
- Topic: The New Arroyo city
- Replies: 38
- Views: 13857
- Mon Nov 11, 2002 11:27 pm
- Forum: Fan Art and Fan Fiction
- Topic: [contest] Enclave doing their stuff
- Replies: 23
- Views: 11753